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@voxvienne โข 1,103 subscribers
3D Artist | Crafting Worlds for the Spatial Internet
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Used KREA AI 's training function to generate trim sheets for the free DreamUV Blender ๐ถ plugin. It does auto-unwrap your objects with 1 click & adds convincing edge wear. Fast texturing for you Assets in Hyperfy Three.js link in comment.
๐๐๐ก๐๐๐๐๐๐25,543 views โข 1 year ago

With optimized builds, Hyperfy V1 came very close to matching the look and feel of Unity or other game enginesโbut in the browser. Few people realized how well it also performed on VR browsers and the level of immersion already possible on the web. Now, with V2, Hyperfy introduces a much more powerful engine and full physics support. The browser remains the most straightforward, frictionless, and accessible way to experience these technologies. This positions Hyperfy perfectly for the upcoming wave of VR, as new devices, technologies, and major companies enter the space. Rick and I are pooling resources and fully committed to helping build this out, bringing everything to the next level. Here Iโm jamming with him in V1, with him using the Apple Vision Pro. The apartment you see here is something I built for the upcoming @timeofemergence marketplace. #avp #webXR Three.js
๐๐๐ก๐๐๐๐๐๐23,609 views โข 1 year ago

Few know this yet, but Hyperfy has built an insanely well-performing WebXR engine. ๐น Almost 100Hz feel on my Quest 3 ๐น Runs buttery smooth in a browser, standalone ๐น Even screen recording doesnโt cause noticeable frame drops Hard to believe this is WebXR. Three.js #WebXR ๐ Link to try it yourself in the comments!
๐๐๐ก๐๐๐๐๐๐19,660 views โข 1 year ago
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