
Unity for Games
@unitygames • 463,330 subscribers
The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms | Part of the @unity solutions portfolio 🚀 🎮
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Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor. Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity. Closed beta coming soon.
Unity for Games825,652 views • 10 days ago

Unity AI is now in Open Beta 🎉💫 We believe AI has the most impact when it helps creators move faster while staying in control of the creative process. Use our built-in agent tuned for Unity workflows or connect the AI tools you prefer via AI Gateway and MCP Server.
Unity for Games2,583,249 views • 5 months ago

We’re excited to partner with Meta to deliver day-one support for Meta VR Glasses 🤝 Add hands support to your Quest title or build something new. With Unity, it's one codebase that can be used across multiple devices, enabling developers to reach more VR players on more platforms with less friction. Download or upgrade to Unity 6.6 or higher to start creating today. @MetaHorizonDevs
Unity for Games75,383 views • 23 days ago

Unity is bringing dedicated Engine support to Netflix Games, making it easier for developers to build and deliver games across Netflix's multi-platform ecosystem on mobile and TV. Dedicated support includes optimizations for Netflix Games's cloud gaming offering, helping studios build once and ship across platforms while giving members a faster path from browse to play.
Unity for Games103,415 views • 2 months ago

Turn concept art into a functional game UI without leaving the terminal ⏩ Give an agent your concept art and a short brief, and watch it build a working UI Toolkit main menu through the Unity CLI. The agent tests its own work too: running Play mode UI tests and grabbing Game view screenshots so it can check its changes and keep iterating. You steer it, and it does the building. 🔗 Watch the full tutorial video:
Unity for Games15,780 views • 12 days ago

Unity AI. Here to bring you flying alien mushrooms 🍄 Curious? Apply to be a Unity AI Insider:
Unity for Games962,058 views • 3 years ago

Entering Play Mode just got significantly faster ⚡ In Unity 6.6, the default setting for entering Play Mode is now reload scene only for all new projects. This means code will not be reloaded getting you into Play Mode faster, and state, such as static variables, is not reset when entering Play Mode. Why the shift? It’s all part of the upcoming move to CoreCLR in Unity 7, where domain reloads will be removed completely. 🔗 Learn how to upgrade your project code:
Unity for Games17,411 views • 1 month ago

How do you simulate thousands of enemies on a mobile screen? 📲 Learn how Piktiv ported Deep Rock Galactic: Survivor to mobile: flow field navigation, KD-tree physics queries, GPU vertex animation, and Burst-compiled jobs. 🔗 Read the full dev interview: #MadeWithUnity | Funday Games
Unity for Games16,054 views • 29 days ago

