Nuxt UI v3.0.0-alpha.7 is out! 🎉 - Table component... powered by TANSTACK Table - Avatar support added to Button, Input, Select, etc. - NavigationMenu vertical supports collapsible items - Checkbox items available in DropdownMenu and ContextMenushow more

Benjamin Canac
28,604 görüntüleme • 1 yıl önce
Introducing the New VeraWallet Off‑Ramp 🔄 Today, we’re excited... to roll out the highly anticipated Off‑Ramp feature in VeraWallet, powered by our trusted partners at Paybis. Just like our On‑Ramp has let you buy $VRA in minutes, the newly added Off‑Ramp enables you to convert those tokens back into FIAT currencies. $VRA → Banking flow, right inside VeraWallet. 1️⃣ Tap Withdraw & select ‘Withdraw with Paybis’ 2️⃣ Complete a swift, secure KYC check 3️⃣ Select $VRA amount & target currency 4️⃣ Choose Bank account or Card 5️⃣ Confirm & watch FIAT hit your account 💸 🔗 Try it out today! Please note that VeraWallet today only supports the ERC‑777 VRA (VRA‑ETH) token standard. BEP‑20 VRA (VRA‑BSC) support is not yet available.show more

PLRL by Verasity
155,638 görüntüleme • 1 yıl önce
BREAKING: SpaceXAI has released another major new update for... Grok Build (v1.0.17) This update adds multi-step input support for MCP tools, allowing tool calls that require additional information to resume correctly on retry. It also makes next-prompt ghost suggestions less frequent and more accurate, while improving table selection in /btw panels with proper cell highlighting and TSV copying. Features • MCP tools now support the 2026-07-28 multi-round-trip elicitation flow where a tool call can return an input_required state that is resumed on retry. • Next-prompt ghost suggestions now appear less often and are more accurate by preferring silence when the next line is not obvious. Bug Fixes • Table cell selection inside /btw panels now correctly highlights cells and copies as TSV instead of drawing a linear rectangle. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok updateshow more

DogeDesigner
36,438 görüntüleme • 2 gün önce
🎉 We are thrilled to announce our Coping with... Diabetes tool for 10 to 14 year olds in collaboration with our wonderful partners @JDRFUK 🎉 The Coping with Diabetes button on the #DigiBeteApp is a new emotional support tool for those living with type 1 diabetes. Co-designed with young people and psychologists across the UK this new tool supports mental health and wellbeing. Behind the button you will find young people talking about their real life with #type1diabetes as well as resources and interactive activities designed by psychologists to explain how our emotional systems work to help young people aged 10-14 build resilience and self-esteem. A huge thank you to the wonderful families, psychologists and to our fantastic partners JDRF 💙 We’ve also added some top tips in the comments for any support you might need in accessing the DigiBete app. CYP Diabetes Network CYP Wales Diabetes Network Manager NHS Diabetes Programme #type1diabetes #T1D #Burnout #Wellbeing #Diabetes #DigiBete #JDRF #CommunityLed #ClinicallyApproved #GBDoc #dedocshow more

DigiBete
10,455 görüntüleme • 2 yıl önce
Release: LichtFeld Studio v0.5.3 is out! With 316 commits... merged into master, this release is a huge step forward for LichtFeld Studio. What's new in v0.5.3 • Vulkan viewer/rendering migration: New Vulkan viewport pipeline, pass graph, VkSplat renderer, Vulkan point-cloud renderer, 3DGUT/VkSplat support, improved alpha/depth composition, tighter CUDA/Vulkan interoperability, and device matching on multi-GPU systems. • RAD + LOD workflow: Added RAD file export/import, RAD LOD viewer, Spark-style GPU LOD selection, GPU-driven page prefetching, a bounded VRAM pool, out-of-core PLY-to-RAD LOD conversion, and RAD import/export speedups of approximately 3–5×. • HiGS / macro-tile inference: Added a macro-tile inference path for the Vulkan viewer, including macro sorting, batched rasterization, composition, and capacity management. • Asset Manager: Added and significantly enhanced the Asset Manager with thumbnails, SH information, faster synchronization, import-from-URL support, docked mode, data-loading popup integration, and general UI cleanup. • Viewport export: Integrated viewport export directly into the application as a toolbar/overlay tool, added fast render_view_u8-style readback paths, fixed high-resolution clipping issues, improved orthographic export parity, resolved 32K image/video export problems, and added post-export GPU resource cleanup. • Selection and tooling: Added and reworked selection toolbar controls, the Select menu, ring selection, color eyedropper, distance-from-center selection, faster point-cloud and zoomed-out selection paths, Vulkan measurement tool fixes, and drag-and-drop scene graph improvements. • UI/RmlUi platform work: Major RmlUi redesign efforts, hot reloading for RML/RCSS/Python UI files, reactive UI/store integration, viewport toolbar flyouts, improved histogram interactions, input settings enhancements, custom TRS gizmos, and numerous panel, tooltip, and localization fixes. • Windowing and UX: Added borderless window support, title bar drag/maximize/restore behavior, work-area-aware maximize functionality, resize responsiveness and performance improvements, and DPI/UI scaling fixes. • Training and data features: Added adaptive depth loss and depth gradients for the EWA rasterizer, mask loading/application fixes, a new combined Ignore+Segment mask mode, --add-splat, --freeze, improved checkpoint and training state handling, and training speed and VRAM optimizations. • COLMAP/equirectangular support: Added SPHERICAL/equirectangular camera model support and canonical EQUIRECTANGULAR handling, along with fixes for undistortion and camera export. This release will be available to all supporters as a Windows binary via approximately in about an hour. At the same time, LichtFeld Studio remains committed to being free and open source under GPLv3 and can also be built directly from source. Please consider supporting the ongoing development of LichtFeld Studio through a donation via the portal or the supporters page. Thank you to everyone who supports this project financially, contributes code, reports bugs, provides datasets, helps with the website, and contributes in countless other ways. A special thank you to our foundational sponsor Core11 and our Gold Sponsor Volinga, whose support has helped make the current state of the software possible. Thank you as well to every donor and to all of our new Bronze Sponsors. Looking ahead to v0.6 For the next major release, work will focus primarily on stability and user experience. This includes improved cleanup workflows and the ability to modify training parameters while training is in progress. I would also like to introduce a native .licht project format that allows users to save and restore their complete editor state. You can find links to our main sponsors below. Please also visit our website to discover all our Bronze Sponsors. Hint: We do not yet have a Silver Sponsor or Platinum 😉show more

