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@ThourCS298,985 subscribers

Everything About @CounterStrike News • Updates • Esports • Insights Powered By @PolymarketCS2 & @SkinLand_market https://t.co/fLMMbx71ii

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Before vs After: Increased Spectator In-Eye Flash Amount

Before vs After: Increased Spectator In-Eye Flash Amount

487,304 views

In 2026, where technology is so advanced, AI exists, and what not - Still VAC can't detect a cheater killing jump noscopes through walls. Incompetence at its peak.

In 2026, where technology is so advanced, AI exists, and what not - Still VAC can't detect a cheater killing jump noscopes through walls. Incompetence at its peak.

272,826 views

This is how the NEW Reloading function works. - It now shows the magazine count - Early reload discards the whole magazine GG CS2

This is how the NEW Reloading function works. - It now shows the magazine count - Early reload discards the whole magazine GG CS2

3,499,147 views

Here's the Player Movement Before vs After Update ‼️ Do you notice any difference or is it placebo? 👀

Here's the Player Movement Before vs After Update ‼️ Do you notice any difference or is it placebo? 👀

3,086,019 views

Here's the Before vs After of Today's Adjusted camera motion due to recoil.

Here's the Before vs After of Today's Adjusted camera motion due to recoil.

587,956 views

Friendly Advice: Do not try mid solo boost on Cache in casual....

Friendly Advice: Do not try mid solo boost on Cache in casual....

421,440 views

In today’s CS2 update, the devs capped aim punch at 90 degrees. Here’s a comparison of how it behaved before vs now. This issue isn’t new and didn’t start with AnimGraph2, but it’s good to see it fixed. 🫡

In today’s CS2 update, the devs capped aim punch at 90 degrees. Here’s a comparison of how it behaved before vs now. This issue isn’t new and didn’t start with AnimGraph2, but it’s good to see it fixed. 🫡

422,050 views

Counter-Strafe Animation in Old vs New AnimGraph2 ‼️ > It bends the player model slightly when opposite key is pressed in AnimGraph2.

Counter-Strafe Animation in Old vs New AnimGraph2 ‼️ > It bends the player model slightly when opposite key is pressed in AnimGraph2.

802,368 views

You can use cl_teamid_overhead_fade_near_crosshair 1 to fade your teammates overhead info when your crosshair gets close to them. This helps prevent the info from blocking your view of enemies, which can happen in situations like this example on Inferno. 🫡

You can use cl_teamid_overhead_fade_near_crosshair 1 to fade your teammates overhead info when your crosshair gets close to them. This helps prevent the info from blocking your view of enemies, which can happen in situations like this example on Inferno. 🫡

1,046,915 views

This PGL CS2 extension on Twitch is so sick, I just saw it for the first time and it should be an industry standard. Can access scoreboard, schedule, bracket without going to any external link. 👌

This PGL CS2 extension on Twitch is so sick, I just saw it for the first time and it should be an industry standard. Can access scoreboard, schedule, bracket without going to any external link. 👌

204,226 views

Not mentioned in the official release notes, but in today’s update, Dust 2’s Mid Box has gotten a new look ‼️

Not mentioned in the official release notes, but in today’s update, Dust 2’s Mid Box has gotten a new look ‼️

749,591 views

Movement on stairs and sloped surfaces is much smoother now in the AnimGraph2 update compared to the existing version. 🫡 Here’s a preview of Old vs New Animations 👇

Movement on stairs and sloped surfaces is much smoother now in the AnimGraph2 update compared to the existing version. 🫡 Here’s a preview of Old vs New Animations 👇

428,802 views

> 🇲🇳 mzinho throws a molly > The molly bugs out > 🇮🇱 flameZ takes advantage and gets a kill All at 14–13… in a semi-final of a $1.25M tournament. Shoutout to u/SardineS__ for pointing this out.

> 🇲🇳 mzinho throws a molly > The molly bugs out > 🇮🇱 flameZ takes advantage and gets a kill All at 14–13… in a semi-final of a $1.25M tournament. Shoutout to u/SardineS__ for pointing this out.

441,701 views

This is how the new spectator camera transitions looks like in-game.

This is how the new spectator camera transitions looks like in-game.

782,812 views

- Smoothed in-air crouching transitions in first and third-person. The camera shake is gone, and is overall very smooth and responsive animation with AnimGraph2. I am loving this Update, WP CS2 👍

- Smoothed in-air crouching transitions in first and third-person. The camera shake is gone, and is overall very smooth and responsive animation with AnimGraph2. I am loving this Update, WP CS2 👍

199,304 views

CS2 Animations - Before vs After Update I personally think they improved the bob effect by like 10% and everything feels a bit slower. Will post more before vs after under this.

CS2 Animations - Before vs After Update I personally think they improved the bob effect by like 10% and everything feels a bit slower. Will post more before vs after under this.

913,396 views

- Adjusted ground smoothing at locations where the player can stand on very thin ledges. Here's the Before vs After of the bug which is now fixed.

- Adjusted ground smoothing at locations where the player can stand on very thin ledges. Here's the Before vs After of the bug which is now fixed.

121,506 views

u/Penguin_Arse recorded this video to show how the bots in Deathmatch disconnect as soon as he starts spectating them. Literally half the server disconnects 🫣

u/Penguin_Arse recorded this video to show how the bots in Deathmatch disconnect as soon as he starts spectating them. Literally half the server disconnects 🫣

203,457 views

s1mple 🐐 watching NaVi vs Vitality in the crowd 😬

s1mple 🐐 watching NaVi vs Vitality in the crowd 😬

53,734 views

Here are the ambient sounds from two different parts of the Cache remake, shared by the CS2 developers. 🎶

Here are the ambient sounds from two different parts of the Cache remake, shared by the CS2 developers. 🎶

73,353 views

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