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Yesbox - Metropolis 1998

@YesboxStudios9,806 subscribers

Creating childlike wonder pixel by pixel. Wishlist on Steam: https://t.co/wv16rf7s6V

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A tiny slice of life from my upcoming city builder

A tiny slice of life from my upcoming city builder

231,494 Aufrufe

A beautiful night in my city builder. What's missing: MUSIC 🎼 Im looking for a composer! Info in 🧵

A beautiful night in my city builder. What's missing: MUSIC 🎼 Im looking for a composer! Info in 🧵

37,833 Aufrufe

The Metropolis 1998 alpha demo is now stable. I'll be updating the build very soon. It's already live on Steam.

The Metropolis 1998 alpha demo is now stable. I'll be updating the build very soon. It's already live on Steam.

35,448 Aufrufe

It's 11:00 PM, Saturday night. The moon is obscured by the clouds.

It's 11:00 PM, Saturday night. The moon is obscured by the clouds.

145,412 Aufrufe

Hardware costs are increasing 😰. Is Metropolis 1998 future proof? I placed the largest building until 1 GB of RAM. ✴️Empty map: 450 MB (RAM) ✴️96 Huge Buildings: 550 MB (RAM) ✴️Save file size: 10 MB ✴️Base game size: 40 MB

Hardware costs are increasing 😰. Is Metropolis 1998 future proof? I placed the largest building until 1 GB of RAM. ✴️Empty map: 450 MB (RAM) ✴️96 Huge Buildings: 550 MB (RAM) ✴️Save file size: 10 MB ✴️Base game size: 40 MB

100,188 Aufrufe

It's 3:00 AM. Businesses can now be open 24 hours. Was a teensy bit of work implementing workers shifts!

It's 3:00 AM. Businesses can now be open 24 hours. Was a teensy bit of work implementing workers shifts!

78,800 Aufrufe

I added a popular feature from Cities: Skylines. You can lock the building level (visuals) to any level you'd like

I added a popular feature from Cities: Skylines. You can lock the building level (visuals) to any level you'd like

36,732 Aufrufe

You can now speed up time in the Steam demo. It's bad game design if players need to default to using it, so I tried to make 1x speed fun. Waited 4.5 years for this. We'll see!

You can now speed up time in the Steam demo. It's bad game design if players need to default to using it, so I tried to make 1x speed fun. Waited 4.5 years for this. We'll see!

10,658 Aufrufe

Reached an exciting milestone!🤩 First city with > 100K agents!! WOOOH! Performance info in thread.

Reached an exciting milestone!🤩 First city with > 100K agents!! WOOOH! Performance info in thread.

39,838 Aufrufe

Added vehicle lights, WIP

Added vehicle lights, WIP

42,382 Aufrufe

Buildings will now become abandoned without utilities ⚡️(sped up in this clip)

Buildings will now become abandoned without utilities ⚡️(sped up in this clip)

16,619 Aufrufe

Now both adults of a household will own car. This is necessary (for now). Homes without sidewalk access means only drivers are able to go out. Advanced passenger logic planned for later.

Now both adults of a household will own car. This is necessary (for now). Homes without sidewalk access means only drivers are able to go out. Advanced passenger logic planned for later.

34,028 Aufrufe

Terrain manipulation is now in game! 🏔️

Terrain manipulation is now in game! 🏔️

57,432 Aufrufe

#screenshotsaturday - Added night window lights Game? Metropolis 1998

#screenshotsaturday - Added night window lights Game? Metropolis 1998

25,247 Aufrufe

This is what happens when a building is abandoned. Keep your citizens satisfied!

This is what happens when a building is abandoned. Keep your citizens satisfied!

16,612 Aufrufe

Sample of new assets I've added to the game :)

Sample of new assets I've added to the game :)

11,506 Aufrufe

Pedestrians obey crosswalk signals now 🚷🚷 Wishlist on Steam:

Pedestrians obey crosswalk signals now 🚷🚷 Wishlist on Steam:

11,585 Aufrufe

Funning around with dynamic breezes & shaders #screenshotsaturday

Funning around with dynamic breezes & shaders #screenshotsaturday

11,629 Aufrufe

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