MrNeRF
26,219 görüntüleme • 2 ay önce
Sure, but the idea of simplifying the appearance of... Fortnite, the locker and the shop are all going in the exact opposite direction of simplicity. Equipping cosmetics takes double, if not triple the clicks. The UI is impractical and janky, not to mention the introduction of buttons and drop-down menus that were far easier to access previously. Selecting a skin to rotate it, preview it or even spin it around now requires clicking on it, which then applies it to your loadout. Previously this needed a confirm button so you could preview and choose skins, backblings etc without loosing your currently equipped on if you want to go back. Wraps are not included as part of a character's preset despite being completely relevant to the skin worn. Changing emotes, lobby tracks, and all cosmetics now means you have to back out and change tabs, something that could have previously been done on 1 page. The sectioned tabs make sense with new types like LEGO Kits, Cars, Instruments but there's no need to separate Character from Wraps, Emotes or Lobby. Archiving or Favoriting items can no longer be done in batches or quickly. Previously all you had to do was click once per cosmetic on the button but now you have to enter a drop down and select it for every individual item. Applying wraps to all slots now requires a drop down menu rather than simply clicking the button at the bottom. Swinging a pickaxe or redeploying a glider is near impossible to do and feels like more of a chore to actually accomplish with the drop-down menu. It overlays onto other items meaning as soon as it's clicked the menu vanishes and switches to another cosmetic before the animation can even begin. Cosmetics in the locker can be searched by seasons using "S1-17" but after S18+ they no longer filter. Entering the drop-down menu or right-clicking anything in the locker accidentally immediately takes you all the way back to your currently equipped item when exiting. The filter menu requires an "apply" button to be pressed rather than simply closing and applying when selecting one of the filters, taking longer and more clicks to simply find your recent items or remove a filter. The filter menu was also better as a side panel so you don't have to move your cursor to the center of the screen and back every single time. As a side panel it also allowed for more options to be displayed, whereas the current one requires a huge scroll bar to simply filter by favorite. The presets menu scroll wheel also zooms the skins in and out as you scroll up and down the list. Because of the randomize preset button, the list compared to when saving a preset is all moved up by 1, becoming disorientating to where the preset was in relation to the rows. The shop no longer displays item descriptions or set names on cosmetics - now requiring a click on each individual item when there is adequate space to do so. The new shop and locker appearance can be accustomed to, however, it NEEDS the basic functionality and user-friendly UI elements that the previous ones had. Simple buttons at the bottom to favorite, swing, redeploy and equip. Less tabs to switch between, less clicks required to complete simple tasks and less feeling like there's a battle against the UI itself just to equip the cosmetics you paid for. We appreciate the moves the renew the locker and shop, but in terms of functionality and user interaction, there is nothing we want more than the old one back or the old one's elements merged into the new appearance. Thank you.show more

FNAssist
178,290 görüntüleme • 2 yıl önce
This app has completely transformed over the last three... years and it is amazing to see how far it has come. - Launched X Chat and encrypted DMs - Launched Video/Audio calling - Launched Ad revenue share program for the creators - Reached a new alltime high of userseconds - Launched Community Notes - Community Notes passed 1M contributers mark - Launched the AI driven algo - Paid millions to the creators - Integerated Grok within the app - Rebranded as 𝕏 - Open sourced the recommendation algorithm. - Over 500 million posts everyday - Over 100 billion impressions daily - 650+ million users - 400000+ communities - #1 News App in 155+ countries - 2 billion+ app downloads - People are spending more time on X - 6th most visited website - Launched X Pro - Announced X Payments - Reduced child sexual abuse material by around 95 since the acquisition - Released subscriptions for creators - Removed legacy checkmarks - Prioritized the verified accounts to fight spam bots - All time low hate speech levels - Released new features in the shortest time period in Xs history - Exposed truth via Twitter files - Removed censorship - Restored free speech - Launched long form posts / Articles. - Improved the live streaming quality - Started paying the creators twice in a month - Added live chat to live streams - Enhanced the Community Notes algorithm - Added an ability to post timestamps while uploading videos - Added an edit post feature - Added view counts on posts publicly - Enhanced the support for Premium users - Added similar posts button - Added new app icons for premium users - Launched different tiers for Premium - Launched Verified Organizations - Added bookmark button on home timeline for posts - Over Ninety percent of the top 100 advertisers have returned to X - Video views are up as compared to previous years - All time high platform usage - Added more privacy options for calling - Introduced recruitment jobs feature for verified organizations - Expanded the community notes in more countries worldwide - Improved ad experience - Increased group chat size to 200 people - Lowered the eligibility threshold for ads revenue sharing from 15M to 5M - Rolled out vertical video ads for brands - Improved communities experience - Announced the removal of tweepcred system - Added live streams on the top bar of the feed - Improved live streaming tested game streaming - Launched the immersive video player - Made the process of reporting a post easier - Improved the UI - Announced the ability of group calling - Announced the removal of block feature except for DMs - Major upgrades to videos and media - Secured money transmission license in multiple states for payments - Introduced video downloads for verified users - Added an ability to limit replies to verified users only - Launched expanded bios - Made communities accessible in more countries - Added ID verification - Added an ability to hide likes - Added a tab for verified followers on user profiles - Added an ability to accept dms from verified users only to prevent spam - Introduced dm support for the ad customers - Announced that X will fund legal representation for users fired from their jobs for their posts - Included posts from communities in for you feed - Renamed notes feature to articles that will have no character limits - Added highlights tab to the profiles - Improved account analytics - Added an ability for community admins to spotlight their community in the profile - Introduced voice dms - Deleted millions of bot accounts - Introduced an ability to upload long videos - Improved advertisement brand safety - Introduced formatting for long form posts - Extended the community notes availability to more countries - Introduced individual reply to dms custom emoji reactions - Launched faster playback mini player for videos - Added an ability to allow dms from subs only - Continued UX/Ui improvements - Added air play button for videos on iOS - Added an ability to fast forwardrewind videos on - Became the most downloaded news app in multiple countries - Improved ad relevance - Removed child po*n - Introduced rate limits to prevent data scraping - Added fast forward backward feature to videos - Launched subscriber only replies - Launched spaces on web - Added an ability to hide the blue checkmark - Reduced scam accounts - Improved engagements for advertisers - Reinstated a multitude of suspended accounts - Introduced Multiple organization affiliate badges - Improved post analytics - Community notes debunking propaganda misstatements - Introduced verified badges for organizations - Launched X TV and many more features.show more

