
Woodfrog
@SokZaJelo • 4,360 subscribers
Retro homebrew developer guy. Currently solo developing Till & Hat, a new action platformer for the SNES. https://t.co/bOJVM5a3PD
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Tip: you don't actually have to dodge Guts Man's stun. It always lasts the same amount and it's only applied once. If you try to jump it and miss the timing, it'll wear out too late, but if you just stand in place and take it right away, it'll wear out in time for you to dodge.
Woodfrog353,986 次观看 • 8 个月前

Big pool of sprites on SNES gave me a unique opportunity: Instead of building the sprite table each frame, I tie sprite and entity slots together, allowing for selective updates with simpler calculations. Saves many cycles so I can spawn lots of particles+DMA. #snesdev #gamedev
Woodfrog52,011 次观看 • 9 个月前