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🧵 1/7 I gave a Flash model a written spec for a 3D physics game. It broke the task into steps, wrote the code, used the tools, ran the project, and eventually produced a billiards game I could actually play. Ant Ling Ling-3.0-flash has 124B total parameters, but activates...

120,155 Aufrufe • vor 19 Tagen •via X (Twitter)

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Most AI research demos show you a polished answer. This one showed me the disagreement that happened before the answer. I gave Ling-3.0-flash Ant Ling a deliberately difficult question: Do four-day workweeks actually increase productivity, or do they simply compress the same workload into fewer days? Instead of asking for a quick summary, I asked it to coordinate five specialist roles: a scientist, a data analyst, a cross-validator, an archivist, and a research writer. Each role had a separate responsibility. The scientist defined the competing hypotheses. The analyst extracted comparable findings. The archivist tracked the sources. The writer could only use approved claims. And the cross-validator had one job: challenge anything that sounded more confident than the evidence allowed. That last role changed the result. The team reviewed 12 sources and challenged six major claims. Three claims were narrowed. One was rejected entirely. Even a widely repeated claim about a 40% productivity increase did not survive the evidence check. That is the part I wanted to see from an AI research workflow. Not just more information, but visible resistance to weak evidence. The final output included: - a direct executive answer - a structured research paper - a source and evidence table - a disagreement log - a six-slide executive deck - a quality-control summary The conclusion was also more useful than a simple yes or no: reduced working hours may maintain productivity and improve wellbeing under certain conditions, while compressing the same workload into fewer days can increase fatigue and intensity. The evidence did not support a universal productivity claim. What impressed me was not that Ling-3.0-flash generated a long response. Plenty of models can do that. It was the way the model maintained multiple roles, evidence standards, objections, citations, and deliverables across one extended workflow, while preserving uncertainty instead of smoothing it away. That makes Ling-3.0-flash especially interesting for work where execution matters as much as reasoning: research, search, coding, document processing, tool use, repeated checks, and other multi-step agent workflows. The strongest AI systems will not use the largest model for every task. They will combine deep planning with fast, cost-efficient execution. Ling-3.0-flash is built for that execution layer. Ling-3.0-flash is now available on OpenRouter and free to use through August 3, 2026. Try it in your coding, search, research, and tool-use workflows. Then show us what you build. Try Ling-3.0-flash: Documentation:

Rachel🥥

73,264 Aufrufe • vor 20 Tagen

watch this anon. i gave NVIDIA's biggest model ever a single task. 100 minutes and 440,000 tokens later, it had rendered nothing. not one important thing on the screen. this is Nemotron 3 Ultra. 550 billion parameters, a hybrid Mamba Transformer MoE, the largest model NVIDIA has ever shipped, and they built it specifically for long-running agentic coding. so i handed it exactly that: build a 3D scene from a spec, multiple files, iterate until the tests pass. the same task a frontier model one shotted in minutes. i genuinely wanted to be impressed. it ran for an hour and forty. burned through 440,000 tokens. wrote every file, passed its own tests, and proudly printed "task complete."the browser was blank. the 3D scene never rendered. not once. and the long horizon agentic behavior was genuinely good. it stayed on task the whole hour and forty, wrote real multi-file code, drove its own tools without derailing. it just couldn't turn any of that into something that actually runs. here's the part that gets me. it's a text model, it cannot see its own output. so it sat there looping on a broken vision tool, trying to "look" at the page, hitting error after error, never once reasoning its way out. it declared victory on an empty screen because it had no way to know the screen was empty. to be fair, i genuinely don't know what quant the NIM was serving, so maybe some of that's on the serving, not the model. but the biggest model NVIDIA has ever made, on the exact task it was designed for, couldn't tell it had built nothing in 100 minutes. same task on a local model, below thread👇.