DogeDesigner
3,602,880 görüntüleme • 9 ay önce
Season 2 of Valiants: Tap-Tap is here!🌟 It’s time... to dive into the new and exciting world of Valoria! Here’s everything you need to know: Now available here! 🔥 New Points Store Your efforts in Season 1 have paid off. Now, you can use your store points to redeem amazing rewards. What will you find? Surprise boxes containing exclusive items in Valiants: Tap-Tap and Valiants: Arena, NFTs that you can trade in the future, and a portion of the $VGN Airdrop allocation. Important: For now, the boxes can only be purchased, but soon you’ll be able to open them to discover what’s inside. Stay tuned for updates so you don’t miss anything! 🕒 🎁 Wild Spin - Spin and Win Introducing the new **Wild Spin**, where each spin could change your fate. Spins will be awarded based on the activity and performance of your friends with a good User Score. So, stay active and keep connecting with your teammates to maximize your chances! What can you win? Experience, unlocks, and even USDT prizes that you can withdraw directly to your airdrop wallet. Tip: Use your USDT winnings to purchase additional spins and keep the wheel turning. How far will your luck take you? 🎰 💥New Valiants and Items The battle in Valoria heats up with the arrival of new Valiants and accessories. These exclusive items will allow you to explore new strategies and challenge your opponents like never before. 📋 Patch Notes Not only are we introducing new features, but we’ve also made several improvements and adjustments to provide you with a smoother and more satisfying gaming experience. Here are all the details: - Daily Combo Changes: The combo is now linear, meaning the challenge has increased. Can you keep up the streak? This change is designed to reward the most skilled and dedicated players. - Daily Login Update: Starting from day 10, the rewards get even better. Don’t miss a single day to maximize your benefits! We’ve also adjusted the progression so that each login brings you closer to more significant rewards. - Complete UI Redesign: We’ve revamped the entire user interface to make it more intuitive and visually appealing. Additionally, you can now choose between two visual themes: the serenity of Kai or the energy of Mimi. We’ve even added some music to accompany your adventure! These improvements are designed to make your time in Valoria even more enjoyable. We hope you love them as much as we do! ✨Don’t miss out on this new adventure! Explore all the new features in Season 2 and discover how to dominate the new world of Valoria. Remember, every decision can bring you one step closer to victory. See you in the game!🔥show more

Valiants
81,648 görüntüleme • 2 yıl önce
Played Kingdoms of the Dump for 30 hours, here... is my review: -The game is a loving homage to classic SNES RPGs like Chrono Trigger and Final Fantasy, perfectly capturing their atmosphere -A tactical turn-based combat system with active elements, reminiscent of Super Mario RPG or more recently Expedition 33 -One of the most unique settings ever in an RPG -Incredible variety of enemies, all beautifully rendered in pixel art (boss design by Look Outside pixel artist) -The game is divided into multiple acts, taking you through a wide variety of regions and kingdoms -It’s full of charm and incredible attention to detail. Heal with rotting items, fight flying jellyshorts, and save using toilet paper rolls on toilets. Just lovely. -Fun fact: Game is made by 2 real janitors -The original soundtrack is an absolute banger, instantly transporting you back to the SNES era -There’s a Mode 7-style overworld that you can explore on foot, on a mount, or by airship -The overworld invites exploration and is packed with secrets and hidden areas -What brings the game into the modern era is a dedicated jump button. You can jump pretty much anywhere and explore the world on entirely new levels -There are also various characters, each with unique abilities outside of combat, and you can switch between them at any time -Characters are just lovely -The game is wonderfully written and well paced, full of great story moments and twists, but it’s only available in English at the moment -I would compare the difficulty to Chrono Trigger. It’s challenging but never unfair, and grinding is never necessary -If you die in a battle, you can retry it immediately -Enemies are visible before battle and can be avoided -Fast battles, quick in and out -Various battle themes -Fallen characters and those outside your active party still gain experience -The game is pure indie at heart, over eight years in the making and packed with content -Lots of side quests -Dedicated character quests that explore each character’s backstory -Secret weapons and bosses -Dungeons with puzzle elements -25 hours of story content (more with side stuff) -Only 20 bucks (discount right now) -Great on Steam Deck -Full controller support -Sometimes the jumping sections demand too much precision -I ran into a few bugs during my playtime. The game froze, I got stuck in walls, the music sometimes cut out, and I wasn’t able to use an item at one point -I reached out to the developers, and they have already responded with multiple updates Kingdoms of the Dump is a love letter to an era that produced some of the greatest RPGs of all time. It’s a modern classic, only held back by some technical issues. For me, it’s the best SNES game that was never actually released on a Super Nintendo. Verdict: 9/10 #KingdomsoftheDump 👑 Kingdoms of the Dump - OUT NOWshow more

