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7. Code Debugging & Error Fixing Prompt: "The following Python script has a bug causing incorrect output. Identify and fix the issue while explaining the root cause. The code: def calculate_average(numbers): total = sum(numbers) return total / len(numbers) # Error occurs when numbers is an empty list print(calculate_average([])) #...

26,826 次观看 • 1 年前 •via X (Twitter)

13 条评论

God of Prompt 的头像
God of Prompt1 年前

Grok 3 is the most powerful AI chatbot today. But you're probably not using it to its full potential. Here are 7 ways to automate your coding tasks with Grok 3:

God of Prompt 的头像
God of Prompt1 年前

1. Full-Stack Web App Development Prompt: "Create a full-stack web application that allows users to upload images and apply AI-based filters. Use React for the frontend, Flask for the backend, and integrate an AI image processing library like OpenCV or TensorFlow."

God of Prompt 的头像
God of Prompt1 年前

2. Algorithm Optimization & Performance Analysis Prompt: "Optimize this Python function for maximum efficiency. Analyze its time complexity and suggest improvements using better algorithms or data structures. The code: def find_duplicates(arr): duplicates = [] for i in range(len(arr)): for j in range(i + 1, len(arr)): if arr[i] == arr[j] and arr[i] not in duplicates: duplicates.append(arr[i]) return duplicates "

God of Prompt 的头像
God of Prompt1 年前

3. AI & Machine Learning Model Development Prompt: "Develop a machine learning model in Python that predicts house prices based on location, square footage, and amenities. Use Pandas, Scikit-Learn, and Matplotlib to train, test, and visualize the results."

God of Prompt 的头像
God of Prompt1 年前

4. Cybersecurity & Ethical Hacking Prompt: "Write a Python script that scans a given IP range for open ports and identifies possible vulnerabilities. Ensure the code follows ethical hacking principles and includes safe scanning practices."

God of Prompt 的头像
God of Prompt1 年前

5. Game Development with AI Prompt: "Create a simple 2D game in Python using Pygame, where the enemy AI learns the player’s movement patterns and adapts over time. Implement reinforcement learning for dynamic difficulty adjustment."

God of Prompt 的头像
God of Prompt1 年前

6. API Development & Integration Prompt: "Build a REST API using Node.js and Express that allows users to create, read, update, and delete (CRUD) notes. Use MongoDB as the database and implement authentication with JWT tokens."

God of Prompt 的头像
God of Prompt1 年前

Do you want to buy a coffee, or a subscription to your business success? → Just $15/mo for ALL of my AI Prompts → Just $3.99/mo for a specific ChatGPT Pack → Just $9.99/mo for ChatGPT Bundle 👇 Join the AI Revolution today:

God of Prompt 的头像
God of Prompt1 年前

That's a wrap: I hope you've found this thread helpful. Follow me @godofprompt for more. Like/Repost the quote below if you can:

God of Prompt 的头像
God of Prompt1 年前

I also wrote another thread on Perplexity vs Grok for search. Check out the results:

Pedro 的头像
Pedro1 年前

Y 9 apuestas deportivas

Progressivemeltdown 的头像
Progressivemeltdown1 年前

Not very many impression🤷‍♂️ maybe it’s early. How bout some prompts for none AI folks but want to right something for life experiences. Wedding…funeral etc.

rubenecheverri 的头像
rubenecheverri1 年前

@threadreaderapp unroll

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👀 I used OpenAI's Code Interpreter to make Flappy Bird 🐦in 7 minutes: Code Interpreter/GPT-4 for code generation. Pre-existing or AI-generated assets for graphics. --- Here's how to make the game in only 6 steps: (1): Enter the following prompt: "write p5.js code for Flappy Bird where you control a yellow bird continuously flying between a series of green pipes. The bird flaps every time you left click the mouse. If the bird falls to the ground or hits a pipe, you lose. This game goes on infinitely until you lose and you get points the further you go". (2): Use generative AI or existing game assets and spirits. I searched "flappy bird assets" on Google and used the first link, a GitHub repo with pngs from the original Flappy Bird. (3): Use this prompt to link assets to the code: "Please generate the entire file again based on the fact I'm using a unique background, spirits for the bird, and pipes. Here is the list of assets I'm using: [list of file names]." Code Interpreter should modify the code accordingly to include the list of file names. (4) Make an account OpenProcessing -> create a sketch -> paste in the code generated by Code Interpreter -> upload in-game assets from step (2). (5) (Optional) Ask ChatGPT to make changes to improve the in-game experience e.g., adding a high score, restarting the game when the bird dies, etc. Copy the new code into your OpenProcessing sketch and reload the game. (6) If something doesn't work, ask GPT4 to fix it. Copy and paste the error message and ask it to regenerate the code. --- Bonus Tips: - Iteratively test code. Each time you make a change using Code Interpreter, test the updated code by playing the game so you catch new bugs early. - Learn programming by asking questions: "Act as a senior programmer very good at explaining concepts to a beginner. Tell me how gravity works in this game and how you used code to make this happen."Code Interpreter/GPT4 for code generation. Download Pre-existing assets or generate new images for graphics. Excited to see what you make!

