
Sharon Lee
@sharonal_lee • 2,728 subscribers
Cofounder @Moonlake, prev. Stanford CS PhD and Knight-Hennessy Scholar
Videos

Restyling games is much harder than generating a video. Games can’t unintentionally “reset” at every frame: • Your character should stay the same when the camera moves • Damage, lighting, and objects must persist • A room should look the same when you look away and look back And it all has to run in real-time. Reverie v0.1.0 is our first stab at a real-time generative model for playable worlds. Below is a comparison with ours (left) with MirageLSD v2 (right). It’s early and far from perfect but watch what stays consistent as the video continues. 🧵 Prompts below (GPT-5.2).
Sharon Lee30,737 görüntüleme • 6 ay önce
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