Let's take a ride! 🏎️ Updated physics, environment, some... weather and testing new lightning 🌤️ #gamedevelopment #madewithunity #ScreenshotSunday #indiedev #indiegameshow more

Pawel · builds AI tools
66,532 次观看 • 2 年前
Small detail update: I've improved environment shaders to allow... for snow to catch between bricks on completely vertical surfaces so walls and piles of rubble look more natural instead of only the top of geometry being covered. #indiedev #gamedev #unity3d #gamedevelopment #madewithunity #gaming #Steam #indiegameshow more

MORTAL CRUX - Wishlist on Steam
12,301 次观看 • 11 个月前
Shaders in Unity are an entire world! Our book... will help you to understand this topic linearly, starting with simple concepts and ending with advanced ones. ⭐️Take a look at it here, #Unity #madewithunity #indiedev #IndieGameDev #gamedev #pcgaming #gamedevelopment #VFXshow more

Shaders Bible Series
92,008 次观看 • 3 年前
Had a dream last night -probably from playing Slash... Beast’s stage in X4- Where I was playtesting a train level in Hayaku, so I had to make it real. Basically just testing out some new tiles. Wishlist: #gamedev #indiegame #indiedevshow more

Ezequiel | Wishlist Hayaku on Steam!
19,677 次观看 • 1 年前
In case you were wondering, all the shaders and... tools we've done so far at Jettelly are public domain (CC0). Feel free to use the shaders or tools included in our books! ❤️ ⭐️Take a look at them here, #unity3d #madewithunity #indiedev #LearnToCode #IndieDevs #gamedevelopment #gameart #realtimeVFX #programming #ゲーム制作show more

Shaders Bible Series
75,699 次观看 • 2 年前
Some new moves! ...remember that you can support the... project in many ways, and also remember that im still looking for a job so if you know about anytig, let me know. #indiegame #madewithunityshow more

Vaguecoder (OPEN FOR WORK)
14,282 次观看 • 7 个月前
Game development is a wild ride - some days... everything clicks, and other days it crawls at a snail’s pace. But that’s just how it goes, right? Keep pushing forward! 🙃💪🤞 #gamedev #indiegame #indiedev #cozy #wishlistwednesday #underwatershow more

Nimso 💦 Wishlist Shallow Pond 🔜 gamescom
33,216 次观看 • 1 年前
Getting closer to the finish line. Just updated the... #steam page with new gameplay footage and screenshots. You can check it out here, wishlists help a ton! Here’s some highlights! #indiedev #gamingshow more

Mika Mobile
48,677 次观看 • 1 年前
Take a look at the craziest rework of the... mod so far - updated Solstice, and along with it some new heavy melee features! ⚔️ #terraria #tmodloadershow more

Split
50,372 次观看 • 3 年前
Real-time image editing is insanely good for architecture. You... can take a sketch, render a photorealistic building, and then change the materials, weather, or environment by simply adjusting the prompt. Done with the new KREA AI model in seconds 🤯show more

Justine Moore
181,851 次观看 • 6 个月前
⚠️ Project Zomboid Build 42 drops July 29 after... a year and a half of testing Here's what's been added: — Official multiplayer — Ragdoll physics and an updated physics system — Expanded map with new towns, underground areas, high-rises, and realistic shorelines — Pigs, sheep, chickens, deer, rats, and more wildlife, all with realistic behavior — New cosmetics, weapons, tools, and crafting recipes — Overhauled aiming, inventory, and UI — Expanded crafting, blacksmithing, and sewing — Updated sounds and music — And a ton of smaller improvements, bug fixes, features, and items More features are coming with the July 29 launch, including a full suite of modding tools Heads up: saves from Build 41 won't work in 42. You can stick with the old version by selecting "Build 41 Legacy" in the game's properties on Steamshow more

VGTimes
1,054,101 次观看 • 22 天前
I changed motion styles last night and for some... reason with Antonio Reeves I feel like I can trigger the speed glitch at will… Ima keep testing it for yall to make sure 🔥 (This also was a new build so I only have purple lightning launch) #NBA2K26 #Godfathershow more

Chapuh
168,306 次观看 • 7 个月前
Walking around with socks on until a city is... in the way. Just some quick practice. Testing out a new Model Edit, an attempt at a "crushed city", and the usual Walk cycle practice that I'll take 50 years to get right. Some people can probably tell who this is. #sizetwittershow more

Sizer Alfa
22,140 次观看 • 1 个月前
NeuralAI Full Rebranding Begins Now! The new face of... NeuralAI awakens: our updated logotype and branding symbolizes adaptability, growth, and transformation—core to our mission of transforming virtual worlds into dynamic, intelligent ecosystems. Our updated brand profile reflects who we are and where we're headed: to build living, AI-driven experiences at large. As we now initiate a full rebranding process, we urge you to be vigilant and bear in mind that this change is bound to take a little while, but is already in full motion. We are super excited to show you the new brand for NeuralAI that's being implemented from this moment and beyond. We hope you are going to love it as much as we do 🤝 Let's build the future together 🥇show more

