Proof of concept for an idea this morning... Constraint track & shapekey shenanigans. Obviously not perfect with LOTS of cheating but the inaccuracies will probably slide when roleplaying the action in VRC.
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A fog effect VR Blindfold~ If you can see my eyes I can see you.
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Lil' contact based slider setup because I didn't want to open the radial menu.
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Technology. A 2D Blendtree, constraint rig, and corrective shapekeys.
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Lil overhaul on my #warudo movement ~ it adds so much aaaa!