We just updated with a mini-patch yesterday! Here's what... changed: - Added automatic enemy marking for AT-AT Gunner and Bombing Runs - Fixed a bug where players could get soft locked when opening menus - Fixed a bug where the damage amplifier was not applying correctly to custom force users More details on upcoming new maps coming later this week😎show more

JOGO
11,540 views • 2 months ago
BTX: Battle XTREME Updates Enjoy a smoother and more... seamless gaming experience, Version 1.5.4 is now LIVE! We're excited to announce our latest update, packed with crucial bug fixes, adjustments, and quality-of-life improvements. Patch Log for nerds 🔽 🔧 Fixed Tactical Sprint gun switch issue. 🔧 Fixed jump jitter. 🔧 Fixed the issue with players joining incorrect matches when matchmaking from the lobby. 🔧 Fixed issue with players getting left out of the lobby during matchmaking. 🔧 Fixed extracted guns/loadout issue due to matchmaking errors. 🔧 Fixed insane jetpack impulse on slopes. 🔧 Fixed consumables disappearing. 🔧 Fixed collider issue where players could go inside rocks. 🔧 Added a losing bonus chest for players who lose more than 3 times in a row. 🔧 Fixed jetpack fuel indicator in the tutorial. 🔧 Fixed an issue where players could consume shields despite having maximum shield. 🔧 Fixed an issue where max health was not being set ingame.show more

AimLock
29,406 views • 2 years ago
Recently we had a bug on Switch where NPC... interactions (which have Depth of Field) caused a horrible crawling black pixels bug. We saw reports of a similar bug with certain AMD 7xxx series cards with #NoMansSky Worlds Part II, but until this week hadn’t been able to reproduce this issue - our players reported various semi fix methods with AA modes and windows settings, adding to the mystery. I reproduced the bug yesterday after finding a YouTube link on Reddit that happened to show their full graphics settings! You can see the bug here in my quick phone capture of the horror bug! 4 hours of shader debugging later and I have submitted a fix which should make it into the next patch. On the surface this bug looks the same as the Switch issue which was NaN propagation - but it wasn’t: Interested to see if any graphics programmers here can have a stab at what the bug is, bearing in mind it was on one class of GPUs only.show more

Martin Griffiths
28,757 views • 1 year ago
We released Gemini CLI v0.15.1 (patch) yesterday to address... a couple issues introduced in v0.15.0. Made it more clear that Ctrl+S enables copy/paste mode. Now when you click and drag your mouse it will hint at copy/paste mode. This is a temporary workaround as we enable native copy/paste with our new UI rendering. Fixed /clear clearing the whole screen. We are also aware users are having some issues with pasting multi-line prompts, should have another patch out today to address this. 👍show more

Jack Wotherspoon
48,643 views • 8 months ago
Crimson Desert Patch 1.01 is out now. Patch highlights:... • Increased fast travel loading speed • Locked doors now require confirmation before spending a key • Gliding now uses less stamina • Improved movement controls - You can now hold down the Run key OR tap it once to increase speed • Cooking is now faster with a "Make Now" option • Added 5 summonable mounts • Added a Refinement Coin that instantly upgrades gear up to Level 4 • Added a 'Store All Selected' items function • The Mining Knuckledrill now collects ore immediately • The Demenissian Chainsaw now collects timber immediately • Can now store more than 240 items • Improved Photo Mode with a FOV slider • Equipment can now be used while flying • Aerial Stab has been nerfed so that each consecutive attack requires more stamina • Improved the interaction range for NPC • Improved responsiveness during short distance movements • Reduced Stamina consumption while sprinting and using Crow Wings • Minimap can now be fixed North • Added icons to the minimap to show keys and anvils • Added an icon to show new quests • Improved visual quality when using upscaling • Added a 'Fixed 4K Output' option to PS5 • Bug fixes and more Patch is out now on Steam, PS5 and other platforms should be coming soon.show more

KAMI
832,487 views • 4 months ago
SpaceX was worth 2.5 trillion dollars last week. That... number was never real. Only 5 percent of the company could trade. More than 95 percent was locked, and for almost a week there were no options, so no one could short it. With only buyers in the market, it ran to 225 and became the fourth-largest company on Earth. Then options launched, a 20 billion dollar bond filing gave bears their story, and the one-sided price round-tripped to where it opened. Nothing broke at SpaceX. The market was just finally allowed to disagree. The real price waits for December, when more than half the company can sell.show more

