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ohne compares CS2 and VAL events: "At CS events I'm always beefing offstream. Outside it's boxing arena. VALORANT, everyone is nice. 'Hey want to go for a drink?' 'Yo bro you want to go party on Sunday?' In CS event it's like 'yo bro MMA tonight' and boom you f*ck eachother up.'
ROCKET360,454 просмотров • 23 часов назад

THE MOST ETHICAL PLAYER IN VALORANT CHRONICLE 🇷🇺 CLUTCHES THE BONUS ROUND
ROCKET209,649 просмотров • 1 день назад

Sayonara 🇲🇩: "👀 bro PROFEK they are both not moving their mouse they are holding." *PROFEK jump spots and sees Neon* 🇲🇩 "👀One is clearing something, careful Heaven, Omen is clearing angles. Omen is clearing angles." should looking across the stage like this be allowed? 🤔
ROCKET478,974 просмотров • 7 дней назад

DARKER 🇨🇴 SAVES THE ANTI-ECO WITH A 4K what is that wall from erde im crying 😭
ROCKET74,856 просмотров • 1 день назад

i'm happy for T1 🇰🇷 but fuck man that hurts so bad if you're PRX 🇸🇬 Two Grand Finals to 0-2 in Champs Playoffs💔
ROCKET95,178 просмотров • 8 дней назад

Q: “You received a warning of some kind, what’s your side of the story?” something🇷🇺: “I shot too many bodies. I used everything on the first match, which to me is okay. For me, I feel like the most important match is to win the first one. Especially when it comes to Champs to get that momentum. I did everything I could to build that momentum by shooting bodies and I got a warning from it.” Q: “Was it worth it?” something🇷🇺: “I mean, yes. Everyone was laughing, so definitely yes.”
ROCKET188,744 просмотров • 23 дней назад

