
savip.
@savipww • 1,301 subscribers
breaking down what internet missed
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> be Ocarina of Time > launch on Nintendo 64 in 1998 > open with Link waking up in Kokiri Forest > make kids think they were just playing another Zelda > then send them into Hyrule Field for the first time > suddenly the world feels impossible big > Z-targeting changes 3D combat forever > Epona makes Hyrule feel alive > adult Link makes time feel real > Ganondorf becomes the villain every Zelda game is still chasing > Water Temple traumatizes an entire generation > 99 Metacritic > highest-rated game ever > 3DS remake sells 6M+ > Nintendo leaves it alone for 14 years > now Ocarina of Time is finally coming back the remake is not the risky part the risky part is touching the game that taught everyone what 3D adventure was supposed to be
savip.513,322 views • 1 day ago

Backrooms fans are going to read this completely backwards this isn't an actor skipping homework it's probably the smartest way to play the character - the character should NOT know what the mould means - she should NOT understand the number 8 - she should NOT walk into that hallway with the wiki open in her brain the whole horror of the Backrooms is realizing the place has rules after you've already broken them Kane Parsons' version worked because it didn't feel like lore homework it felt like found footage from someone who slipped into the wrong room in reality and had no idea what was watching if the movie understands that, they might actually understand the assignment
savip.2,166,685 views • 10 days ago
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