
prion_tv
@prion_tv • 1,591 subscribers
27 - DBD comp caster, and Artist+Yun-Jin main. https://t.co/3qmbtC4r5j - My follows are not personal endorsements.
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Cheaters are so pathetic and predictable that I know exactly what they are going to do next before they do it. AND kill them before they instaheal themselves, of course. You can literally see him crying and punching his desk as he turns on more and more cheats from his menu.
prion_tv326,335 次观看 • 5 个月前

It's pretty obvious that Dead by Daylight is survivor sided when played to its absolute peak of sweatiness. Which is extremely rare in normal games, yet here I have a perfect example for you 4X decisive strike, used aggressively 3 times 2X shoulder the burden Reassurance through the floor on a stack map Deliverance used as an offensive tool 4X dead hard Giving an Artist 8 stages and 2 kills with this should be a crime, and this is why less and less people bother to play killers outside the top 5-7 strongest
prion_tv146,146 次观看 • 3 个月前

My final thoughts on the Trickster gameplay update ("rework") - Too similar to the old Trickster to increase his popularity outside of people buying MiNA - 4.4 feels legitimately awful against veteran survivors with good pathing - 6 blades to injure feels good. The snappy feeling of pulling up blades to only fire 2 or 3 feels really good and precise. I might be playing a lot more Trickster, but I highly doubt the average killer player will. It feels like they have placed artificial restraints on the strength of an already weak killer.
prion_tv67,545 次观看 • 2 个月前

Dead by daylight needs a ranked mode - refuting common arguments against it 1. 2v8 proves that queue times do not cause players to quit, ranked players are more likely to wait longer for balanced matches (and play while you wait is perfect for this) 2. Removes most competitive players from casual queues forever, indirectly fixing tunneling and camping for casual players 3. Allows split solo/swf balancing, freeing up space to add handholding in casual AND competitive restrictions in ranked 4. Fixes the lack of endgame content to grind for, all we have right now is p100
prion_tv28,491 次观看 • 1 个月前

Slugging will continue to be necessary (against good survivors) in the current state of the game: I am very open to debate on this, but that relatable killer feeling of playing against perks, not players, it leads to a meta like this. Please watch the entire video before you comment. shoulder the burden, fast track, resurgence, babysitter, deli dh ds, healing builds, sabo (less important), in combination with basekit handholding like 70 second hook stages and 15 second endurance mean that A tier and below killers are now so heavily punished for hooking that coulrophobia slugging is necessary against any good team running the above perks.
prion_tv39,580 次观看 • 1 个月前

When people ask me why I hate Blight I am going to show them this clip At a certain level of killer skill, the only way to survive against Blight is predrop predrop predrop predrop and die when you run out of strong pallets and zoned by brutal strength spam. If you find this killer fun you are either a comp player who is way better than me, or you are facing bad Blights
prion_tv48,825 次观看 • 4 个月前

Spitzz, high off an extra large lamb kebab combo meal, performs an utterly ridiculous maneuver against Oni's power at shack in the Hens invitational You can do this stuff in comp dbd. These are the two best teams in the entire world. Comp dbd is not "all boring predropping"
prion_tv34,832 次观看 • 3 个月前