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3D AI is reaching an inflection point. Feedback from a power user (EpicPhail - discord) > "The new Kit-to-3D mode is capable of some truly insane stuff when combined with the increased max-poly count!" > "Astounding how much time this can save indie devs." > "All-in-all I think this...

12,403 次观看 • 1 年前 •via X (Twitter)

11 条评论

Is this a 3D model? 的头像
Is this a 3D model?1 年前

3D AI is stinky and professionals are not using it

AndaSeat 的头像
AndaSeat1 年前

⌨️ 2AM debugging session: Your code won't compile, Stack Overflow is your best friend, and your Kaiser 4 is the only one who understands... Every developer's late-night reality: 💻 "One more bug fix" turned into sunrise ☕ Coffee cup collection growing 🐛 That bug that just won't die Kaiser 4 speaks fluent Python: 🌟 4D lumbar support for those debugging postures ✨ Perfect height for multiple monitors 💫 Recline mode for code compilation breaks Because good code comes from comfortable devs! ⚡️ Debug in comfort: #AndaSeat #DevLife #CodingLife #ProgrammerSetup #gaming #gamingchair

MadEvil Lemon 的头像
MadEvil Lemon1 年前

okay, now show me the wireframe? how much random floating geometry is there? why don't you try and rig it, or animate it, or try to do literally anything else with it

adam 的头像
adam1 年前

show topology or rig it & animate it NOW

Jason Bloomer 的头像
Jason Bloomer1 年前

That's me!😅 Thanks for sharing, awesome to see AI Gen tools reaching this point. This year has already been an outstanding year for Indie Devs, and things are only getting better. In future I think the Indie scene will owe a lot of their success to services like CSM.

Noah Ledgerflow 的头像
Noah Ledgerflow1 年前

The impact on workflow efficiency is notable, especially for independent developers balancing limited resources and production timelines.

Cheektowaga Comb Over 的头像
Cheektowaga Comb Over1 年前

the anatomy here is fucking ridiculous and it looks like shit

Ellzilla 的头像
Ellzilla1 年前

The topology probably sucks and is unusable for games, let alone able to be rigged and animated. Like, what's the point in automating the modelling process? It's free to learn and do and it's one of the most creatively satisfying things to do. also lol, you got bot comments?

🇱🇹 NOT vernam 的头像
🇱🇹 NOT vernam1 年前

i bet the topology of this is absolutely hideous

BJ Timberlake 的头像
BJ Timberlake1 年前

Can we see the wireframe? As with how much it's lagging and stuttering in unreal engine at the end I have a feeling that model is extremely dense and not at all game ready.

Rowe Ray 的头像
Rowe Ray1 年前

Noticing impressive workflow improvements, thanks for sharing detailed user perspective.

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