
RENEWS
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🔥Resident Evil 2 Remake Gets a New Co-op Mod. Modder Shopcreeper01 has released a new fan mod that adds local two-player co-op to Resident Evil 2 Remake on PC. 🥷 Both players can play as Leon or Claire, with additional characters available to choose from, including HUNK, Ada Wong, Sherry Birkin, Tofu, and others. • Shared-screen and split-screen co-op, with separate cameras and controls for each player. • Classic fixed camera angles with the RE2R Classic mod. • Separate inventories, item sharing, and customizable weapons and loadouts. • Three difficulty options for the second player, including a support mode with unlimited ammo, healing, and ammo refills. • A revive system that lets players help each other after being knocked down. • An AI companion for solo players that can fight enemies, follow you, heal you, and open doors. • An AI command wheel that lets you give orders, including moving to specific locations, holding positions, switching weapons, attacking targets, and more.
RENEWS3,000,658 görüntüleme • 1 ay önce

🧟 The Walking Dead star Chandler Riggs has made his own Resident Evil 7 fan film and wants to work with Zach Cregger on a Resident Evil sequel. 🔦 Chandler Riggs, who played Carl Grimes in The Walking Dead, directed the film and also stars as Ethan Winters. Jason Douglas, who played Tobin in The Walking Dead, plays Jack Baker. 🔥The story follows Ethan as he searches for his missing wife and finds himself trapped by the Baker family. The production team transformed an old cigar factory in Tampa Bay into part of the Baker estate, using practical sets, special effects, and stunt work with minimal VFX. Greg Nicotero, known for his work on The Walking Dead, also provided special effects equipment. Speaking to IGN, Chandler Riggs said he would love to work with Zach Cregger on a future Resident Evil movie. 📅 Releases online October 14.
RENEWS1,832,550 görüntüleme • 1 ay önce
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❗️BIOHAZARD, a Resident Evil 7 Fan Film, is officially out and available to watch! ✍️ Written and directed by Chandler Riggs (Carl Grimes in The Walking Dead), the short film also stars Jason Douglas (Tobin in The Walking Dead). The movie is about Ethan Winters searching for his missing wife and getting trapped by the Baker family. The team transformed a former cigar factory in Tampa Bay into part of the Baker estate, using practical sets, effects and stunts with minimal VFX. 🎬 Cast: Chandler Riggs, Jason Douglas, Mary Rachel Quinn, Eugenie Bondurant, Sam Coyles and Mia Cole. • Produced by Shane Brady and Emily Zercher • Cinematography by Brian M. Tang • Production design by Brandon Agan • Music by Alexander Taylor The film is a noncommercial fan project made without AI. Watch here:
RENEWS1,468,066 görüntüleme • 28 gün önce

☣️ In the early version of Resident Evil 7's NOT A HERO DLC, Chris was supposed to fight a mutated Alan, instead of Lucas Baker. Lucas survives, and Chris captures and interrogates him about The Connections. His original mission was to capture Lucas alive, not kill him. 📅 March 2017 build.
RENEWS383,985 görüntüleme • 18 gün önce

🎮 A prototype game based on Zach Cregger’s movie in the style of classic 'RESIDENT EVIL' games with fixed camera angles. Developer Adoci shared an early version of the project, showing what the game might have looked like if it had been made for PS1 in 1998. (via: tt/adoci)
RENEWS266,825 görüntüleme • 20 gün önce

🕹️ A fan is developing a game based on Zach Cregger’s 'RESIDENT EVIL' movie in the style of PS1 games. The early prototype features a snowy location with a barn and a zombie dog chasing the player. The latest update adds death and injury animations, along with sounds for when the character gets hurt. The dog uses the Cerberus model from Resident Evil 2. The developer says no vibe coding is being used. ☝️ (via: Nocturne / PS1 cover: diamonddead)
RENEWS313,128 görüntüleme • 24 gün önce

✂️ More cut Leon lines from Resident Evil Requiem about his return to the R.P.D., memories of the past, and Chris Redfield. Some lines were recorded by another person as placeholders, not Nick Apostolides. The audio is present in the game files of the PC and PS5 versions.
RENEWS379,937 görüntüleme • 29 gün önce

