
Joseph Azar
@parazar • 2,203 subscribers
Creative Coder & Software developer @splinetool.
Videos

Built a pottery app today, where your real hands throw virtual clay 🏺 Hand tracking > clay deformation > real-time physics No controller. No stylus. Just hands. Everything built within Omma AI + threejs Model of the puppet hand: credit to LiamVandeWouwer (SketchFab)
Joseph Azar194,891 просмотров • 24 дней назад

Took it further with Omma AI, (Spline ) now it works on video, and everything working in a Web Browser. Drop a video, Depth Anything v2 calculates the depth map frame by frame, and Three.js renders a fully lit 3D mesh in real time. Depth estimation on video in the browser +Automatic baking pass + Dynamic lighting reacting to the geometry #vibecoding #threejs #webgl
Joseph Azar147,048 просмотров • 1 месяц назад

Wild what's possible now: I can ship a 3D experience prototype to a museum in a single afternoon. Everything coded and generated with Omma, leveraging AI to iterate fast. 3D models generated in Omma. Scene built on top of Three.js. Prompted for dissolving shaders + particle systems?
Joseph Azar92,915 просмотров • 1 месяц назад

Update on my hand-tracking pottery app 🏺 New features just dropped: - Colorize your clay in real time - Change the shape of the clay base Got a webcam? Use your hands. Don't have one? Your mouse works just as well. Everything built within Omma + threeJs + mediaPipe Demo link in the comments 👇
Joseph Azar13,973 просмотров • 20 дней назад

Excited to share a new vibe coded prototype: an interactive lesson on ants and their habitat, designed for elementary school students. AI allowed me to finalize this demo quickly. Some educational details still need review, but the main chambers of an anthill are all represented. Everything was made in Omma AI , a Spline product. What's inside: - 3D models created with Omma, all I needed was one image of the anthill's exterior and another of its cross-section to generate both 3D models - Clouds done with sprites - A custom shader mask to reveal the inside of the anthill This was a really fun one to work on!
Joseph Azar19,543 просмотров • 1 месяц назад

I prompted Omma to build a #threejs app with real dynamic lighting on a 3D mesh - generated from a single image, using Depth Anything v2 + Transformers from Hugging Face ⚡ Depth estimation in the browser 🫧 3D mesh from the depth map 💡 Dynamic lighting reacting to the geometry No manual code. Pure AI prompting. The future of 3D on the web feels wide open.
Joseph Azar14,041 просмотров • 1 месяц назад
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