
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡
@revenant_MMXX • 55,492 subscribers
𝔭𝔰𝔶𝔠𝔥𝔦𝔠 𝔳𝔞𝔪𝔭𝔦𝔯𝔢
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Imagine how low IQ the average Tiktok user must be for this kind of marketing to be viable.
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡2,366,317 Aufrufe • vor 24 Tagen

From what I'm seeing of the new Bond gameplay it all looks very on rails. "Oh, a catwalk fell down, press jump to trigger an automated cinematic jump across. Quick, get in this boat with a gun you can't manually aim. Now hold W for two minutes." Very disappointing.
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡463,120 Aufrufe • vor 22 Tagen

My intuition about Metroid Prime 4 was completely correct, open world ruins another game it doesn't belong in. You would have to be totally mindless to defend this. (No, I haven't played it & didn't need to to know it would be shit. It's called discernment, not everyone has it)
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡577,110 Aufrufe • vor 6 Monaten

The Halo 2 BR wasn't a hitscan weapon, it just had higher projectile velocity than the H3 BR. And actually, none of the weapons in Bungie Halo were hitscan. Having such high velocity certainly made the H2 BR easier to use, but H3 made it more balanced (it was still very powerful)
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡24,387 Aufrufe • vor 10 Tagen

Not usually my thing, but you really can't argue with this.
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡204,136 Aufrufe • vor 3 Monaten

The blandest, most mid third-person shooters from 7th gen had more engaging gunplay than this. Look at how the enemies just magdump on you and somehow it all misses and does nothing. They flank you, but just stand there waiting for you to notice them before actually shooting.
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡40,373 Aufrufe • vor 22 Tagen

Video game discourse has fallen so far that we have Yahtzee describing rudely-named difficulty settings as "ableist" and whining about how "patronizing" designers are. He suggests adaptive difficulty as the best solution because "no one has to see it." What if I specifically want the game to be harder, period? Why should difficulty be a self-tuning black box hidden away from the player? This is just another step towards making games into guided amusement park tours. If I'm stuck on a difficult section or boss, I don't want it automatically toned down, I want to get better at the game and beat it. He even brings up DMC games as an example of being "too patronizing" because it doesn't give you an easy mode unless you die enough times, but you know what? The higher difficulties are locked at the start, too. Some of us would say that's patronizing. Why shouldn't I be able to choose Hard mode right away?
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡146,184 Aufrufe • vor 3 Monaten

Beyond obvious at this point that "readily convertible to a machine gun" isn't an enforceable or reasonable standard and never was. Forced reset triggers don't fit the legal meaning of "machine gun," but these are the results. It doesn't even require permanent modification:
🌘revenant🎄240,892 Aufrufe • vor 7 Monaten

Nothing you do seems to actually matter in this game. Doing a takedown? The other enemy who's standing right there will just watch you kill his friend before attacking you. Another guy 50ft away across the room? You can just run right up to him, no biggie. Very cool 007 game, IOI
🌘ʀᴇᴠᴇɴᴀɴᴛ⚡19,530 Aufrufe • vor 22 Tagen
3:51
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"Yeah, I flicked my bean to this on ERP forums at 13 but here's why it's problematic and should be banned"
⚡revenant🎃66,516 Aufrufe • vor 8 Monaten


