
Max
@maxt3chno • 1,141 subscribers
25. no wife. no kids. no property. start in tech from scratch in 2026 when everyone cries that tech is over.
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No 3D skills? Just let AI do it in 3 steps 1 - grab a free animation from Sketchfab 2 - generate a custom mesh on Meshy or Tripo 3 - ask Opus / Astra / Argon to swap the meshes sounds EASY, right? but in reality, it's a TRAP - mismatched proportions + hands are a nightmare: fix one spiking finger, and another one explodes 3 frames later - endless iterations: LLMs are blind to cursed geometry, a finger can be bent completely backwards and the AI counts it as "fixed." you have to babysit every single iteration the final result is passable, but it drained hours of my life and is still far from clean any recommendations?
Max50,223 views • 5 days ago

Haters were right: it makes zero sense to burn LLM tokens animating humanoids instead of draining my Opus 5.5 or Astra limits, i switched to Mixamo and got way smoother zombies in 10 minutes exact pipeline to copy: 1 - make a mesh on Tripo or Meshy (both have free tokens) 2 -don't rig it, just download the raw mesh 3 - send the mesh to Sol / Astra / Argon / Opus / Sonnet / DeepSeek / Grok 4- ask the LLM to set up Mixamo with your model (pick manually or use an existing pack) in a couple of minutes = ready-to-use rigged and animated 3D model
Max47,462 views • 6 days ago

You guys still don’t understand HOW insane Opus 5.5 actually is literally one dude (me) built this entire 3D world: - with no coding background; - coming home after a regular 9-to-5 job; - using 93% of a basic $20 weekly sub quota - in just 12 hours total READ that again… - all game mechanics, water, grass, terrain, sky, dynamic weather + day/night cycle: built by opus 5.5 - car and campfire: written 100% in code by sonnet 5.5 - AK-47, boat, bed, knife, hands: generated on meshy free tier all debugging, testing, and logic integration: pure opus 5.5 and it runs in JUST three.js natively in the browser period.
Max146,815 views • 25 days ago
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