
SimWorld
@simworld_ai • 1,076 subscribers
Open-source initiative for open-ended realistic simulation of autonomous agents in physical and social worlds
Videos

Environment generation is the missing scaling axis for embodied AI. Introducing SimWorld Studio: a self-evolving factory for endless interactive 3D env where agents act, fail & learn. Env-agent co-evolvution improves navigation success 50% → 90%. From a prompt, our SimCoder writes code to automatically build an interactive world. Agents train inside it. And their performance shapes the next world.
SimWorld2,272,272 görüntüleme • 5 ay önce

Built from scratch by Grok 4.5 + Grok Build in UE5.8: a cyberpunk L-corner street with neon facades, rain, signs, and crowds walking through the scene. End-to-end, the run took 10.75M tokens, 36.5 minutes, and only ~$12.4 at API pricing. What impressed me most is not just the final render, but the process: the coding agent built it in many small steps, saved 30+ map checkpoints, verified the scene, and iteratively fixed issues autonomously. Congrats to the team for building such an impressive coding model and harness. This feels like a real step toward agentic 3D world creation. Elon Musk Andrew Milich skcd Yun-Ta Tsai #UnrealEngine
SimWorld645,980 görüntüleme • 3 ay önce

GPT-6 coded an entire world: a busy harbor you can step inside. From a single prompt and an asset pack, it assembled a container port with towering cranes, docked ships, rows of containers, and forklifts across the yard, all within an explorable 3D scene. A first look at our upcoming Code-for-3D benchmark, featuring the text-to-scene setting.
SimWorld25,313 görüntüleme • 1 ay önce

Claude Code can now build things in a simulated physical world!🤖🏙️ With SimWorld, coding agents can construct buildings, plan cities, or even create video games inside a realistic simulation on Unreal Engine. Just write a prompt, your agent will call tools, retrieve assets, plan scenes, and test physics autonomously. Demo platform coming soon so everyone can try it. Stay tuned. 🚀
SimWorld26,765 görüntüleme • 8 ay önce

A SimWorld coding agent can now create its own tools and skills on the fly. We challenged it with BaGuaZhen (八卦阵 Eight Trigrams), an ancient Chinese formation that is difficult to build from scratch because of its precise spatial structure and multi-step coordination. Instead of failing with brute force, the agent wrote reusable components for itself: Tools: Bagua Wall Segment, Bagua Trigram Line Skills: Bagua Wall Segment Skill, Bagua Trigram Line Skill Each tool is paired with a skill that teaches the model how to use it. Without skills: it fails. With self-built skills: it organizes the full structure. The exciting shift is this: agents are starting to generate capabilities, not just outputs.
SimWorld14,873 görüntüleme • 7 ay önce
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