GermanStrands
36,817 görüntüleme • 9 ay önce
🔥Founders & Buildings NFT Items Sales on Base!🔥 100K... Players - done. It's time to start implementing the GameAI narrative. Two NFT drops. The foundation of an open economy. This is access to in-game ownership that matters. From Founders, drawing power from every economic stream, to Buildings, reshaping how you win. For those who see beyond the game. Founders Items & Building Items grant bonus Activity Points, securing an allocation in the $OWB token airdrop at TGE. Any unminted supply will be burned. 🔗 All details & mint access: 👉 👉 Why you should pay attention? - Fastest-growing and the most addictive GameFi on Base. - Key partner of Privy, onboarding 100,000+ user base projects. - Pre-seed 7-figure investment led by V3V Ventures – most insightful Web3 fund. - Seed round in progress. - AX1 grant: 6-figure funding. - Strategic grow partnerships: Trust Wallet & . - AI Manifesto: Redefining AI-powered GameAI 🗓️ Mint Schedule 🔸 Founders NFT – March 18 | 14:00 UTC 🎟️ WL Round: 3h ⏳ | Public: 24h or sold out 💰 1000 Supply | $1000 each 🤝Community: 700 📊 Pre-sale acquired: 258 | Treasury pre-mint: 42 📈 Trading: Instant on top marketplaces 🔍 Reveal: 24h after trading starts 📜 WL Access: ✔️ Discord roles: Veteran, Shadow Allies, Early Settler ✔️ Pre-sale buyers ✔️ AX1 community (Towns chat). ✔️ $TWT holders (1000+ balance) ✔️ Top 10,000 Activity Points leaderboard 🔹 Buildings NFT – March 19 | 17:00 UTC 🎟️ WL Round: 3h ⏳ | Public: 24h or sold out 🚀 📦5000 Supply | $50 each 🤝Community: 4500 📊 Treasury: 500 📈 Trading: Instant on top marketplaces 🔍 Reveal: 24h after trading starts 📜 WL Access: ✔️ All Discord role holders – If you have any role, you’re in. ✔️ All Founders NFT holders – pre-sale & public. ✔️ AX1 community (Towns chat). ✔️ Collab partner allowlist. ✔️ TWT holders (50+ balance). ✔️ Top 50,000 Activity Points leaderboard. ✔️ Holders of Pirate Nation, King of Destiny, Fableborne NFTs. ✔️ 50+ on-chain bonus claims in-game. ⚠️ This is it. No second chances. If you want in—act. 🕒 March 18-19 – MARK YOUR CALENDARS. 💥show more

Clash of Coins
2,475,743 görüntüleme • 1 yıl önce
Ending 2025 Take On The U.S. Economy…And An Apology... From The Bottom Of My Heart For My Realistic Yet Pessimistic Takes On The State Of The Economy…. As 2025 ends, the U.S. economy still looks solid at the surface. Stocks are higher. GDP prints are strong. Unemployment remains low by historical standards. But once you step back and connect households, labor, credit, and real world activity, the picture becomes more fragile. This isn’t an economy in freefall. But it is one being carried by a shrinking set of supports while pressure builds underneath. Growth and Markets: Real Numbers, Narrow Support Real GDP grew at a 4.3% annualized pace in Q3, the strongest in two years, driven mainly by consumer spending (+3.5%) and exports (+8.8%). On paper, that looks like acceleration. The issue is what kind of spending is doing the work. Roughly 70% of GDP is consumption, and an increasing share reflects non discretionary or imputed costs, not confidence. Healthcare alone accounts for 17% of PCE, running near $3.6T annualized. That lifts GDP, but it says more about rising mandatory expenses than broad consumer strength. Markets told a different story. The S&P 500 gained 17–19%, the Nasdaq 21%, and the Dow 11%, powered by AI optimism and expectations of easier Fed policy. Asset prices moved ahead. Household reality did not. Labor and Sentiment: Cooling Is Becoming Visible The labor market is no longer tightening. Unemployment rose to 4.6% in November, up from 4.1% in January, with just 64,000 jobs added. Underemployment (U-6) climbed to 8.7%. Layoffs reached 1.17 million through November, up 54% year over year, concentrated in tech, healthcare, and industrials. Consumer sentiment reflects that shift. The University of Michigan index ended December at 52.9, nearly 30% lower YoY, while the Conference Board index fell to 89.1, its fifth straight monthly decline. Household Stress Is Broadening Debt pressure is spreading across categories… • Credit card delinquencies: 12.4%, exceeding 20% in lower income areas • Auto loans: 5.02%, a 15 year high • Student loans: 9.4%, rising sharply after repayment resumed • Mortgages: 3.76%, with FHA near 10.8% Bankruptcies are rising alongside it. Filings are up 8–10% YoY, with 717 large corporate cases, the highest since 2010. Individual filings rose 8%, with roughly 41,000 in November alone. CRE, Trade, and the Physical Economy Commercial real estate remains a pressure point. Office vacancy rates sit near 19%, well above long term norms. Industrial vacancies have edged higher, while retail remains comparatively tight. Trade policy added another layer of strain in 2025. Average tariffs moved above 15%, including 50% on steel and aluminum and 35% on Canadian goods complicating supply chains. Trucking: A Quiet Signal Freight continues to confirm the slowdown in goods demand. Truck tonnage rose just 0.2% in November, but remains down nearly 7% YoY. Spot rates are lower, and load postings are down 15–22%, pointing to soft volumes and ongoing capacity adjustment. Overall The U.S. economy is increasingly unbalanced. Growth is being padded by non discretionary spending, markets are running ahead of household fundamentals, labor is cooling, and credit stress is spreading. This is the late cycle phase where momentum fades quietly, long before the data forces a name onto it.show more

