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5l/2l damage routing (with 100% less outer wilds)
20,732 Aufrufe • vor 1 Jahr •via X (Twitter)
6 Kommentare

SKDvor 1 Jahr
there are a lot of ways to adjust the route to make the combos easier, sideswap etc, but ive been seeing a lot of s1/s2 combos over dive - they do slightly less damage from what ive seen so far, but honestly are particularly difficult to land because of tip range confirm ability.

SKDvor 1 Jahr
most times you're hitting with particularly far 5b/2b into 5c, so you want stable, high return conversions at that range - so if you want to rely on any particular bnb structure then 6s2 is the way to go.

Pope Mobile 3000vor 1 Jahr
Outer wilds is NOT a visual novel

Jonathan Tenevor 1 Jahr
My bad

Evasionvor 1 Jahr
What do you do for the ender if you can't reach the corner

SKDvor 1 Jahr
you should always be able to sideswap and then carry into the other corner, lemme upload for ya

