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Showcasing and testing #Archrebel's level-up effects and detection triggers. All seems to be working fine. 🫡 #gamedev #indiegamedev
0:37
UBadler's profile picture

Showcasing and testing #Archrebel's level-up effects and detection triggers. All seems to be working fine. 🫡 #gamedev #indiegamedev

Ularis Badler

14,131 просмотров • 5 месяцев назад

My difficulty with masking weather effects inside bases was the reason I didn’t include them in #Archrebel’s demo, since I wanted proper feathered masks. That obstacle has finally been overcome. 🥳 #gamedev #indiegamedev
0:59
UBadler's profile picture

My difficulty with masking weather effects inside bases was the reason I didn’t include them in #Archrebel’s demo, since I wanted proper feathered masks. That obstacle has finally been overcome. 🥳 #gamedev #indiegamedev

Ularis Badler

11,202 просмотров • 5 месяцев назад

YAY! It's official! #Archrebel is now part of MicroProse's catalog. #gamedev #indiegamedev
2:00
UBadler's profile picture

YAY! It's official! #Archrebel is now part of MicroProse's catalog. #gamedev #indiegamedev

Ularis Badler

11,678 просмотров • 10 месяцев назад

#Archrebel revisits the late 80s/early 90s, reviving a lost strategy/tactics gameplay formula. A heartfelt tribute to the iconic Rebelstar (1986) by Jullian Gollop. #PitchYaGame #indiedev #turnbased #Tactics
2:09
UBadler's profile picture

#Archrebel revisits the late 80s/early 90s, reviving a lost strategy/tactics gameplay formula. A heartfelt tribute to the iconic Rebelstar (1986) by Jullian Gollop. #PitchYaGame #indiedev #turnbased #Tactics

Ularis Badler

22,002 просмотров • 3 лет назад

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