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Gennadiy Korol

@TheGennadiy5,960 subscribers

Co-Founder, Director @moongamestudios No Rest For The Wicked | Ori Passionate about Engineering, Tech-Art, Graphics, Tools, World Building and Audio

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I just love our dynamic Time of Day / Weather and the feeling of being immersed in our world with the beautiful volumetric lighting, Curved World rendering (so you see much further into the distance while remaining top down) and this dense inter-connected level design with so much verticality in the main town of Sacrament in No Rest for the Wicked. Nothing like a romantic stroll at sunset in HDR! Can't wait to share more on that tomorrow!

I just love our dynamic Time of Day / Weather and the feeling of being immersed in our world with the beautiful volumetric lighting, Curved World rendering (so you see much further into the distance while remaining top down) and this dense inter-connected level design with so much verticality in the main town of Sacrament in No Rest for the Wicked. Nothing like a romantic stroll at sunset in HDR! Can't wait to share more on that tomorrow!

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Seeing all of the little details really come together is one of those very special and magical moments of video game creation. I love how this cinematic shot from No Rest for the Wicked's opening really came to life with beautiful stylized hand crafted hair and facial animation, striking visual effects with fluid simulation, beautiful set, ship sails flapping against the wind animated by our custom made cloth solver, painterly golden rim lighting and all of this running in our custom Moonity engine in real-time. And of course there's so much more with our story, sound and music for you all to experience! Couldn’t be more proud to work alongside such a world class team at Moon Studios and stoked to see where our April 18th Early Access launch will go from here!

Seeing all of the little details really come together is one of those very special and magical moments of video game creation. I love how this cinematic shot from No Rest for the Wicked's opening really came to life with beautiful stylized hand crafted hair and facial animation, striking visual effects with fluid simulation, beautiful set, ship sails flapping against the wind animated by our custom made cloth solver, painterly golden rim lighting and all of this running in our custom Moonity engine in real-time. And of course there's so much more with our story, sound and music for you all to experience! Couldn’t be more proud to work alongside such a world class team at Moon Studios and stoked to see where our April 18th Early Access launch will go from here!

177,996 просмотров

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