EndGame Macro
33,011 görüntüleme • 8 ay önce
Today, we are excited to reveal a partnership with... the @HederaFndn to bring all 400+ Pyth Price Feeds to Hedera 🔮 HLiquity is the first DeFi application on Hedera to be Powered by Pyth. Learn more about this launch below: ℹ️ About the HBAR Foundation The HBAR Foundation supports the creation of Web3 communities built on the Hedera network, by empowering and funding the builders developing these communities. The Foundation's six funds - focused on the Crypto Economy, Consumer Engagement, Sustainability, Fintech, Privacy, and Female Founders - each support communities within those areas, and the interconnectedness enables applications to participate as part of a larger ecosystem. The collective power of these funds enables entrepreneurs, developers, and enterprises of all sizes to tackle some of the world's largest problems and create and control their own economies, all built on the Hedera public network. Whether you're building something new or migrating an existing EVM-based application and community, the HBAR Foundation is here to support you. 🔮 Pyth Data on Hedera The deployment of the Price Feeds and Pyth Benchmarks marks a pivotal moment for the Hedera DeFi ecosystem Pyth Network offers an expansive suite of over 400 real-time price feeds across digital assets, foreign exchange pairs, commodities, equities, and ETFs Developers on Hedera can permissionlessly access any of these data feeds to power their smart contract applications and build out the next generation of blockchain-enhanced financial services As a matter of fact, we’re happy to reveal Swisscoast as the first DeFi app using Pyth Data on Hedera. HLiquity is a decentralized borrowing protocol that allows you to draw interest-free loans against $HBAR. Loans are paid out in $HCHF (a CHF-pegged stable on-chain currency) and must maintain a minimum collateral ratio of 110%. Thanks to Pyth Price Feeds, HLiquity can continuously monitor the current price of HBAR and CHF and ensure that all user vaults and the overall protocol remain over-collateralized 🗣️ Quotes “Public Oracle price feeds are a critical component for growth as lending is often seen as the crux of economic behavior. This infrastructure is a huge milestone to spur the development of innovative financial instruments on Hedera and we are ecstatic to partner with Pyth not only for the incredible tech but our alignment of a long-term strategic vision.” — HBAR Foundation Director of Business Development Grace Pfluger “Embracing Pyth Price Feeds on Hedera with HLiquity showcases a new era of DeFi, ensuring precise and timely collateral valuation for our users. This is a significant milestone for HLiquity, demonstrating our commitment to leveraging cutting-edge technology for enhanced financial solutions.” — Reto Habegger, COO at Swisscoastshow more

Pyth Network 🔮
160,428 görüntüleme • 2 yıl önce
GPT image 2 Prompt Create a 10-second ultra-realistic UGC... product commercial in vertical 9:16 format featuring a portable black GOTO “Kipas Angin Portable” fan. Keep the product design, buttons, handle, proportions, and packaging visually consistent throughout all scenes. Style: satisfying, realistic, clean lifestyle aesthetic, soft natural lighting, macro product details, smooth camera movements, shallow depth of field. ASMR only — no music, no voice-over. Scene 1 — 0.0–0.9s: Macro close-up of the GOTO Kipas Angin Portable product box held by a person's hands. Slowly move the camera closer to the packaging. Capture realistic cardboard texture and subtle finger rubbing sounds. Scene 2 — 0.9–1.7s: Top-down shot. Hands gently open the cardboard box and lift the portable fan from its packaging. Show realistic plastic crinkle and cardboard-opening sounds. Scene 3 — 1.7–2.5s: Flat-lay shot of the complete package contents neatly arranged on a clean wooden table: portable fan, USB cable, accessories, and instruction manual. Hands lightly tap the products. Scene 4 — 2.5–3.3s: Extreme close-up of the fan's front grille and control panel. Fingers gently touch and tap the buttons, showing the product details sharply and realistically. Scene 5 — 3.3–4.1s: Close-up of the practical leather-style carrying handle. A hand gently lifts and touches the handle, demonstrating its portability and sturdy construction. Scene 6 — 4.1–5.0s: Close-up top view. Slowly pour water into the built-in water tank for the spray/humidifying function. Capture realistic flowing-water and tiny splash sounds. Scene 7 — 5.0–5.9s: Macro close-up of a finger pressing the control button. The fan turns on and the speed mode changes. Capture a soft mechanical click and subtle fan-starting sound. Scene 8 — 5.9–6.8s: Close-up of the fan operating in spray/humidifier mode. A fine, soft mist visibly comes out while the fan runs. Show realistic airflow and delicate mist movement. Scene 9 — 6.8–7.7s: Side-angle shot showing stronger airflow from the fan. Use a lightweight tissue or thin fabric in front of the fan to visibly demonstrate the airflow. Show three speed levels through smooth transitions. Scene 10 — 7.7–8.6s: Medium lifestyle shot. The compact fan is placed beside a sofa on a modern table, showing how easily it fits into a home environment and can be moved around. Scene 11 — 8.6–10.0s: Premium beauty product shot. Place the portable fan neatly on a clean minimalist table with a soft modern living-room background and a small plant. Slow cinematic push-in toward the product, ending with a clean hero shot. Visual & Technical Direction: Ultra-realistic product photography, 4K/8K detail, realistic hands, natural skin texture, soft daylight, cinematic depth of field, clean minimalist background, accurate product proportions, smooth transitions, macro close-ups, subtle handheld UGC feel, realistic shadows and reflections. Audio: Pure ASMR: cardboard sounds, plastic crinkles, finger taps, button clicks, water pouring, soft mechanical fan sound, gentle airflow and mist sounds, subtle room ambience. No music and no voice-over. Important: Keep the same fan, same design, same color, same handle, and same visual identity in every scene. No random text, no distorted product, no extra objects, no logo changes, no flickering, and no unnatural hand movements.show more

