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25 algorithms every programmer should know: Let's start with my top favorite 10. If nothing else, you should read about these algorithms and have a good idea of how they work: 1. Linear search to find an element in a list 2. Binary search to find an element on...

273,905 次观看 • 2 年前 •via X (Twitter)

9 条评论

John Crickett 的头像
John Crickett2 年前

99% of programmers will never write one of this professionally. Ironically the ones I have done aren't on this list.

Santiago 的头像
Santiago2 年前

They won't. But the usefulness of learning these algorithms is not to write them later. That's the argument I make in the video.

Raul Junco 的头像
Raul Junco2 年前

The main benefit of understanding algorithms is the skills you learn to solve problems efficiently and effectively.

Byron Goodman 的头像
Byron Goodman2 年前

I've never implemented DFS except in college, and graduate school. I have implemented A* and variations (BFS) many, many times. The problem with DFS is incomplete graphs and the bias introduced. A* requires more memory in comparison, but memory is cheap. Dijkstra's algorithm is basically A* so you can take that one off as well.

Calc Consulting 的头像
Calc Consulting2 年前

21 Every algorithm related to neural networks 😂

Santiago 的头像
Santiago2 年前

Yup :)

Edward Manda 的头像
Edward Manda2 年前

What’s the name of the book 📖?

Anirudh Sharma 的头像
Anirudh Sharma2 年前

Learning algorithms is not only useful for interviews but also beneficial for becoming a better problem solver.

inner voice priv/acc 的头像
inner voice priv/acc2 年前

Seriously! 📺 vids!

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Experiments in progress. The one on the right has been learning for ~3 hours, the one in the middle for ~1 hour, and the one on the left just started a few minutes ago. The initial motivation for making the physical Atari was just to commit ourselves to a subset of algorithms that can make progress in this setup. This commitment rules out algorithms that require billions of samples to learn (or worse, require multiple environments running in parallel). Atari games are simple enough that we should be able to show learning on them in a short amount of time with no prior knowledge. Since then, I've realized that this setup is also a good way to compare different paradigms in robotics in a principled way. These paradigms are sim2real, learning from tele-operated data, and learning directly on the robots. So far, I have observed that getting sim2real to work reliably is hard. It requires tweaks that don't scale. Policies that can play perfectly in simulation fall apart because of latencies and the messiness of the real world. These aspects could be modeled to improve the simulation, but not without sinking significant human engineering hours. I have higher hopes for learning from tele-operated data, but that requires a human to learn the task first. These experiments are on my to-do list. I have to learn to play some of the games well through the robot. I’m half-decent at playing Pong and Ms Pacman now. Learning directly on robots is looking like the most promising approach. This approach takes away pesky distribution shifts and makes it possible to have algorithms that continually improve with more data and time without any human intervention. It feels great to let experiments run overnight and wake up to find improved policies. With learning on robots, I should, in principle, be able to go on a long vacation and come back to find better policies for complex tasks beyond Atari games. Whether that is possible with current learning algorithms is a different question.

Khurram Javed

52,110 次观看 • 6 个月前

a playlist of 30 youtube videos to learn machine learning fundamentals from scratch if you're struggling on where to start learning ML, this list goes this "Machine Learning: Teach by Doing" is a solid choice to learn both theory and code. (1) Introduction to Machine Learning Teach by Doing: (2) What is Machine Learning? History of Machine Learning: (3) Types of ML Models: (4) 6 steps of any ML project: (5) Install Python and VSCode and run your first code: (6) Linear Classifiers Part 1: (7) Linear Classifiers Part 2: (8) Jupyter Notebook, Numpy and Scikit-Learn: (9) Running the Random Linear Classifier Algorithm in Python: (10) The oldest ML model - Perceptron: (11) Coding the Perceptron: (12) Perceptron Convergence Theorem: (13) Magic of features in Machine Learning: (14) One hot encoding: (15) Logistic Regression Part 1: (16) Cross Entropy Loss: (17) How gradient descent works: (18) Logistic Regression from scratch in Python: (19) Introduction to Regularization: (20) Implementing Regularization in Python: (21) Linear Regression Introduction: (22) Ordinary Least Squares step by step implementation: (23) Ridge regression fundamentals and intuition: (24) Regression recap for interviews: (25) Neural network architecture in 30 minutes: (26) Backpropagation intuition: (27) Neural network activation functions: (28) Momentum in gradient descent: (29) Hands on neural network training in Python: (30) Introduction to Convolutional Neural Networks (CNNs):

ℏεsam

117,570 次观看 • 1 年前

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ℏεsam

108,861 次观看 • 1 年前