
Rainer Selvet
@rainerselvet • 1,602 subscribers
Director, Games Engineering @ Netflix. Prev. Co-founder & CTO @readyplayerme @weareplayerzero (Acq. by Netflix)
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Behind-the-scenes look at our automatic asset morphing tech in Ready Player Me, transferring any clothing item or accessory designed for one character to another. In the process mesh geometry gets automatically displaced through several iterations and optionally re-skinned to the target character with no explicit definition of asset categories necessary. Create assets once, wear on any avatar.
Rainer Selvet10,953 Aufrufe • vor 1 Jahr
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