
Levi Murray
@teamldm • 1,538 subscribers
time to finish something (maybe) (maybe not)
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Lumen who? All my homies fake their global illumination with simple raycasts and lights #GodotEngine
Levi Murray217,265 просмотров • 1 год назад

truly groundbreaking stuff coming out of the indie scene #GodotEngine
Levi Murray43,462 просмотров • 3 месяцев назад

Screen space god rays are what happens when you pass your depth texture to a radial blur compute shader #GodotEngine
Levi Murray22,930 просмотров • 2 месяцев назад

You can create pretty cool popup outlines with Stencil buffers and CompositorEffects #GodotEngine
Levi Murray42,645 просмотров • 8 месяцев назад
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