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Rosebud AI

@Rosebud_AI8,567 subscribers

Vibe code games! Playable on any browser. 🌹 Prompt, publish, play, & profit! 🗣 Community support on discord: https://t.co/yG8W3Rw2Kr

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SOMEONE USED THEIR 25 YEARS OF AAA EXPERIENCE TO VIBE CODE A GAME AND IS NOW SELLING IT ON STEAM a veteran who spent decades shipping big-budget titles sat down, prompted, and cranked out a full vampire survivors style bullet heaven on rosebud without hand-writing the code. > full vampire survivors style gameplay, swarms, upgrades, and insane cutscenes > 25+ years of AAA instincts poured into pacing, game feel, progression, and the stuff that actually makes these games addictive > entirely vibe coded on rosebud with natural language, the guy referred to ai as his "junior developer" > polished enough to pass steam review and go up for real money thats the crazy part the bottleneck was never the engine or the codebase, it was taste. give a veteran designer a tool that removes the programming grind and they ship a commercial game basically solo this is what everyone means when they say ai doesn't replace experience butmultiplies it. the people with years of experience are about to be terrifyingly productive

SOMEONE USED THEIR 25 YEARS OF AAA EXPERIENCE TO VIBE CODE A GAME AND IS NOW SELLING IT ON STEAM a veteran who spent decades shipping big-budget titles sat down, prompted, and cranked out a full vampire survivors style bullet heaven on rosebud without hand-writing the code. > full vampire survivors style gameplay, swarms, upgrades, and insane cutscenes > 25+ years of AAA instincts poured into pacing, game feel, progression, and the stuff that actually makes these games addictive > entirely vibe coded on rosebud with natural language, the guy referred to ai as his "junior developer" > polished enough to pass steam review and go up for real money thats the crazy part the bottleneck was never the engine or the codebase, it was taste. give a veteran designer a tool that removes the programming grind and they ship a commercial game basically solo this is what everyone means when they say ai doesn't replace experience butmultiplies it. the people with years of experience are about to be terrifyingly productive

15,302 görüntüleme

Fable 5 killed 3D character animators. Your simplified game dev tech stack: prompt → Hunyuan3D/Meshy/Tripo (glb) glb → Claude (rig + skin weights + animation clips) Claude → prompts and edits the game code itself (localhost) localhost → Rosebud (manage the assets, edit, and host via public link)

Fable 5 killed 3D character animators. Your simplified game dev tech stack: prompt → Hunyuan3D/Meshy/Tripo (glb) glb → Claude (rig + skin weights + animation clips) Claude → prompts and edits the game code itself (localhost) localhost → Rosebud (manage the assets, edit, and host via public link)

144,514 görüntüleme

Idea → stunning game in minutes with GPT Image 2.0. Full pipeline for a human companion vs transformer scene: 1. GPT Image 2.0 -- character + scene concepts 2. Grok Imagine -- turn stills into video mockups or cutscenes 3. fal + MeshyAI -- generate the 3D assets 4. Rosebud -- port in as cutscenes or playable characters and vibe code the game Character design and game scene ideation is fundamentally different now. Reply for Rosebud credits to try implement this yourself. Full prompts for character sheets below 👇🎮

Idea → stunning game in minutes with GPT Image 2.0. Full pipeline for a human companion vs transformer scene: 1. GPT Image 2.0 -- character + scene concepts 2. Grok Imagine -- turn stills into video mockups or cutscenes 3. fal + MeshyAI -- generate the 3D assets 4. Rosebud -- port in as cutscenes or playable characters and vibe code the game Character design and game scene ideation is fundamentally different now. Reply for Rosebud credits to try implement this yourself. Full prompts for character sheets below 👇🎮

41,088 görüntüleme

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