🧟 Zach Cregger responds to fans who say he simply made his own movie and “slapped the Resident Evil name on it.” “If somebody is concerned that I made this as a Zach Cregger movie and just slapped Resident Evil on it retroactively, when they watch the movie, they will be thoroughly convinced that that is not the case.”
RENEWS803,868 görüntüleme • 2 ay önce

👀 Production footage of the “Tumbleweed Monster” from Zach Cregger’s Resident Evil movie. (via: Weta FX)
RENEWS121,990 görüntüleme • 15 gün önce

🤕Have you ever wondered why Grace’s chest is bandaged in Resident Evil Requiem if Norman Cole only bit her on the shoulder? After the attack at the Wrenwood Hotel, Grace is taken to the Rhodes Hill Chronic Care Center. Some time later, she wakes up strapped to a tilted medical bed, hanging upside down, with her shoulder treated and bandaged. But if you look closely, the bandage also wraps around her chest. ❓Why? It might look like Grace suffered another injury or underwent some kind of procedure. But according to the Progress Notes file, no operation was performed on her. There’s actually a medical reason for this. For this type of shoulder injury, medical professionals use a "spica" bandage. It wraps around the shoulder and across the chest to keep the dressing firmly in place and limit movement of the injured area. 👌🏼And this fits perfectly with the story, since Grace wakes up in a hospital. But why is there blood on the bandage around her chest? Grace was hanging upside down after her wound had been treated. Blood from the shoulder could soak through and spread along the bandage. Being upside down also increases blood pressure in the upper body, which could make the wound bleed more. So Grace wasn’t injured in the chest. The bandage around her chest is simply part of how her shoulder was treated. A small detail, but another example of how much attention Capcom puts into things! 🫶
RENEWS702,586 görüntüleme • 3 ay önce

🔥 [EXCLUSIVE] New look at the upcoming features in the Resident Evil 4 Remake co-op mod. Mod creator ClayBTV shared a sneak peek with us at the new multiplayer lobby and some new features coming to the mod. 👀 NEW: Game Mode option will let players choose between Main Story, Separate Ways, and The Mercenaries to play together. 🐥 NEW: Depending on the character you’re playing as, you’ll also be able to command Ashley using actual in-game voice lines. And instead of each player having their own Ashley, there will now be one Ashley that both players have to protect together. 🦋🪓 You can mix and match different characters however you want. As you can see in the screenshot, you can play as pairs like Krauser and Ada, Leon and Ada, or Leon and Krauser, with more characters to come. The mod has also received major optimization improvements. According to ClayBTV, his testing so far shows little to no FPS loss while playing multiplayer.
RENEWS271,073 görüntüleme • 1 ay önce

🦋 A third Pesanta boss fight was cut from Resident Evil 4 Remake’s Separate Ways DLC. Modder Keff0 says the fight was supposed to happen in Chapter 5, in the castle’s outer courtyard after the garden. The opening cutscene is still in the game files and shows Pesanta stopping Ada at the north door before the fight starts. 👀 There’s more left from the fight in the files. Pesanta has data for three phases, changing at 70% and 30% health, as well as his stagger resistance for this part of the game. But the fight itself and its ending were cut. Keff0 recreated the fight and put it back into Chapter 5. The mod uses the original cutscene and phase data, while Keff0 recreated everything that was missing, including the fight itself, lighting and fog, blue fires around the garden, boss music, and an ending cutscene.
RENEWS305,909 görüntüleme • 1 ay önce