NeuralAI
27,726 次观看 • 1 年前
𝗣𝗼𝗽𝘂𝗹𝗮𝗿 𝗼𝗽𝗶𝗻𝗶𝗼𝗻: "𝗝𝘂𝘀𝘁 𝗴𝗲𝗻𝗲𝗿𝗮𝘁𝗲 𝗺𝗼𝗿𝗲 𝘀𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗱𝗮𝘁𝗮." After working... with many 𝗿𝗼𝗯𝗼𝘁 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 teams who've fallen into the simulation trap, here's what I've learned: Simulation teaches your robot to be really, really good at simulation. Unlike blind locomotion policies that can get away with sim-to-real transfer because they rely mainly on proprioception and contact forces, 𝘃𝗶𝘀𝗶𝗼𝗻-𝗴𝘂𝗶𝗱𝗲𝗱 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗶𝘀 𝗲𝘅𝘁𝗿𝗲𝗺𝗲𝗹𝘆 𝘀𝗲𝗻𝘀𝗶𝘁𝗶𝘃𝗲 𝘁𝗼 𝘃𝗶𝘀𝘂𝗮𝗹 𝗱𝗼𝗺𝗮𝗶𝗻 𝗴𝗮𝗽. The subtle differences accumulate: - Simulated friction vs real surface textures - Perfect lighting vs shadows, reflections, glare - Ideal object geometries vs manufacturing tolerances - Instantaneous sensor readings vs real-world noise and latency - Clean backgrounds vs cluttered, dynamic environments 𝗧𝗵𝗲 𝗰𝗹𝗮𝘀𝘀𝗶𝗰 𝗽𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝗼𝗻: Week 1: "Our model works perfectly in sim!" Week 2: "Let's collect some real data to fine-tune." Week 3: "The real data completely contradicts what the sim taught..." Week 4: "Okay, let's collect way more real data." Month 2: "We basically need to retrain from scratch." 𝗧𝗵𝗲 𝗽𝗮𝗶𝗻𝗳𝘂𝗹 𝘁𝗿𝘂𝘁𝗵: There's no shortcut to real-world data collection for vision-based manipulation. Simulation is amazing for debugging, prototyping, safety testing, and of course to supplement your real data. But it's not a substitute for understanding how your robot actually behaves in the actual environment. 𝗪𝗵𝗮𝘁 𝘄𝗼𝗿𝗸𝘀: Use simulation strategically - for exploring edge cases, testing safety boundaries, and rapid iteration. But build your production models on real data from real environments. The teams that succeed treat simulation as a powerful tool, not a magic solution. This is why Neuracore focuses on making real-world data collection so much easier and faster. Because the physics of your actual environment can't be simulated away. 𝗪𝗼𝗿𝗹𝗱 𝗺𝗼𝗱𝗲𝗹𝘀, 𝘆𝗼𝘂 𝘀𝗮𝘆? 𝗪𝗲𝗹𝗹, 𝗽𝗲𝗿𝗵𝗮𝗽𝘀 𝗺𝗼𝗿𝗲 𝗼𝗻 𝘁𝗵𝗮𝘁 𝗶𝗻 𝗮𝗻𝗼𝘁𝗵𝗲𝗿 𝗽𝗼𝘀𝘁! 𝗪𝗵𝗮𝘁'𝘀 𝗯𝗲𝗲𝗻 𝘆𝗼𝘂𝗿 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝘄𝗶𝘁𝗵 𝘀𝗶𝗺-𝘁𝗼-𝗿𝗲𝗮𝗹 𝘁𝗿𝗮𝗻𝘀𝗳𝗲𝗿? 𝗛𝗮𝘀 𝗶𝘁 𝘄𝗼𝗿𝗸𝗲𝗱 𝗮𝘀 𝘄𝗲𝗹𝗹 𝗮𝘀 𝗲𝘅𝗽𝗲𝗰𝘁𝗲𝗱?show more

Stephen James
31,009 次观看 • 1 年前
📢 Our Screen Recorder for Mac OS is now... available! Our new Screen Recorder let's you quickly capture your screen and camera, making it easier than ever to create walkthroughs of your design work, share knowledge, or deliver feedback. Some highlights: 👉 Post and share link automatically get created when you’re finished recording 👉 The title and description of your posts are automatically generated using ✨AI✨ 👉 The recording toolbar doesn’t show up in your recordings 👌 👉 Recordings automatically get transcribed subtitled 👉 We've introduced a brand new UI in our video player, go take a look 👀 👉 We've also added timestamped comments and reactions Give it a try and let us know what you think! Oh...Windows is coming soon! 🙈show more