Soaima
57,361 görüntüleme • 21 gün önce
🚨12 HOUR NEWS RECAP 1. Trump warned that all... airspace over and around Venezuela is now “closed in its entirety,” a blunt message delivered as U.S. forces intensify pressure on Maduro. 2. U.S. Navy jets have been flying low and “dark” just miles off Venezuela’s coast - even orbiting over Maduro’s airspace with transponders off - as the Ford carrier group ramps up pressure. 3. Maduro’s presidential jet landed on the Venezuela-Brazil border with no explanation, sparking speculation he may be fleeing as his regime teeters. 4. Russia sent Tu-22M3 bombers armed with Mach-5 Kh-32 missiles over the Baltic, escorted by Su-35 fighters, in a five-hour show of force that showcased long-range strike power right on NATO’s doorstep. 5. Germany is rolling out Israel’s Arrow-3 missile defense system - the first deployment outside Israel - bringing a space-intercepting, Iran-war-proven shield to Europe as it scrambles to prepare for high-speed missile threats. 6. A child’s birthday party in the U.S turned into a massacre when a targeted shooting killed 4 people - including kids - and wounded 10 more, with witnesses describing a minute-long “war zone” as the gunman fled and the FBI joined the manhunt. 7. FBI Director Kash Patel says a hidden cache of Trump-Russia probe documents - stuffed into “burn bags” in a locked room at FBI HQ - is being prepared for full public release, promising to expose everything. 8. Turkey’s new Kızılelma combat drone just became the first to autonomously hunt, lock onto, and shoot down a jet-powered target with its own radar, marking the arrival of true drone-vs-jet warfare. 9. A Cuban illegal with a long rap sheet beheaded his motel manager in front of the man’s wife and child, yet Dallas County’s Soros-backed DA has taken the death penalty off the table - offering only life without parole in a case Trump has already blasted as the brutal consequence of soft-on-crime policies. 10. UK councils are rolling out AI-enabled drone fleets to monitor everything from “antisocial behaviour” to daily life, turning routine governance into a full-blown surveillance state that feels more like Orwell than public safety.show more

Mario Nawfal
499,864 görüntüleme • 9 ay önce
✨ I open sourced my first Chrome extension 🚀... SuperLevels I vibe coded it to replace all my Chrome extensions that are increasingly being bought up by spyware and malware companies who sell your data or worse hack your accounts and steal your stuff/money/data, which I'd call one of the top security risks right now For example: Chrome extensions can read your cookies or localStorage data, including session tokens, then login to your web or email accounts and hack you, they can inject code into any site to pull data form any site you browse, then break into your crypto accounts, drain your wallets, and selling your browsing history to ad companies, but that'd actually be the most favorable thing to happen of all these! Chrome extensions are just very very very unsafe So I coded my own, that I can trust because I made it, and I can read the source code: my extension is called 🚀SuperLevels and has all the features that the Chrome extensions I used to use have but all built into one safe one The cool thing is it's 100% open source and free, and you can audit the code first with AI yourself before installing it, and then if you do install it, customize it to your liking again with AI It has these features that improve my daily workflow while browsing the web: 🚮 Tab Cleaner Automatically closes inactive tabs after a configurable timeout (default: 5 minutes). Set excluded hosts to keep important tabs alive. View and re-open recently closed tabs. 🍪 Cookie Editor Full cookie manager for the current site. View, edit, add, and delete cookies. Export cookies as JSON. Expand any cookie to see and modify all fields including domain, path, SameSite, secure, and httpOnly flags. 🔀 Redirect Tracer See every redirect hop your browser took to reach the current page. Shows status codes (301, 302, 307, etc.) with a visual chain. Copy the full redirect chain to clipboard. 🌙 Dark Mode Instant dark mode for any website using CSS filter inversion. Adjustable brightness. Toggle per-site or globally. Images and videos are automatically re-inverted so they look normal. 𝕏 X Dim Mode Custom dim theme for X/Twitter with 7 color palettes: Dim, Slate, Jade, Plum, Dusk, Ember, or a custom hue. Live preview in the popup. ⚡ JS Toggle Disable JavaScript per-site with one click. Useful for debugging, reading articles without popups, or testing progressive enhancement. Page reloads automatically. 🚫 GDPR Cookie Consent Dismisser Auto-hides and auto-clicks cookie consent banners. Supports OneTrust, CookieBot, Didomi, Quantcast, GDPR plugins, and dozens more frameworks. Toggle off if a site breaks. 🎨 Live CSS Editor Write custom CSS for any website, applied in real-time as you type. Saved per-domain. Supports tab key for indentation. 📺 YouTube Unhook Removes YouTube distractions: no homepage feed, no sidebar suggestions, no end screen overlays, no Shorts. Search still works — just no algorithmic recommendations. 🎵 Music Recognizer Shazam-like music identification for any tab. Captures 10 seconds of audio and identifies the song via ACRCloud (free signup, bring your own API key). Results link to YouTube. History of recognized songs. 🖼 Picture-in-Picture Pop the largest video on the current tab into a floating PiP window with one click. 🗺 Google Maps Links Re-adds clickable Maps links and map preview cards to Google Search results. 🖼 View Image Adds a "View Image" button back to Google Images, linking directly to the full-size original image. {} JSON Formatter Auto-detects pure JSON response pages and formats them with syntax highlighting, collapsible sections, and a dark theme. Copy or view raw with one click. Never triggers on regular HTML pages.show more

