
Dillon Rogers
@TafferKing451 • 72,262 subscribers
Making Gloomwood. Developer at @NewBlood. Worked on DUSK. Immersive sims and survival horror.
Shorts
Videos

Adding a mantling system to your game is a choice and you should fear it.
Dillon Rogers245,722 views • 2 months ago

Carrying a body around so I steal its face - call it 'carrion luggage.'
Dillon Rogers110,383 views • 2 months ago

Thanks for opening the door for me. Here's some rat drink for your troubles.
Dillon Rogers100,504 views • 2 months ago
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Hearing a whole bunch of senior engine and tools programmers were let go, which might indicate they’re planning to move from id Tech to something like Unreal. Which imo would be awful. Eternal and Dark Ages are technical masterpieces and that deep engine knowledge pays off.
Dillon Rogers14,728 views • 12 days ago

When we introduced the revolver carbine, our goal was to eventually allow players to attach or remove the weapon parts to suite each situation. That is now possible, and each component changes the speed/accuracy/handling and inventory size. #gloomwood #screenshotsaturday
Dillon Rogers41,544 views • 2 months ago