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100 Days... since I decided to try and make my own game engine. Not an engineer. Just a tech artist who wanted to learn & make something new. 100 days of excitement, despair, frustration, giddiness, sweat, & tears. Its been miserable. I've loved every minute of it. Its not...

37,730 просмотров • 5 месяцев назад •via X (Twitter)

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It has been about 45 days since I was laid off at my 6 figure gamedev/engineering job. Here's what I've accomplished since going full time indie gamedev. - Happiness is at all time highs.. The creative excitement I've felt everyday has been amazing! For about 15 days I kind of dabbled around different areas to figure out what I wanted to work on and sink myself into. - I dabbled with VFX authoring in Three.js - I built the basis of an MMO engine in Rust Language and rendered it in Three.js I then decided I wanted to focus on something realistic and get a game out the door that could turn me from wanting to be a full time indie gamedev, to actually doing it, because realistically none of those projects are going to make me a living. I settled on building a Roblox game because I felt I like I could make something pretty unique and cool with a built in userbase. I chose roblox because it has a good platform of discovery for new games, which I think is pretty crucial for indie devs. - I then ported Plume my threejs library for Niagra like VFX to Roblox. - completed the full gameloop for my roblox game. What's featured in the video - Several menu types for kind of figuring out the direction and some placeholder menus - Cross server guilds/parties/queing - Itemization - Loot Tables - Inventory - Character Equipment - Item Upgrading/Leveling - Some interaction polishing - 1 Completed class with actions, unique boss drops, vfx/sfx - Boss State Machines / Encounter Systems - 1 Boss encounter - Everything is server authorative to prevent cheating. - Sound system Over the next 45 days my focus is on finish the last of the systems that will make up the game(solo quest/mission(story) content, monster codex, move raid board/social from the isolated menu you see in the video to the newer full screen menus, leaderboards. Once those systems are complete it will be time to then focus on just creating content so hopefully a few of you out there will come join and play! If any of this looks interesting or you want to follow the journey of trying to make it as a solo indie developer, follow along! #gamedev #indiedev #robloxdev

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