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3D Gaussian Splatting is really impressive 🙂 Pushing some test here with 25 photos as input and only 10000 iterations. Hair, eyelashes are incomparable to photogrammetry. I'll bench against NeRF a bit more in detail soon!

671,980 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Alexandre Devaux
Alexandre Devaux3 лет назад

By the way if you're curious about the Photogrammetric version (processed through @RealityCapture_ ) I had a demo in webgl (@threejs) here:

Фото профиля George Saoulidis ⚡
George Saoulidis ⚡3 лет назад

How can I play with that without an iPhone?

Фото профиля Alexandre Devaux
Alexandre Devaux3 лет назад

Some Webgl viewer are going to appear very soon! (Some already exist like

Фото профиля Justin: Immersive AR 🥽 Creator & bird app tourist
Justin: Immersive AR 🥽 Creator & bird app tourist3 лет назад

Absolutely incredible. This is such a great technical milestone that will allow better 3D to fall into more consumer applications the next few years (3D shopping, location previews, their own 3D photos, etc). 🎉🙌🏻

Фото профиля Julien Blanchon
Julien Blanchon3 лет назад

Did you pload the .ply file somewhere. I'm writing a custom viewer, looking for datasets to test.

Фото профиля Alexandre Devaux
Alexandre Devaux3 лет назад

I generated the ply using the original code also for the viewer I used their SIBR_viewer. But I dream to make it run in WebGL like ! I could sent it to you if you want to play

Фото профиля Chuck Webster MD, MS AI, MS Systems Engineering
Chuck Webster MD, MS AI, MS Systems Engineering3 лет назад

Amazing. Never heard of it. Presume this is good overview. Is there a way to view or import into a VR headset?

Фото профиля Tiddy McGee
Tiddy McGee3 лет назад

VR porn will be wild in the future...

Фото профиля Michael Figured - Founder of lucido
Michael Figured - Founder of lucido3 лет назад

Is it possible to export this result as an obj or fbx file?

Фото профиля Alexandre Devaux
Alexandre Devaux3 лет назад

I wonder if some people already created some converters. You can easily access the point cloud but to get a textured mesh would need some work

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