Procedural derivative based normal map to give concrete layers...

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Foyezes

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We continue adding more shaders, vfx, and procedural art...

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Shaders Bible Series

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Working on a procedural map generator. I really want...

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Samuel Lundsten

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I added a node to my custom node that...

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toyxyz

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Die shader in Godot: All the layers we used...

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I created a simple GUI to use Depth to...

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Adding depth to anime eyes? No problem 👁️ Watch...

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Interesting trick. Gave me an idea to try something...

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Seter

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1. Reference Video -> Convert to Depth Map 2....

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Purz.ai

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An image + a detailed normal map generated by...

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A new stable motion transfer workflow for Seedance 2.0!...

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This improved depth fade uses a dedicated depth texture...

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Level Artist Igor Tikhomirov has showcased Concrete Damage, a...

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Procedural Models are faster to work with than greyboxing,...

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Peter McNeill🔜RDC26

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In the new Pixel Pals update, to get PixelQuest...

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Christian Selig

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Since a few people asked how this spot was...

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Ingi Erlingsson 🪄

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Working on the second layer. Using a glaze technique...

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Adam Brimson Designs

168,673 görüntüleme • 1 yıl önce

名画を立体的に鑑賞する方法 Nano Banana Pro (深度/法線マップ生成)→ WebGL(Three.js) スマホでも体験できます👉 【プロンプト】 (法線マップ用)...

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ハシモトタクマ / FunTech

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#CardioTwitter More weekend fun in our Shock ICU Memorial...

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Marwan Jumean, MD

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