How to Identify Agents with Sound Alone: Audio Profiles Each agent in VALORANT has a unique walk sound. We can use this to identify who is moving around without seeing them AND without them using abilities. Each agent has unique tells, here's Proof: Key: (How Easy it is to Identify who is running) 🟢 - Extremely Easy to identify without trying 🟡 - Somewhat difficult until you know what to listen for 🔴 - Difficult, and needs practice In order of their names Alphabetically (up to Miks in release date) Astra - 🟢. Astra has golden, loose jewelry. This makes it easy to identify her because she is one of the only agents that you can hear it, and of those agents, it's the most consistent. She also has lighter steps as she is meant to be smaller than the other agents 5'6 (170cm) Breach - 🟢. Breach is easily identifiable by the heavy boots that he wears. He is one of the loudest agents in terms of walking as his boots as well as his radianite arms that are also quite loud, being made of metal. Brimstone - 🟢. Similar to Breach, Brim is also easily identifiable due to how heavy his footsteps are. What separates him from Breach is his boots are leather but stomps, likely coming from his military background. Chamber - 🟡. Chamber is what started this entire thing for me. You can identify chamber by his loose gold watch, which chimes as he walks. The reason this is yellow circle and not green is because it is not as frequent as Astra and he wears sneakers, which the majority of the cast wear. So besides the watch it can be somewhat difficult to identify, if you're not actively listening for it. Clove - 🟡. Clove is somewhat difficult, but what makes them unique is how soft / quiet they walk. They are very light, wears shoes that have a lot of cushion and is meant to feel like a smaller character, canonically 5'6 / 168cm. Cypher 🔴 - Despite playing a lot of Cypher, I have a really hard time differentiating him from other characters with similar patterns like Viper and Fade. Comapred to Fade, I would say his have more bass. Deadlock 🟢 - The only person you could mix Deadlock up with is Sova. However, Deadlock's walk has a much more "wet" sound to it, as if she were crushing in soft snow with her snow boots. Fade 🔴 - Too similar to other agents, especially Cypher makes it very hard to tell. The only thing that makes her unique is her consistency, the decibel spread is almost nothing. Gekko 🟡- Also pretty hard, as he is one of the many average weight sneaker users. He is very similar to Killjoy, but with more bass which is how i remember. He's wearing vans, it sounds like rubber. Harbor 🟢 - Extremely easy. You can hear his braclet from a mile away. One of the more unique ones. Iso 🔴- Another middleweight flat shoe wearer. I think he is meant to be heavier than agents like Gekko and Miks who sound similar. This is one wear you have to look at who is alive to differentiate between him and other agents. Jett 🟢- Extremely easy, maybe because I've heard it so much with the Jetts in my games, but I think the idea is she is meant to feel light and dainty, as if the wind is carrying her. That's why she walks so soft. She is also meant to be quite small at 5'4 / 164cm which corroborates the quiet steps. KAY/O 🟢- The easiest. Even people who don't play VALORANT could tell you that's the sound of a robot. The metal makes it very easy to tell. Killjoy 🟡 - Somewhat difficult, I think the giveaway are the boots. Like I said about Gekko, hers in comparison create softer sounds. Miks 🔴 - Really disappointed that Miks, the sound guy doesn't have anything unique to his walk. It is similar to Gekkos, in that it is rubbery but also muddy. Neon 🟢- Iconic. Being a runner, she is wearing running shoes. Not much said, I think anyone could hear the difference. Omen 🟡 - Somewhat difficult. You are listening for a "wet" sound when he walks. He has been out for long enough where I can hear it distinctly enough. Phoenix 🟡 - Somewhat difficult. You are listening for the same rubbery sound as Miks, but with a lot more bass, he drags his feet somewhat. Raze 🟡 - Hard to hear at first, but you are listening for a "mud" / squish sound. Similar to Omen, but not "stompy" Reyna 🟢- Maybe just me but I have an easy time hearing Reyna's. This is the one I can identify the quickest in game. I listen for a lot of bass towards the front of her step, as she has raised shoes which put more impact on her toes / balls of her feet. The sound is unique enough where you can her pretty clearly. Sage 🟡 - Somewhat difficult. Can be confused with Raze sometimes, as you are also listening for a "muddy sound" Skye 🟢- Very easy, she has trail shoes. Makes sense, she's from Australia. Sova 🟢- Again, similar to deadlock, Sova has boots made for winter, and there are feint sounds of him walking on ice. This one is somewhat similar to Skye, but not enough to mistakes the two. His has more bass. Tejo 🟡 - I didn't play as much when Tejo was popular, and this could be why I don't hear much differences in Gekko and Miks as well, but I find Tejo easier because of his heavty duty boots. Veto 🟡 - Somewhat hard to hear, only because I haven't played enough but there is dampness and a muddy sound to his walk similar to Raze, Omen etc. with that rubbery sound Viper 🟡 - somewhat hard to hear. Again, I think she sounds very similar to Fade and Cypher. But I think she is easier to identify because of the bass in each step. Vyse 🟢 - Very easy once you start listening. She has a lot of metal attached to her, which you can hear. Waylay 🔴 - Another middleweight rubber user. Hard to hear, but I haven't played with/against enough Waylay to really know her pattern. Yoru 🟢 - Iconic sound, you have been conditioned to hear this sound over and over with the Fake Footsteps and the reworked Yoru Clone + his fake clone of himself, he is most commonly walking around rather than sneaking, so you will probably become very accustom to him. Things to note: 1. These noises are NOT client / team sided. At the end of this video I show my friend walking as Chamber and Phoenix, you can hear a clear difference. He is on the ENEMY team, not mine. 2. You are NOT relying on audio alone. Agents all have their unique abilities which are significantly more telling of who is nearby compared to footsteps. The point of this exercise is to help identify WHO is there if there is no other way of knowing. 3. It is not meant to be used every round, hell even every game. I have really good hearing, so I can make good use of it. But as you can see by the red circles, it is not universal. Again, there are other more obvious ways of telling who is nearby. 4. But how is this useful? Well for me, I like to memorize the Controllers the most, because if I can identify that the sound of a controller's footsteps. I know they are not lurking, which allows for a little more peace of mind for my teammates rotating onto my site. 5. I used the same spot on purpose to show that they have different sound profiles. HOWEVER, it is important to note that with the different surfaces that you can run across, some of the noises that I described could sound different or harder to hear.
ROCKET427,616 просмотров • 1 месяц назад

Here is the full context of the round that made Stunner 🇨🇦 say: "ugh, bro keznit is actually killing us today bro." 😬😬😬😬
ROCKET326,911 просмотров • 1 месяц назад

200IQ FAKE PLANT 1V5 ACE CLUTCH OH MY GOD WSLEO 🇹🇼 YOU ARE THE GOAT
ROCKET306,595 просмотров • 1 месяц назад

Last* Meiy 🇯🇵 Hops Post: (unless new tech is discovered) Here are 61 spots where you could in theory practice the movement Timestamped are the ones I think could have practical usage: [0:00] - Faster Rotate [0:02] - Faster Rotate [0:18] - Faster Runout [0:32] - Kill Setup? [0:34] - Faster Rotate [0:37] - Orb Farm [0:49] - Faster Runout [1:01] - Kill Setup? [1:31] - Faster Rotate? [1:47] - Faster Runout + Kill Setup [1:56] - Kill Setup [2:02] - Faster Runout [2:23] - Faster Rotate? [2:34] - Faster Rotate [2:44] - Faster Rotate [2:53] - Kill Setup? [3:13] - Faster Rotate [3:15] - Kill Setup? The issue with some of these Meiy hops is that you: 1. can't strafe? 2. can't shift* 3. must have melee out i found that in rare cases, you can hold shift if the first box is thin enough. (i.e. Abyss B Site), so until you can do this with your gun out, a lot of kill setups are limited.
ROCKET150,588 просмотров • 1 месяц назад