@levelsio
259,550 görüntüleme • 4 ay önce
OFFICIAL: EASTER EGG GUIDE FOR TOTENREICH: Wonder Weapon: 1.... Head to The Drydocks and lower The Crane, this will allow you to wall jump and interact with the tip of the ship to pick up the Chain Link 2. Next, Head to Storm Bridge and pick up Chili Chunks behind the truck next to Deadshot 3. Place Chili Chunks on the table in the middle of the Skalen Market 4. Next, Head to Burial Grounds left-side door and interact with the keyhole. 5. Interact with the door again and hold it to open the door and to unlock the underground area. 6. This will spawn a Zursa Bear during a special round (starting the second special round) you need to kill him and he will drop The Lantern 7. Place The Lantern in the center of the Underground Room in Burial Grounds. 8. Constellations will appear around the wall. Interact with them as they’re shown on the table in this order: left, right, back, front. 9. Once completed, Astrid will appear and talk, she will then travel to different areas of the map. She will occasionally stop and you will need to kill frost zombies next to her. 10. Once all the Soulboxes are completed an Obstacle Course will form on the outside of The Lighthouse, climb to the top by Jumping / Wall Jumping up 11. Once you reach the top, Listen to the Astrid talk and pick up The Jotunn Star Wundersignal: 1. After completing Jotun Star Quest Head to The Lighthouse and inside on a shelf there will be a Crowbar 2. There are Multiple Wooden Boxes around the map with red IDs on the bottom right corner of the front of the box in red (for example III-6) use The Crowbar on the Wooden Box that has the Roboterteile ID (the IDs are on the shipping manifest in the War Factory Admin Room), this will give Flak Gun Round War Factory Core Foundry Fjord Road Dry Dock 3. Head to Turret Gun beside The Lighthouse and place Flak Gun Round then melee with Jotunn Star 4. Next, Head to The Robot Head in spawn and interact with it to search broken piece to get The Transmitter 5. Go to Tyr’s Head and place it inside the Wall Machine thingy at the top of the Ladder 6. Next, whilst inside of Tyr’s Head underneath the balcony there are 3 white lights, 2 of these lights will blink, count how many times it blinks -Both lights will remain on, There is the sound of a light turning on to indicate the start of a new light flashing cycle where both lights will flash at the same time to a certain count (for example left 2, right 5). Both lights will be on and then it will flash another set (for example left 6, right 4). (Unsure if these 2 combos have to be put into console in order but correct entry will give two different voicelines.) After entering one correctly you will be kicked out to hear voiceline and can re-enter console to input the 2nd shortly afterwards. 7. Now head to Core Foundry, and use a molotov to burn the ascender to access the consoles. 8. Ascend and interact with the consoles, The next part is timed and has a cooldown if you fail - you need to Calibrate the Amplitude and Frequency using the flashing light code. 9. Once this has been done head to the room Next to the Radio Tower and pick up The Wunderbarrage Controller Atomkraft Core 1. Find three uraniums: Uranium #1 Find the Fishing Rod (Olaf’s Personal Item) locations: - Dry Dock - Storm Bridge - Fishery Island - Beacon island Look for a Glowing Green Fish jumping around the water at each Fishing Location and use the Fishing Rod at that location once you see it Fishing Locations: Eidskallen Landing x2 Beacon Island x2 Eidskallen Square x2 Dry Dock (found one so far) Fishery Island x2 Tyr’s Foot (found one so far) Once the fish is caught it will spawn an Irradiated Ravager (HVT) that will disappear and respawn somewhere else, chase it down and kill it (check your map to see its location, it shows up as an HVT). It will drop a Uranium. Uranium #2 Next, Craft an ARC-XD (there is one for free in Eidskallen Square on top of a box near the flame trap, you can get it by fishing as well) and melee the vent at Core Foundry to the left of the zipline to open the Secret ARC-XD Course. Blow up the boat full of barrels. Once the course is completed the 935 Genetic Lab room will be open and another Uranium x2 will be inside a Prison Cell There are several Jars with Heads inside in this room, all labelled A,B,C,D,E Look down the Hallway inside the Lab and note which numbered rooms have Nuclear Symbols 1 = A, 2 = B, 3 = C, 4 = D and 5 = E Take one Jar at a time that corresponds with the Numbers next to Nuclear Symbols and place them on the machine to the right of the cell door, once the correct jars are placed the Jar on the left side of the machine will glow purple and you can pick up acid There is a Big Chunk of Meat on a desk next to multiple drawings in the same Room, interact with it, then Pick up The Necrospike Once you have The Necrospike, use it on the Prison Cell Door, this will trigger a lockpick mini game. Spin the lockpick until the lock turns white 3x to unlock the cell, then pick up the second Uranium. Uranium #3 Next you need to craft or obtain the Glocke Drop, once you have one call it in, then shoot 20 mid-air zombies it throws up. This will drop the third and final Uranium. 2. At the Dry Dock, you need to call a WunderBarrage (unlocked by completing Wundersignal steps) in on the “02 Building” at Dry Dock (where there’s debris on the stairs), this will open the stairs to the Machine Workshop. 3. Inside The Workshop there is a Claw Machine which you can place all of The Uranium inside of and play a mini-game. -Have a big group of 7 cores and a small group of 2 cores. 4. Once you complete the Mini-game you will be able to pick up The Atomkraft Core (Note: you drop if you zipline, and cant sprint with it) 5. Head to Quick Revive and place The Atomkraft Core on generator next to quick revive. Go into the shed behind quick revive and turn on the generator. You must now defend the The Atomkraft Core until it’s charged. In interrupted you must turn on the generator again to continue. 6. Take the The Atomkraft Core to the barrel on the Storm Bridge and a Mini-Cutscene will play between the Giant and The Robot. Vegvisir 1. After the cutscene finishes, The Dravakar Shard will spawn at Tyr’s Foot, pick it up 2. Pick it up and place the Shard inside the Bloodheim Hall on the bonfire 3. Use WW range attack to light the fire 4. Use Disciple Injection (there should be a free one around the map) and throw zombies into the bonfire (I only had to throw four) 5. A lockdown will start. Kill the boss zombie and pick up the Sunstone from the bonfire 6. Put the Sunstone in the church and do a range WW attack on it. 7. Around the map, there will now be floating rocks and runes. Above the church there will now be a compass with runes and arrows. -Shoot the floating rune rocks with the ranged WW in the order of the arrow lines. If an arrow has 1 line, then that's the first one. If an arrow has 2 lines, that's the second one, etc. 8. Go into Tyr's Head and interact with the console to start the boss fight. Credit to Callum and the ZoneX discordshow more