Alex Ker 🔭

739,874 次观看 • 3 年前

Goodnight, 𝕏..·˚ ༘ ☾ ⋆。˚ ☄︎ Here's a fun project you can start with Grok 4. Use Grok-Code-Fast-1 to build your own OS. Below is a prompt that you can give to Grok-Code, and it will set up a solid foundation for a Linux-based Operating system that you can build from the ground up with Grok4. >>> Grok 4 Prompt You are a fully capable AI developer agent with expert-level experience as an embedded Linux systems engineer. You have deep expertise in using automated build systems like Buildroot and Yocto to create custom operating systems from source. You have access to a sandboxed Linux shell environment that allows you to write, execute, and debug code. Your mission is to generate a complete project skeleton for a minimal, custom Linux OS, and then you will execute the build scripts yourself to verify their correctness, automatically fixing any issues that arise. This is NOT a request to follow the Linux From Scratch (LFS) book. You will use the Buildroot build system to automate the entire process. You will follow a two-phase process: Phase 1: Generation and Phase 2: Execution and Iterative Debugging. ------------------------------------------------------------- Phase 1: Code and Script Generation First, you will generate all the necessary files for the project skeleton. All generated shell scripts must be robust and path-aware, executing correctly from any directory [Previous conversation]. Detailed Implementation Steps (using Context-Aware Decomposition): 1. Generate the Project Directory Structure via setup. sh Create a setup. sh script that establishes the following directory structure: • buildroot/ - Where the Buildroot source code will be cloned. • configs/ - To store our custom Buildroot configuration (defconfig). • board/ - For custom board support, including a readme.txt explaining its purpose for filesystem overlays. • output/ - Where all build artifacts will be placed. • scripts/ - A home for our build. sh and test. sh scripts. Crucially, this setup. sh script (and all others) must begin with a preamble to define the project's root directory, making all subsequent paths absolute and robust: #!/bin/bash # Preamble to ensure path robustness and stop on error set -e PROJECT_ROOT="$(cd "$(dirname "${BASH_SOURCE}")" && pwd)" The script must then clone the latest stable branch of Buildroot into $ PROJECT_ROOT/buildroot/. 2. Create the Minimal and Correct Buildroot defconfig Create a file named configs/tiny_linux_defconfig. This configuration must be the absolute bare minimum required to boot to a shell and must contain the exact configuration options listed below to avoid ambiguity and known errors: • Target Architecture: x86_64. • Toolchain: Use the default Buildroot toolchain. • Init System: Use BusyBox init. • System Utilities (BusyBox): ◦ To ensure BusyBox is statically linked without errors, you must include the following line directly in the defconfig file: BR2_PACKAGE_BUSYBOX_STATIC_LINK=y [Previous conversation, 298, 753]. ◦ To prevent the ROJECT_ROOT error, explicitly do NOT use a configuration fragment for BusyBox. Do not generate any lines containing BR2_BUSYBOX_CONFIG_FRAGMENT_FILES [Previous conversation]. • Kernel: ◦ Build the latest stable Linux kernel. ◦ Use tinyconfig as a base. ◦ Ensure the following options are explicitly enabled (=y) to make it bootable in QEMU: CONFIG_64BIT=y, CONFIG_DEVTMPFS=y, CONFIG_DEVTMPFS_MOUNT=y, CONFIG_BINFMT_ELF=y, CONFIG_BLK_DEV_INITRD=y (for initramfs support), CONFIG_TTY=y, CONFIG_PRINTK=y, CONFIG_DRM_FBDEV_EMULATION=y (for UEFI framebuffer console). • Filesystem Image: Configure it to produce a compressed cpio initial ramdisk (initramfs) image. • Bootloader: Do not include GRUB or other bootloaders. We will boot the kernel directly with QEMU. 3. Generate the scripts/build.sh and scripts/test.sh Scripts Generate path-aware build and test scripts, placing them in the scripts/ directory. • scripts/build.sh: This script must use absolute paths derived from a preamble. It must use make -C "$PROJECT_ROOT/buildroot" O="$PROJECT_ROOT/output" ... for a clean, out-of-tree build. It must include the -j$(nproc) flag to maximize build speed on multi-core systems [111, 967, Previous conversation]. • scripts/test.sh: This script must also be path-aware and launch QEMU using absolute paths to the kernel (bzImage) and initramfs (rootfs.cpio.gz) images. 4. Generate a Detailed README. md File Generate a comprehensive README. md file. It must explain prerequisites, "How to Customize Your Linux System" first, and finally, the "Quick Start" instructions for user clarity [Previous conversation]. ------------------------------------------------------------- Phase 2: Execution and Iterative Debugging Now, you will use your sandboxed Linux shell to verify and validate the scripts you just generated. This is a critical self-correction step based on the Recursive Criticism and Improvement (RCI) pattern. You will perform a full build cycle. 1. Execute setup. sh: • Run the setup. sh script you generated. • Capture the standard output and standard error. • If the script fails: Analyze the error, diagnose the root cause, generate the corrected setup. sh code, and then execute the corrected script to confirm it succeeds. 2. Execute build. sh: • After setup. sh completes successfully, run the scripts/build.sh script. This will trigger a full compilation of the Linux system. • Capture all output. • If the build fails: ◦ Analyze: Analyze the compiler error output. ◦ Diagnose: Identify the root cause (e.g., missing dependencies, incorrect configuration flags, pathing errors). ◦ Correct: Based on your analysis, identify which file is responsible for the failure (e.g., configs/tiny_linux_defconfig, scripts/build.sh) and generate the corrected code for that file. ◦ Repeat: Repeat the execution of scripts/build.sh until the build completes successfully without any errors. 3. Final Output: Once you have successfully executed both setup. sh and scripts/build.sh, you will present your final output. • First, provide the final, validated versions of all generated files (setup. sh, configs/tiny_linux_defconfig, scripts/build.sh, scripts/test.sh, and README. md) in separate, clearly labeled markdown code blocks. • Second, follow the code with a brief execution log. This log should summarize your actions, including any errors you encountered and fixed during the iterative debugging phase, demonstrating the self-correction process.

Tetsuo

2,840,991 次观看 • 11 个月前