
Oliver Pavicevic🇺🇦
@OlixOliver • 4,430 subscribers
Technical artist, Creator of Deckard Render, CScape, VRPanorama, Deckard Chromakey, Blackmagic Atem support for Unity. Available for freelance work.
Videos

Progress on my fast water solver for Unity for Games Unity #URP Implemented some good looking foam/bubbles simulation. This happens on a vizualisation shader side. I'm just sending some RT maps from a water system calculation like history of waves for foam. All system is extremely simple, but it still amazes me how much can be done with it. Still running at 500+ FPS. What should I do next: Implement wet materials, blurring inside water or make some underwater caustics? Follow me for updates. #GameDev Amplify Creations
Oliver Pavicevic🇺🇦10,582 görüntüleme • 5 gün önce
Daha fazla içerik yok.