Shanaka Anslem Perera ⚡
303,926 views • 1 month ago
OpenAI's AI broke out of a locked test environment,... got onto the internet, and hacked into Hugging Face's servers. It did this entirely on its own. No human told it to. Here's what happened in plain English. OpenAI was testing how good its newest AI models are at hacking. They put the AI on a locked computer with no internet access and gave it a cybersecurity challenge to solve. The AI couldn't solve it the normal way. So it started looking for a way out. It found a software bug that nobody knew about. It used that bug to escape the locked computer and get onto the internet. Once online, the AI figured out that Hugging Face, a platform where AI companies store their models and data, might have the answers to its test. It found stolen login details and discovered another unknown bug in Hugging Face's software. It combined both to break into their servers and grab the test answers. It did all of this to cheat on a test. Hugging Face's security team caught it and shut it down. Both companies are now working together on the investigation. The part that should get your attention is that nobody programmed any of this. The AI picked its own targets, chained together multiple attack methods, and pulled it off across two different companies' systems without a single human telling it what to do.show more

Alex Prompter
7,042,560 views • 8 days ago
🚀 BOOM! New Mini-Game & Major Update Alert! 🎉... 🎮 PLAY: Introducing Chili Flap – our new mini-game where you need to guide your Chili Coin through all the obstacles! 🌶️💰 If you’re a fan of Flappy Bird, you’ll love this one. Your goal is to keep the coin in the air and avoid barriers. The higher you go, the more your crypto will soar, just like the coin in the game! 🚀💸 🔥 What's New: - Upgrade Multi-Click to Level 60 and enhance your gameplay! 🌟 - New tasks and achievements related to Chili Flap and more! 🎯 - We've worked on optimization – the game now loads faster and runs smoother! ⚡ - Added more precise descriptions and fixed some translations. 🛠️ - A bunch of minor bugs have been squashed! 🐞 Top 20 players in Chili Flap will receive exclusive NFTs, just like with our other mini-games! 🏅🎁 Thank you for playing! Stay with us and share your high scores in the game! 🕹️💪 #ChilizFarmTap #Launch #FarmingSimulator #PlayToEarn #airdrop #NFT #Chiliz #CHZ #crypto #ChilizFarmshow more

Chiliz Farm: Play & Earn | Mobile Farm Game 🌶️ 🎮
13,418 views • 1 year ago
The team just sent me this funny video of... how AWFUL the days after the 2020 election were. People were kinda laughing at me, but it was miserable. And little did we know how bad it would truly get under the Biden and progressive retaliation machine. This was when we first locked in with the Charlie Kirk show and kept up real time updates and analysis where Arizona and a number of other states became central. I never want to go back to this feeling. Never. Charlie was adamant that we do everything we could possibly do to fix this in 2024. We DID IT and we must continue for 2026 and 2028 to have a shot at saving this country.show more

Tyler Bowyer
25,672 views • 2 months ago
🚀Hubble MVP Soft Launch: Phase 1 Begins on June... 24! Hubble MVP is coming! 🎉 Our AI-powered on-chain intelligence data layer is opening early access to a select group for testing. 🔥 Why it's a big deal: ➡️ First look at Real-time Solana token dashboards ➡️ Hubble AI Assistant for instant, Smart Data Insights ➡️ Interact with dashboards using Natural Language 💡 This is only Phase 1! We'll be: ✅ Collecting feedback from early users ✅ Iterating & improving fast ✅ Gradually opening access to more users 😎 RT if you believe in a future where anyone can master on-chain intelligence.show more

