
🇵🇹 Ninja Dynamics
@ninjadynamics • 4,076 subscribers
Bottomless pit supervisor. C programmer. Unapologetic pirate and game developer. I think AI is cool af, haters GTFO! Happiest dad in the world!
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HyperSolar - Dreamcast Version So I woke up the other day and thought: What if I download New York City data from the internet and put it into my game? 😁 Crazy idea, no? Well, guess what? It worked! So, ladies and gentlemen, without further ado, here’s a flyover of Manhattan!
🇵🇹 Ninja Dynamics67,293 просмотров • 24 дней назад

HyperSolar - Dreamcast Version Here's the city stage running on real hardware with all the algorithm and visual improvements ported from the PS2 version. The image quality is far superior on this capture because I don't have the PS2 upscaler yet. Ordered from Amazon, already.
🇵🇹 Ninja Dynamics18,809 просмотров • 21 дней назад

HyperSolar - Dreamcast version Now fully running at 60fps with virtually no frame drops!! There are still a few visual improvements to be made, but I’m really happy performance wise, for the time being. Special thanks: Palmer Luckey Daniel Fairchild Falco Girgis, you guys rock!!
🇵🇹 Ninja Dynamics29,179 просмотров • 1 месяц назад

For the doubters, yes, it runs on real hardware. 😎
🇵🇹 Ninja Dynamics39,609 просмотров • 2 месяцев назад

Here's the latest Dreamcast build of SuperSolar with a brand new water splash effect! I swear it's not a DBZ game! 😆
🇵🇹 Ninja Dynamics46,587 просмотров • 3 месяцев назад

Audio engine fully implemented! Still needs a little bit clean-up, but I'm generally happy with it! SOUND ON!! 🔊
🇵🇹 Ninja Dynamics26,710 просмотров • 2 месяцев назад

In theory, a movie on the NES could look something like this. This sample is 256x144px, but ideally we would have 256x128px at 12fps. The problem is data storage. Without using aftermarket hardware, 90s mappers would support no more than a few seconds of video, maybe 30 at most.
🇪🇺🇵🇹 Ninja Dynamics64,736 просмотров • 8 месяцев назад

Looking forward to hearing your thoughts on the web version:
🇵🇹 Ninja Dynamics12,558 просмотров • 3 месяцев назад

The monster truck can now move vertically as well! Zero visual artifacts!! No flickering!! Pure MMC3 magic! #NESDev
🇵🇹 Ninja Dynamics16,542 просмотров • 8 месяцев назад
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