Current
13,420 次观看 • 2 年前
Testing MiniMax H3 to create a realistic 1947 historical... sequence with an authentic vintage film look. Prompt: Create a 15-second ultra-photorealistic live-action war sequence set in the United States in 1947, designed to look like authentic historical footage captured on a 1940s film camera. The entire scene must feel grounded, documentary-like, raw, and physically realistic. Environment: A rural American town in 1947 with wooden houses, old brick buildings, telephone poles, dirt roads, vintage American cars from the 1940s, wooden fences, farmland, and period-accurate street details. Overcast afternoon light, light fog, drifting smoke, dust in the air, damaged buildings, scattered debris, and a tense wartime atmosphere. Characters: American soldiers wearing historically accurate late-1940s military uniforms, helmets, boots, and equipment. Civilians wear authentic 1940s American clothing. Natural faces, realistic skin texture, sweat, dirt, fatigue, and believable body movements. 0–3s — Establishing Shot: Wide handheld shot of a quiet rural American street suddenly filled with smoke and confusion. Vintage 1940s vehicles are parked along the road while soldiers move quickly between wooden buildings. Civilians rush toward safer areas. 3–6s — Tension: Camera moves through the street at shoulder height, following several soldiers as distant gunfire is heard. They immediately react and take cover behind a vintage vehicle and a brick wall. Their movements are cautious and realistic. 6–10s — Combat: Fast handheld tracking shot as the soldiers move between cover while distant gunfire impacts the environment. Small pieces of wood, dust, and debris fall naturally from nearby impacts. Weapon recoil, movement, and body weight must be physically accurate. Keep the violence realistic and restrained. 10–13s — Human Moment: Camera briefly focuses on a soldier helping an injured civilian move behind cover. Their breathing, facial expressions, body language, and movement should feel natural and unscripted. 13–15s — Final Shot: Camera pulls back into a wide shot of the American town as smoke slowly moves through the street. Soldiers remain behind cover while vintage vehicles and damaged buildings fill the background. The scene ends with an authentic, tense 1940s documentary feeling. Visual Style: Ultra-photorealistic live-action, authentic 1940s American environment, vintage 35mm film texture, subtle film grain, natural imperfections, realistic exposure, handheld documentary cinematography, muted historical color palette, realistic smoke and dust, natural shadows, accurate depth of field. Physics: Strictly obey real-world gravity, momentum, inertia, friction, recoil, weight, collision physics, and human biomechanics. No exaggerated explosions, impossible movements, superhero behavior, or choreographed-looking combat. Negative Prompt: modern buildings, modern cars, smartphones, modern clothing, modern weapons, futuristic technology, CGI appearance, video-game graphics, fantasy, superhero action, excessive explosions, excessive blood, gore, impossible physics, unrealistic recoil, slow-motion physics, distorted faces, extra limbs, floating objects, plastic skin, artificial-looking environments.show more

Ruzaina
31,885 次观看 • 4 天前
JUST IN: 🇬🇧🇺🇸 Britain Just Went Nuclear In The... Sky Britain is preparing to buy 12 F-35A Lightning II stealth fighters from the United States, and this is one of the biggest shifts in the country's nuclear posture in decades. Unlike the F-35B already in British service, the F-35A can be certified to carry the U.S. B61-12 nuclear gravity bomb under NATO's nuclear mission, giving Britain a new airborne nuclear capable platform. This isn't just about buying 12 stealth jets. It's about restoring a nuclear strike option from the air, extending Britain's reach, strengthening NATO's deterrence, and sending a message that potential adversaries will have to take seriously. As Europe faces its most dangerous security environment in a generation, London is investing in stealth, long range strike capability, and nuclear deterrence, not just for today, but for the decades ahead. The era of Britain's nuclear capable stealth fighters is beginning.show more

War Radar
22,288 次观看 • 1 个月前
What happens when an autonomous robotaxi gets into an... accident? So far, nothing. Yesterday, I rode in a Zoox robotaxi and got hit by an RTC bus in front of New York New York. The Zoox was trying to turn right into New York New York on Tropicana Avenue just after crossing Las Vegas Boulevard and the bus was trying to get over to make its stop. What I saw, was the RTC bus merging into the front left of the Zoox robotaxi and then a crunching sound followed by a grinding sound. Pretty sure it was the RTC bus at fault. Impact detected. The Zoox robotaxi stayed in place while a warning popped up on the user display. Zoox support came over the in-car speaker and asked if I was okay and then eventually had me exit the vehicle at the New York New York rideshare area. Then, it just took off. The RTC bus? It also took off. The driver never got out to check to see what happened. Loaded up some passengers and went about the day. Nobody stayed around to file a police report, so I did. The Nevada State Troopers are scratching their heads at what to do here and so am I. Now I have a lot of questions that won’t get answered probably. I am okay and not injured thankfully, just shaken up a bit. As far as riding Zoox again, I feel it is safe to ride and highly recommend trying it out if you haven’t. On a side note: The Zoox took the hit pretty well and I couldn’t see damage when I checked it out. The bus had a nice scrape on its right wheel fender. I will keep you all updated on this.show more

Chris Holmes
94,476 次观看 • 5 个月前