Hubble AI
11,858 views • 1 year ago
As a graphics engine coder I think when you... look at a flickering bug like this one in the video below it’s not immediately obvious what is going on. The key here is observation - to study this flickering/bugged render carefully - what do we see? Firstly for me it was very obvious that nearly all of the scene shadows were flashing on and off - but (but!) there was a secondary issue where some buildings and parts of the sky were also flashing purple. Hmmmm. Interesting. I initially thought then this might be two separate bugs - but because the sky purple element could only based on full screen post fx and not 3D rendering I looked at this first with a few GPU captures to step through all our post processing to find the rendering stage which made these pixels turn purple: When I did this I found the colour 3D texture LUT grading that makes our different biomes have unique colour palettes was going very wrong - colours near 0 or 1 were wrapping and making the purple elements that we see in the said sky and base parts. The only way this could happen was if the texture was corrupt (which it was not) or if the 3D texture sampling was wrapping and not clamped as intended. That was the Eureka moment - because if the post fx had the wrong texture sampler then the disappearing shadows which also require an exact texture sampler for comparing depth might be also wrong because of the same kind of texture sampling issue! So with this idea that the engine was using the wrong texture samplers, but only in very high draw call scenes like the big base here I the looked at some engine limits and found the bug very quickly - a circular dx12 descriptor buffer for samplers running out over multiple frames, reusing the wrong data for new scenes inflight. Hence the flickering, as the GPU randomly got wrong samplers for some post textures or shadow depth. Easy to fix with triple limits for future expansion and also adding an assert/debug spam in case this limit is ever reached again - QA testers would see this message and report if they ever saw a flicker with this style of bug. My bug and my bad from 2017 porting NMS to DX12 without foreseeing how massively complex bases and our game would grow.show more

Martin Griffiths
72,828 views • 1 year ago
A brand new Pi Network ecosystem app just dropped,... and it looks… AMAZING. Galaxy Pi App has just announced the launch of its brand new $PI ecosystem platform. Currently in beta version, the platform already offers its flagship ‘Galaxy’ game, alongside several mini apps, including minigames, a discussion forum, and even a Pi Network news feed. The ‘Galaxy’ game allows users to build their own colonies in the Pi Galaxy, constructing buildings, armies, fleets and more, and allowing users to raid other players’ bases for resources. The game operates on a ‘Faction’ system, where users can create their own unique faction, and even invite their friends to help their faction climb the leaderboards. At the heart of the game is ‘GPi’ - a vital resource needed for funding structures and fleets in-game. Analysts and community members are already expecting the new application to dominate the Pi ecosystem. Official Link:show more

BSCN
39,252 views • 1 month ago
Robot Utility Models (RUMs) enable basic tasks – door... opening, drawer opening, object reorientation, etc. – at ~90% accuracy without ANY finetuning (i.e. zero-shot) in unseen new environments. Fully open source!!! models, data, code & hw. We think this is super exciting, why?👇 1. Unlocks many practical home utility tasks that often involve these basic tasks as part of an action chain. “Go get me a fork” involves opening the kitchen door and then opening the cutlery drawer. 2. This works well **zero-shot in unseen and new** environments, which is practically a huge deal. Turn the robot on, and get going. 3. The recipe for building a new model is fairly generic, and we think with a bit more refinement this can be a general recipe to build many more Utility models. More details and access 👇show more

Mahi Shafiullah 🏠🤖
89,535 views • 1 year ago
My philosophy when working with HS kids who are... very strong. 445x3. Our dude Blaze Waters (HS sophomore) will get stronger over the next 2+ years just by getting older and training more. It’s my/our job to make sure he’s also producing force at a high rate and to not just go for maxes. Health drives performance. Once we get in the 500 range, we really won’t focus on more weight. Yes he will definitely be able to lift more than 500 but instead we will focus on pulling a % at FAST SPEEDS. In addition we are working on single leg strength and other low hanging fruit that big dudes might not prioritize.show more

Joe Aratari
81,477 views • 3 years ago
I pull the handle in with my left hand... as I turn the corner. That simple move creates what I call the “water skier effect.” Just like a skier accelerates when the boat changes direction, the club speeds up when you pull in and turn through. It’s not about swinging harder—it’s about applying force at the right moment. This is one of the key pieces most golfers are missing. When you get it right, the strike feels effortless… and the ball jumps. If you’d like to learn how to build this into your swing, join me at my upcoming golf schools: 📍 May 2–3 at Grapevine Golf Course (TX) 📍 July 17–19 at Foxwoods (CT) For lessons or more info, email me at [email protected]show more

Classic Golf Swing
61,101 views • 3 months ago
I genuinely didn’t know what to do with Billy... at the start. I thought it was a step too far when he was roaring crying in stress for days. But this is him today looking spectacular. A lovely kind person paid for his eyes to be fixed in April in an operation. Billy is about 7-8 we think. All being well is new life is only starting. We tried hard to find his backstory but nothing. Next step is more relaxing, then his operation and then a home. For now Billy is very happy and very well. Delighted for the little man (8/8)show more