🔥A Resident Evil 3 Remake mod bringing back the original game is gaining attention — here’s what we learned. Resident Evil 3: Last Escape isn’t just another gameplay or difficulty mod. Its creator aims to transform Resident Evil 3 Remake into a much more faithful recreation of the original game. 👀The story behind the project is just as interesting. The creator isn’t a game developer, he’s a professional chef. Like many Resident Evil fans, he was disappointed by the remake’s short length and how much content from the 1999 original was left out. That disappointment inspired him to begin learning how to mod the game. He spent nearly a year and a half studying tutorials, documentation, and forum guides before finally starting work on the project. He understood that another Resident Evil 3 Remake was unlikely to happen within his lifetime, so instead of waiting for something that would probably never come, he decided to build his own vision. ❗️What makes Resident Evil 3: Last Escape stand out is the sheer scale of the project. The mod is expected to expand Resident Evil 3 Remake by more than 60%, largely through new playable locations. During development, the creator learned how to import virtually any location from any RE Engine game and make it fully functional with lighting, collision, doors, locks, items, resources, puzzles, enemies, and music. The project will also introduce new Nemesis encounters and boss fights, redesigned item placement and progression, brand-new puzzles and gameplay mechanics, and a reworked crafting system featuring multiple new gunpowder types. Everything has already been successfully implemented and confirmed to work reliably. 🧐He also learned how to create completely original locations that don’t exist in any RE Engine title. This will allow him to recreate several streets from the original Resident Evil 3 by transforming its classic pre-rendered backgrounds into fully explorable 3D environments. Everything described above has already been tested and confirmed to work. The long-term goal is to restore much of the original game's storyline through new cutscenes recreating events from Resident Evil 3 (1999). Confirmed additions include the fully playable Uptown, Clock Tower, Park, Cemetery, Dead Factory, and R.P.D., along with a working Ink Ribbon save system and other content cut from the remake. 👍One detail many fans will appreciate is that Resident Evil 3: Last Escape is planned to be released completely free of charge. The growing interest in the project once again shows how many fans remain dissatisfied with Resident Evil 3 Remake. Each new YouTube update draws thousands of views, while the comments are filled with fans supporting the creator and praising the project's vision. ❤️For many fans, it remains their favorite game in the series, and they continue to hope that one day it will receive the faithful, ambitious remake they believe it deserves. If Resident Evil 3 Remake were ever given a more faithful and ambitious reimagining on the level of Resident Evil 2 and Resident Evil 4, many players would likely be happy to buy it again. The next major development update is expected in about a week, with a new YouTube video showcasing the project's latest progress.
RENEWS608,711 görüntüleme • 3 ay önce

🎙️ Over 240 unused voice lines found in Resident Evil 4 Remake, Ada says “Bingo!” and Leon says “F... clown!” A new video shows 249 unused dialogues from Resident Evil 4 Remake, including Separate Ways: ▪️ 124 unused dialogues with audio from the main campaign. ▪️ 49 unused dialogues from Ada Wong in Separate Ways. These were first discovered through datamining in 2023, before the DLC was released, but never appeared in the final version. ▪️ 76 unused dialogues that only exist as subtitles, with no audio files remaining. All these dialogues are still in the current version of the game, but are never used. Unlike the previous findings, they're not exclusive to the PS5 launch disc. (via: keff0)
RENEWS93,689 görüntüleme • 18 gün önce

🎮 Resident Evil 4 Remake Gets a Co-op Mode Before Resident Evil 5 Remake. A modder known as claybtv has announced the launch of an open beta for a co-op mode in Resident Evil 4 Remake. The modification, called Multiplayer Mod, allows two players to experience the entire campaign together. According to the developer, the mod synchronizes enemies, story events, doors, switches, alarms, and many other gameplay elements between two separate game instances in real time. From a technical standpoint, it's a remarkable achievement. Resident Evil 4 Remake was originally designed as a single-player experience, meaning that creating stable synchronization between two players required overcoming numerous complex challenges at the engine level. The mod is currently in beta testing, and players may encounter performance issues, animation glitches, and other bugs. The developer is already working on fixes through ongoing updates. 🤔 Perhaps the most interesting part of this story isn't the mod itself, but the community's reaction to it. This is the first fully featured co-op project built for a Resident Evil title on the RE Engine, allowing players to experience nearly the entire campaign together from start to finish. In many ways, the project highlights the continued demand for cooperative gameplay within modern Resident Evil titles. The positive response it has received may be further evidence that there is still significant demand for cooperative experiences within the Resident Evil franchise.
RENEWS748,389 görüntüleme • 4 ay önce

🐥The Cut Chapter 0 from Resident Evil 4 Remake is now playable as a fan mod. Chapter 0 was originally planned as a short prologue with Ashley, taking place at night before Leon arrives at the village. It was cut during development, but parts of the chapter remained in the game files and were restored by modder Keff0. 🔦Ashley starts alone in an area that is inaccessible in the final game. She comes across the cultists killing the woman from the game's opening cutscene, then runs through the village while Ganados patrol the area. Luis can also be seen being carried away by one of them. The chapter ends with Ashley being captured at the fort, followed by Chapter 1 with Leon. Mod available here:
RENEWS358,504 görüntüleme • 2 ay önce