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Melee Mode - Third Execution Skill for Dual-Blade Weapon... show more

Cuber Chen
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The dual-blade mode, focused on speed and dismemberment, is... show more

Cuber Chen
15,687 views • 2 years ago
Tell me, brother. What were you the god of,... show more

Cuber Chen
143,427 views • 2 years ago
Working on a Dynamic Limb-Targeting Mechanic that rewards a... show more

Cuber Chen
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Perfect Dodge Skill – from concept to implementation in... show more

Cuber Chen
39,042 views • 9 months ago
Adding physics to clutter props in fixed-camera zones. #indiegamedev... show more

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Added a tone of changes to the parkour system!... show more

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Bullet time rewarded after a perfect dodge is a... show more

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Inspired by many FromSoft RPGs, some of the more... show more

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Let's head over to the museum for a cozy... show more

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I just created a technology to turn 3d models... show more

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Battle example from Astromeda! Wishlist on Steam and try... show more

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This railgun in our game packs devastating firepower. It... show more

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Without a Dawn reached 500 reviews, making it Overwhelmingly... show more

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39,216 views • 3 years ago
Hi #screenshotsaturday Physics based combat improvements. Nice to have... show more

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56,491 views • 3 years ago
1-4 player extraction horror game Darkwater to be published... show more

Next Indie
17,627 views • 1 year ago