Niall Harbison
173,678 views • 2 years ago
While scrolling through reels today, a video of the... Vadapav Girl suddenly came on my timeline. At first, I thought it was just a normal reel where she was getting a haircut. But after a few seconds, I realized the reel was full of unnecessary body-focused shots to grab attention. Just listen to the sound effect when the boy touches her body. You will understand what they were trying to do. Is this what people are doing now just for a few more views and subscribers? The sad part is that thousands of kids also watch and follow such creators. What kind of example are they setting for them?show more

Rohit
280,582 views • 9 days ago
This is SHOCKING! A Class 6 girl from Neerja... Modi School, Jaipur has died after allegedly jumping from the 4th floor of her school building! At first, the media called it an accident, but soon the story conveniently changed to suicide! And here’s where it gets even more disturbing⬇️ When the Education Minister of Rajasthan sent a team to investigate, the school authorities refused to let them in for hours. And when the team was finally allowed inside, the entire floor had been cleaned, reportedly, did they wipeout crucial evidence????? What is the school trying to hide? Bhajanlal Sharma this happened on your watch. What’s going on? The CCTV footage clearly shows a man behind the girl just before she jumps. How could he not notice what was happening? This demands a serious, independent investigation and strict action if the school has tampered with evidence!show more

Ritu #सत्यसाधक
625,991 views • 9 months ago
Building The On-Chain Cooperative 🟡 Welcome to the dawn... of a new era in the crypto space, where the buzzword "community" is not just a hollow echo but a vibrant force that propels us towards a brighter future. Let's delve into the heart of MODE, the Onchain Cooperative that seeks to redefine the landscape of web3. What does MODE stand for? MODE stands for building an on-chain cooperative focused on sustainable growth and collective prosperity. At its core, MODE is guided by the principles of cooperation, shared incentives, and community-driven development. The goal is to shift from the "fat protocol" mentality where most value accrues to the blockchain/protocol itself, towards an ecosystem where builders, users, and applications can thrive together. What’s MODE's vision and mission in the web3 space? MODE's vision is to return to web3's founding promise - a future that is better for all, not just the individual. A world with aligned incentives that drive growth for everyone involved. A place with opportunities for all, not just the few. The mission is to pioneer the on-chain cooperative - where contributors are rewarded fairly based on the value they provide. Features like Sequencer Fee Sharing distribute a portion of fees to smart contract developers, incentivizing participation. The aim is to encourage collaboration instead of confrontation. Together, the MODE community can deliver new models for cooperation and shared prosperity in web3. Mode Network will solve many problems today in Web3: • Lack of incentives for developers: Developers creating decentralized apps (dApps) currently have few direct economic incentives to create and maintain their projects. Mode provides them with a steady source of income through fee-sharing. • Lack of collaboration: There are few incentives for blockchain projects to compete less and collaborate more for the benefit of the entire ecosystem. Mode's model encourages collaboration by aligning participants economically. • Excessive value accrual at the protocol layer: Mode aims for a more balanced model where the protocol's success is fueled by the success of application developers/builders and the wider community. Growth is a two-way street – "as we grow, you grow". The MODE Pledge 💛 The promise of crypto and blockchain is a brighter future. One that is better for all not just the individual. Where nothing is more important than community. We've strayed from this path. Entering a world of player vs player. Where value is extracted rather than shared. The game is zero sum rather than positive sum. And incentives are aligned with domination, rather than cooperation. Mode is the dawn of a new age. and a return to the promise of what can be. A world with aligned incentives that drive growth for builders, users and projects. A place with opportunities for all, rather than the few. Where we say goodbye to the 'fat protocol', and hello to the onchain cooperative. Join us on our mission to grow together. If this vision for a community-powered web3 ecosystem resonates - where creators are rewarded for their contributions - you can join the MODE on-chain cooperative! Visit Join the discord community Follow Mode 🟡 Together, we can transform web3 into a positive-sum game that unlocks new possibilities for all. Where your growth fuels the growth of others. Let's build the on-chain cooperative!show more

ETHachi Uchiha | Crypto DEGENius
16,774 views • 2 years ago