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Porting over some HLSL point cloud shaders over to spark, a gaussian splatting renderer for Three.js. Some of the effects look a bit messy with 3DGS, but fun to play around with! Also using their new depth of field here which looks really nice. Demo coming soon!
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DGLab sent over their Coyote 3.0 estim kit for me to try. Pleased with it and looking forward to using some of the accessories for predicament electro play. If your new to estim and don't want to splash out on an expensive box, this is a great option.
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