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20,000 physics objects at 60 FPS in the next MineMogul update Explosion at the end of the video Objects required to drop below 60 FPS: Ryzen 9 9950X3D2: 20,000 objects Steam Machine: 10,000 objects Steam Deck: 2,400 objects

14,957 görüntüleme • 23 gün önce •via X (Twitter)

11 Yorum

NearyouGames profil fotoğrafı
NearyouGames23 gün önce

Actually a really good stress test. Do you hide the objects which are under other objects as well? Also, how much the stress map itself generates? (the one player plays on)

gvarados profil fotoğrafı
gvarados22 gün önce

All the objects are still there, fully simulated. The map itself is very simple, pretty much non-existent in terms of cpu time

NearyouGames profil fotoğrafı
NearyouGames22 gün önce

I think I have seen this game on that one guy channel called 'Lets game it out' - love this channel. The game also looks cool, I am gonna get it for sure, hits my vibe.

chip profil fotoğrafı
chip23 gün önce

what physics engine

gvarados profil fotoğrafı
gvarados22 gün önce

Box3D

chip profil fotoğrafı
chip22 gün önce

niiice i've been using it for my game... its a BEAST!!!!!!!

Throw Away🇺🇲🐊 profil fotoğrafı
Throw Away🇺🇲🐊23 gün önce

I will say, for lesser consoles PC's or other weaker devices do you think an optimization option for the raw ores which are usually the most numerous. Able to toggle their appearance for possibly just a basic solid color square to reduce the load for people playing with/on 🥔's

ArchKubi profil fotoğrafı
ArchKubi23 gün önce

damn man

Symbolman profil fotoğrafı
Symbolman22 gün önce

who up mining they mogul

Exfole profil fotoğrafı
Exfole22 gün önce

Actually insane considering most of them stay awake

XRogZ 🇿🇦 profil fotoğrafı
XRogZ 🇿🇦23 gün önce

Now this is damn awsome

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