Sudo su

32,589 Aufrufe • vor 1 Monat

99% of iPhone users don’t know this: Their phone already has a free music production powerhouse hidden inside. It’s one of the treasures left behind from the Steve Jobs era. Millions of people own an iPhone, iPad, or MacBook — but have never truly opened it. I asked an AI Agent to create a completely new piece of music from scratch. The result surprised me. It wasn’t just generating audio. It could be edited. Sounds, channels, tracks — everything was adjustable. But I didn’t ask AI to generate an MP3. Instead, I asked it to create a: structured, editable, and extendable music project. The model had to understand: 🎹 Main melody 🎻 Harmony relationships 🥁 Rhythm design 🎸 Instrument arrangement 🎼 Multi-track structure The final output was MIDI, which was imported directly into GarageBand. And this reveals a key difference: Traditional AI music tools like SUNO often generate the final audio directly. You get an MP3. It sounds good, but it’s difficult to modify. MIDI is like the Python of the music world. And this is exactly where Ling-3.0-flash Ant Ling shines. It works like a high-speed execution engine in an AI workflow: ⚡ Low latency 💰 Cost-efficient 🔧 Stable tool calling It can transform complex plans into real outputs quickly. In this music creation workflow, it can independently handle: •Which instruments should play •Which notes should be combined •How rhythms should evolve •How different tracks should interact After importing into GarageBand, you can: ✅ Edit the melody ✅ Replace instruments ✅ Adjust tempo ✅ Re-arrange the composition ✅ Add your own creativity I was genuinely impressed by the result. Try it.

实践哥MinLi

139,432 Aufrufe • vor 18 Tagen

Stop waiting for a smarter model. The agent era starts the day execution costs hit the floor. Ling-3.0-flash quietly showed up on OpenRouter. 124B total params, 5.1B active. No launch event, no marketing push, it just appeared. Output quality matches some flagship models, roughly half the token cost of Claude, and a full commented code block lands the second you hit enter. Spent three days throwing every task I didn't want to do at it: ▫️ 30-page product doc into a structured table. Fewer field errors than when I do it by hand. ▫️ Bug fix spanning 5 files. It wrote the test cases too. ▫️ A 963-line single-file SaaS landing page in one shot. Glassmorphism, particle field, interactive workflow, all of it. I read that landing page line by line. Here's the honest part. Every constraint I wrote into the prompt, it shipped. Particle counts, devicePixelRatio cap, reduced-motion fallback. Not one missed. Anything that needed someone to actually look at the render, it had no idea. The five workflow nodes sit 70px apart, center to center. The circles are 72px wide. The last three pairs overlap. I moved them by hand. This isn't a model you hand strategy to. It's a tireless workhorse. The sharper your instructions, and the more of them a machine can check, the better it holds. Agents have been hyped for two years without landing. The blocker was never intelligence. One run just cost more than paying a person. My setup now: flagship plans, this one executes, and I keep a verification step in between. Tiering your models is the real edge in 2026. Still free right now. 256K context, tool calling on. Take the repetitive, structured, verifiable work off your plate and move it over for two days. Save the budget and your attention for what actually needs thinking. Stop using a sledgehammer to crack a nut. #AI #Agents #LLM

AYi

66,163 Aufrufe • vor 18 Tagen

Only if education could be this interactive ❤️‍🔥 I've had a looong wish to build something genuinely useful through vibe coding, and I finally did it. A 3D human anatomy application built with Three.js using GPT 5.6 Sol. It all started with a single design image that I created using GPT Image 2.0. I then used it to generate every 3D organ image, one by one. Next, I converted each of those images into 3D models using Tripo (and no, they didn't sponsor this 😄). After that, I opened Codex, wrote a master prompt based on the design, and gave it the prompt, the design image, and all the 3D models. Codex built the first version beautifully, but there was one big problem. Every single 3D model was nearly 120-150 MB. That obviously wasn't practical for the web and was giving a performance of 16fps. After a few iterations, Codex optimized each model down to roughly 2–5.5 MB while preserving the visual quality, reducing the total asset size from ~900 MB to just 28.6 MB. And each model loads on demand. Along the way, Codex also generated those anatomical illustrations showing where each organ sits in the human body, and even created the interactive hotspot markers that explain different parts of every organ. It handled all of that. The process wasn't exactly one shot, but it also wasn't difficult. You just have to do it step by step. It genuinely felt like building something that could make learning anatomy much more engaging. The inspiration came from Dilum Sanjaya's 3D animal plant cell project. I remember seeing it and thinking, "I want to build something like this one day." And I did it :D Live: Code:

The Bugged Dev

2,062,888 Aufrufe • vor 13 Tagen

i watched gemma 4 12b build something genuinely impressive today, and then loop itself to death right in front of me. the full run is in the video, sped up but completely uncut, watch it to the end and you will catch the exact moment it stops building and starts looping right in the middle of the work. the task was clean, build a single file gravity simulator, n-body physics, orbits, collisions, running locally on one 3090 through an agent. and for ten minutes it was a joy to watch. it reached for a symplectic integrator on its own, the correct one, the kind that keeps orbits stable instead of spiralling out. real gravity with softening, proper orbital velocities, momentum conserved on collision. the physics was right. the thing actually worked. then on the very last step, writing a few tests to prove its own code, it fell into a loop. not a crash, a loop. it started repeating itself and would not stop. ten more minutes, thirty four thousand tokens into a single answer, the same fragments over and over, until i killed it myself. so it's not that gemma can't code. it did the hard part beautifully. it cannot finish. it cannot hold a long task together without unravelling, and finishing is the entire job in agentic work. here's the part that stings. i run this exact task, same harness, same card, on the chinese open models, qwen especially, and i never see this. they build it, they test it, they stop. every single time. google has the raw capability, you can see it sitting right there in the code, and then the model loops itself to death on a task a 27b from alibaba finishes clean. open weights, apache 2.0, so much to love on paper. i just need it to know when to stop talking.

Sudo su

39,574 Aufrufe • vor 2 Monaten

i just built a 4-agent software team. everything runs from Telegram and gets managed on a kanban board. a project manager who plans the work, a backend developer, a frontend developer, and a tester. the PM reads a goal, breaks it into linked tasks, and assigns each to the right agent. the thing that makes them a team instead of four strangers is a shared kanban board. every task is a row that survives crashes, and when an agent finishes, it writes a summary of what it built and what the next agent needs to know. the next agent reads that summary before it starts. so the frontend developer never has to guess the API shape, and the tester knows exactly what to verify. the hardest part was not the coordination. it was building an agent that could actually act like a backend engineer. a backend engineer stands up a database, wires auth, manages storage, deploys functions, and keeps all of it consistent while the rest of the team builds on top. an agent doing this from scratch drowns. it burns its context window remembering which tables exist and which endpoint it created three steps ago, and the work degrades fast. so the backend agent needs a backend built for agents, not for humans clicking through a dashboard. that is where InsForge came in. it is an open-source, agent-native backend, and i added it to my backend developer agent as a skill. a skill is a step-by-step guide that teaches the agent how to do a specific kind of work. with InsForge installed, the agent stopped improvising infrastructure and followed a reliable path: create the project, define the database, set up auth, deploy functions. to test the whole team, i had them build a working Google Docs clone, AI features included. the backend agent spun up the full service on its own. database tables, user auth, document handling, and edge functions running real TypeScript, all in one dashboard. the frontend agent read that summary and built the UI on top of it, and the tester closed the loop. the result was a backend an agent could reason about end to end, instead of one it kept getting lost inside. if you are building an AI backend engineer, InsForge is worth a look, it's 100% open-source. InsForge GitHub: (don't forget to star 🌟) the full article on Hermes Kanban: Mission Control for your Agents is quoted below.

Akshay 🚀

122,548 Aufrufe • vor 2 Monaten