
Woodfrog
@SokZaJelo • 4,642 subscribers
Retro homebrew developer guy. Currently solo developing Till & Hat, a new action platformer for the SNES. https://t.co/bOJVM5a3PD
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Tip: you don't actually have to dodge Guts Man's stun. It always lasts the same amount and it's only applied once. If you try to jump it and miss the timing, it'll wear out too late, but if you just stand in place and take it right away, it'll wear out in time for you to dodge.
Woodfrog354,143 просмотров • 10 месяцев назад

Old vs. new Sequel Wars engine On the left, lots of hitches and lag spikes throughout, overall adding up to ~180 lag frames (3 seconds of lag!). Much different story on the right. (Look for the red number in the corner, ignore the starting value, that's from loading).
Woodfrog28,104 просмотров • 19 дней назад

No damage buster-only strategy for Hard Man in Mega Man 3: Keep to the walls to make his arms despawn instead of returning. It's sensitive, so be sure to walk all the way up to the wall and turn with just a light tap of the D-pad.
Woodfrog - Working on "Till & Hat" for SNES86,812 просмотров • 11 месяцев назад

Cool thing about SNESdev is that whenever you run out of ideas, you can just bust out the Mode 7.
Woodfrog56,824 просмотров • 7 месяцев назад

Spotlight effect in the dark cave level for my upcoming SNES game "Till & Hat". Color Math is really cool.
Woodfrog54,708 просмотров • 9 месяцев назад

Big pool of sprites on SNES gave me a unique opportunity: Instead of building the sprite table each frame, I tie sprite and entity slots together, allowing for selective updates with simpler calculations. Saves many cycles so I can spawn lots of particles+DMA. #snesdev #gamedev
Woodfrog52,011 просмотров • 10 месяцев назад

Special Stage Game: Till & Hat (SNES Homebrew) #snes #sfc #snesdev #gamedev
Woodfrog42,614 просмотров • 11 месяцев назад

Horseback Game: Till & Hat (SNES Homebrew) #snes #sfc #snesdev #gamedev
Woodfrog26,089 просмотров • 10 месяцев назад

Some longer gameplay footage of Till & Hat. #snesdev #snes #sfc #homebrew #indiedev
Woodfrog44,663 просмотров • 2 лет назад

Till & Hat (SNES Homebrew) rework #snesdev #snes #sfc #indiedev
Woodfrog28,045 просмотров • 1 год назад

Decided to give her standing animations more personality. She reacts to the current level of danger! #gamedev #indiegame #snesdev
Woodfrog17,225 просмотров • 8 месяцев назад

Adding some energy into the game #snesdev #snes #sfc #homebrew #indiedev
Woodfrog29,144 просмотров • 1 год назад