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tinybugbot

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solo indiegame dev https://t.co/tXUPYbtAb3 https://t.co/0ttGYUuHPz

Shorts

procedural modeling arm 🦾 #Houdini

procedural modeling arm 🦾 #Houdini

239,779 просмотров

Weld 🫠 using Height Map and Normal Blend with OpenCL in COP, not SDF VDB Union. #Houdini

Weld 🫠 using Height Map and Normal Blend with OpenCL in COP, not SDF VDB Union. #Houdini

25,351 просмотров

battlesuit 🤺 #Houdini

battlesuit 🤺 #Houdini

29,920 просмотров

robot arm 🦾 #houdini

robot arm 🦾 #houdini

57,495 просмотров

learned how to use the GetDynamicMeshData node today. 🪵 #UE5

learned how to use the GetDynamicMeshData node today. 🪵 #UE5

26,696 просмотров

scatter other assets on scattered wall assets using raycasts 🚧 #UE5

scatter other assets on scattered wall assets using raycasts 🚧 #UE5

24,146 просмотров

want to get used to 2d volume. 🐷 - prepare 2d volume in SOP. - get 3d sdf value from other VDB model with volume wrangle node. - import it into COPs and remap for height map. it's not geometry deform but displacement map, so low polygon is OK. #houdini

want to get used to 2d volume. 🐷 - prepare 2d volume in SOP. - get 3d sdf value from other VDB model with volume wrangle node. - import it into COPs and remap for height map. it's not geometry deform but displacement map, so low polygon is OK. #houdini

47,452 просмотров

Alligator Noise🐊 moving P with a flow block, feeding it into 3D noise. #Houdini

Alligator Noise🐊 moving P with a flow block, feeding it into 3D noise. #Houdini

16,835 просмотров

baking textures with COPs is good. 🍠 #Houdini

baking textures with COPs is good. 🍠 #Houdini

14,694 просмотров

ornaments with flow block 🍥 #Houdini

ornaments with flow block 🍥 #Houdini

17,677 просмотров

make a mech surface texture with COPs ✌️ - use the texture with different UV scales for the same 2 models - adjust the displacement map heights to overlap 2 models #houdini #copernicus #apexrig

make a mech surface texture with COPs ✌️ - use the texture with different UV scales for the same 2 models - adjust the displacement map heights to overlap 2 models #houdini #copernicus #apexrig

32,196 просмотров

trying UDIM 🐉🐉🐉🐉 #Houdini

trying UDIM 🐉🐉🐉🐉 #Houdini

11,067 просмотров

procedural fried egg 🍳 #Houdini #Copernicus

procedural fried egg 🍳 #Houdini #Copernicus

22,633 просмотров

texturing 🐈 #Houdini

texturing 🐈 #Houdini

14,867 просмотров

large rock 🪨 #houdini

large rock 🪨 #houdini

21,751 просмотров

twisted fire ring 🍩 #Houdini

twisted fire ring 🍩 #Houdini

13,517 просмотров

cops modeling ⛏️ #Houdini

cops modeling ⛏️ #Houdini

12,466 просмотров

cliff 🪨 - make stepped planes with sop - use them for height map with triplanar #houdini

cliff 🪨 - make stepped planes with sop - use them for height map with triplanar #houdini

20,129 просмотров

another version of the last post. 🪨 - use OpenCL in COP instead of volume wrangle in SOP. - learned it from the official Sweaty Jimmy sample. #houdini

another version of the last post. 🪨 - use OpenCL in COP instead of volume wrangle in SOP. - learned it from the official Sweaty Jimmy sample. #houdini

20,158 просмотров

Videos

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sci-fi panel with Flow Blocks easily 💧 #Houdini

tinybugbot

102,049 просмотров • 8 месяцев назад

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trying cliffs again 🪨 #Houdini

tinybugbot

26,509 просмотров • 1 год назад

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live code, live sim ☁️ #Houdini #Pyro #COP #OpenCL

tinybugbot

15,457 просмотров • 9 месяцев назад

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running hippo 🦛 #Houdini

tinybugbot

20,406 просмотров • 1 год назад

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my 2024 posts 🦞 #houdini #ue5

tinybugbot

15,666 просмотров • 1 год назад

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