#retrogaming

I'm not sure if they ever intended you to use the Rush Jet against HannyaNED in Mega Man 7, but it's how I always liked to handle this fight. It feels incredibly epic to be flying ahead of him, constantly adjusting your height and timing your shots to hit his eyes. #RetroGaming
Elder Mathias134,211 görüntüleme • 2 gün önce

The Mega Man Anniversary Collection has a very unique version of the Blues Theme as one of the hidden tracks. You unlock this lovely orchestral arrangement by completing Cossack's Castle in 4. Sweeping strings and a shimmering percussion lead the synth melody onward #RetroGaming
Elder Mathias17,604 görüntüleme • 13 saat önce

While all the other Robot Masters in Mega Man 7 take damage from the Rocket Buster, Burst Man doesn't. He also sticks one of his bombs to the returning fist, damaging you in the process. I wonder why they chose him out of the roster to be immune to the Super Adapter #RetroGaming
Elder Mathias69,866 görüntüleme • 3 gün önce

One of the coolest upgrades between Mega Man: The Power Battle and The Power Fighters was the inclusion of the co-op endings. While both games let you tackle the Boss Rush together with a friend, the sequel features unique endings for each pairing of characters. #RetroGaming
Elder Mathias18,503 görüntüleme • 1 gün önce

The Museum halfway through Mega Man 7 is such a fun bastion of fan service. You're instantly greeted with a SNES rendition of Snake Man's iconic opening stinger that transitions directly into the Guts Man melody. The 16-bit bosses on display are absolute eye candy. #RetroGaming
Elder Mathias61,564 görüntüleme • 8 gün önce

The ending in the 16-bit Lion King is quite the process to achieve. Scar has at least 200 hit points, which is reduced by one with each of Simba's mighty slaps. This is on top of chasing him over Pride Rock with random fire everywhere. Can you feel the love tonight? #RetroGaming
Elder Mathias712,373 görüntüleme • 3 ay önce

There's a fun glitch you can do in Gemini's Stage of Mega Man 3. When you reach the entrance, you can slide into the transition, jumping at the end to sail right through the hatch. This causes Proto Man's whistle to play fully but then silences the stage music. #RetroGaming
Elder Mathias33,826 görüntüleme • 4 gün önce

The move to 3D with Bomberman 64 was met with mixed criticism. The games were well known for chaotic mutli-player battles This was a chill, single-player game focused on puzzles and exploration. It plays quite well, and the soundtrack is one of the best on the system #RetroGaming
Elder Mathias604,813 görüntüleme • 3 ay önce