COD: Zombies News
82,267 görüntüleme • 4 ay önce
Seedance 2.0 on Higgsfield AI Full open-sourced prompts &... assets below: SCENE CONTEXT A young woman sleeps on her side in her pink bedroom at night; in a single locked frame the room snaps instantly from night to morning like a finger-snap time jump. She sleepily half-wakes, turns over to find a white cat curled against her back, then pushes up to half-sitting and sees her room quietly tidied — her school uniform hung on the chair and her backpack packed on the vanity. ACTIVE REFERENCES >>: young woman, low pigtails, pink hair-roller clip, beige t-shirt with brown long sleeves, sleeping then waking. 100% matches the reference. >>: fluffy white long-haired cat, adult, curled and pressed against her back. 100% matches the reference. >>: pink bedroom. 100% matches the reference. Every element and corner is preserved and stays consistent across all shots. >>: school uniform — navy cardigan, white shirt, green-striped tie, plaid skirt, knee socks — draped and hung on the pink chair. 100% matches the reference. >>: solid pink backpack with front zip pocket and pink pompom keychain, packed and zipped, standing on the vanity table. 100% matches the reference. LOCATION MAP Pink bedroom, remembered corner by corner and held identical in every shot: - Screen-left: a wooden door with a brass knob, dark wood trim and wood wainscoting along the lower wall, blush-pink upper walls. - Beside the door: a large ornate pink-and-white Victorian dollhouse with a small pink chair at its base. - A white vanity desk with a trifold arched mirror, cluttered with cosmetics, brushes and small bottles, a pink desk chair tucked at it. - A wide window with sheer white curtains behind the vanity; a leafy potted plant beside it. - A tall brass floor lamp standing near the bed. - A wooden nightstand at the head of the bed with a small lamp, a framed photo, a tissue box and a cup. - The bed against the wall: carved wooden headboard, pink ruffled bedding, pink pillows, a soft pink blanket — the central anchor of the room. - A woven area rug over dark hardwood floor, a small wall shelf with items above the bed side. FIRST FRAME AND SPATIAL BLOCKING The first visible frame is a close-up of her sleeping face. She lies on her left side facing the bedside lamp / nightstand side, cheek on the pink pillow, hair loose, pink hair-roller clip visible, breathing slow. The bed's pink blanket is clean and clear. No empty establishing frame. FORMAT MODE Controlled four-shot sequence with HARD CUTs at 4.0s, 8.0s and 11.5s. The night-to-morning transition inside shot 1 is an instantaneous in-frame light change, not a cut. Real-time motion. No subtitles, no music. OPTICS Shot 1: 50° diagonal field of view, standard normal lens character, camera 0.6 to 0.8 meters from her face, shallow depth of field — closed eyelids, lashes, loose strands and the hair-roller clip razor-sharp, the room soft behind. Shot 2: 56° diagonal field of view, near-normal lens character, camera 1 meter, holding her face and the white cat against her back, rack focus available between them. Shot 3: 63° diagonal field of view, slightly-wide lens character, camera 1.5 to 2 meters, rising with her as she sits up, more of the room entering frame. Shot 4: 84° diagonal field of view, classic wide lens character, camera 2 meters, wide enough to reveal the tidied room — vanity, chair and bed together — then easing toward her. CAMERA Shot 1: locked close-up with a very slow creeping push-in; the framing does not change through the night-to-morning snap. Shot 2: small reframe and rack focus as she turns, pulling focus onto the cat curled at her back, then back to her reacting face. Shot 3: a smooth crane-up rising with her from lying to half-sitting, revealing the room behind the bed. Shot 4: a slow pan across the tidied room — uniform on the chair, packed backpack on the vanity — settling with a gentle push-in on her half-sitting figure and dawning expression. ACTION TIMING 0.0s to 2.0s: close on her sleeping face at night, perfectly still, breathing slow, cool dim room around her. 2.0s: an instantaneous in-frame light snap — the room flips from night to morning in a single frame, no cut, no dissolve; she does not move at all, only the light changes, like a finger-snap time jump. 2.0s to 4.0s: hold on her face now in soft warm morning light, still asleep for a beat. 4.0s HARD CUT. 4.0s to 8.0s: she sleepily half-opens her eyes, stirs, and turns over toward screen-right, discovering a fluffy white cat curled warmly against her back; her half-lidded eyes drift to it. 8.0s HARD CUT. 8.0s to 11.5s: she pushes herself up on one arm to half-sitting, hair mussed from sleep, blinking and groggy, beginning to glance around the room. 11.5s HARD CUT. 11.5s to 15.0s: reveal of the quietly tidied room — her navy cardigan and plaid skirt uniform hung neatly on the pink chair at the vanity, the packed pink backpack standing zipped on the vanity table, its pompom keychain still — her expression softening into slow, disbelieving realization as she takes it in. PHYSICS During the night-to-morning snap her body is absolutely motionless — only light changes, no drift, no shift. As she wakes, eyelids lift heavily, she rolls with natural weight and the mattress and blanket shift under her; the cat's long fur rises and falls with slow breathing and compresses softly where it presses to her back. Sitting up, her hair falls loose in individual strands, the blanket sliding down naturally, her supporting arm taking real weight. LIGHTING Cinematic and restrained throughout, never bright or flat. Night (pre-snap): low-key cool moonlight through the sheer curtains with a faint warm practical accent, deep but detailed shadow, moody film texture and soft grain. At the snap, the light flips instantly to soft warm directional morning sun through the sheer curtains — golden but controlled and filmic, gentle rolloff, faces readable, shadows soft, not overexposed or blown out. The warm-cool contrast and naturalistic grain carry the cinematic feel into every shot. AUDIO Shot 1: quiet steady sleeping breath, faint cool room tone; at the snap a soft airy shimmer-whoosh transient marks the time jump, then gentle morning birdsong and warm ambience fade in. Shot 2: a soft sleepy inhale, faint fur rustle as she finds the cat, a quiet purr. Shot 3: soft blanket rustle as she sits up. Shot 4: quiet held breath, faint ambient morning tone under her realization. No dialogue, no music, no subtitles. POSITIVE LOCKS Woman matches >> exactly, cat matches >> exactly, bedroom matches >> exactly and every listed corner — wooden door, dollhouse, vanity with trifold mirror, pink chair, brass floor lamp, wooden nightstand, carved bed with pink ruffled bedding, woven rug — stays present and consistent across all four shots, with no new or missing furniture. The bed's pink blanket is clean and clear — no laptop, bag, papers or objects resting on top of it. The night-to-morning transition is one instantaneous in-frame light change on a single locked framing; she does not move during it — no dissolve, no fade, no camera cut. The white cat lies pressed against her back. In the final shot the uniform hangs on the pink chair matching >> and the packed backpack sits on the vanity matching >>. Lighting stays cinematic and controlled, never bright or washed out.show more

Noor
14,073 görüntüleme • 1 ay önce