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#11 NPCs getting frozen In this instance here, shooting NPCs will result in them running for a few seconds before freezing. Im speculating that this is probably due to engine being overloaded with tasks and not being optimized probably
28,403 次观看 • 1 年前 •via X (Twitter)
12 条评论

#2 NPC AI and NPC variety is extremely bad You can see tons of NPC with the same face but different clothes. Some NPCs react to guns, some stand like a statue. When NPCs do react, the game stutters for a moment to utilize their AI or whatever is happening in the background.

#3 No Police System Police is non existent in this Game (except some mini-games), you can basically do this and nothing will happen as a consequence.

#4 No Melee Combat MindsEye lacks any Melee Combat mechanics, you can't fight anyone hand to hand or knock NPCs out.

#5 You can't steal any cars and you can only enter from the left side of the car There's only one animation to enter the car and that's from the left side, during some in-game missions you aren't even allowed to get out of the car and explore the open world like this one here, I tried getting out of the car to walk on foot but the game didn't allow me to. This is because the Open World of MindsEye is extremely restricted, the Game doesn't want you do explore so it either forces you to move from point A to point B with a timer and most of the times it asks you to enter a car and you can't get out of it once you're inside the vehicle.

#6 The Game has traffic system issues Cars can be seen clipping to one another and if something happens during that time, they will just pop out of one another. Driving in RedRock City is also very difficult because of this.

#7 If you try and explore the Open World, you will constantly get a Mission Abandoned fail screen During my playthrough, I wanted to explore some areas because the Game seemingly doesn't want you to explore the World at the beginning of the Game (maybe it gets unlocked later?) but as far as 4 hours into this Game, I couldn't free roam except for one time where I glitched out of a mission. If Free Roam gets unlocked after finishing the Game, this would be a very bad Game design imo

#8 This is probably nitpicking but some missions are a pain in the ass This one for instance begins with my car already being damaged after a shootout, causing the vehicle to explode early and it took me multiple tries before finishing this mission

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#9 Extreme Ghosting issues when using an Upscaler If you're using FSR, XeSS or TSR upscaling. The Game will have some extreme ghosting issues that are very noticable and hinder the gameplay experience. Frame Generation was not turned on during these tests, only upscaling.

#10 The Open World feels empty I glitched out of a mission once and free roamed to see how detailed the RedRock City is and now I know why the game doesn't want you to explore it, there's seemingly nothing to it. The city is beautiful and very detailed but lacking soul, almost like The Matrix: Awakens Unreal Engine 5 Demo which is ironic because this is a UE5 Game too.

Dude and people defending the game because "looks good" a pipe bomb also looks good and don't see you blowing urself up lol

this looks fucking ass. I usually am openminded when it comes to gaming but this looks like actual dog shit
