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a jev lint rule that detects if a new component is a potential duplicate of an existing file. this check takes less than a second + costs less than $0.01 (for our codebase at least) jev makes it feel actually reasonable to run these checks on every code change.

11,509 views • 13 days ago •via X (Twitter)

10 Comments

Wilco Kruijer's profile picture
Wilco Kruijer13 days ago

There's 50 years of research on finding "code clones", you do not need Jev for this

unhinged faces's profile picture
unhinged faces13 days ago

Do this but for methods/functions/classes next.

Sebastian Hindhede's profile picture
Sebastian Hindhede13 days ago

This requires some consideration to the short context window, but goddamn this is cool application of jev!

Rida F’kih's profile picture
Rida F’kih13 days ago

Tree-sitter AST + embedding models have been a great tool for this

Alek's profile picture
Alek13 days ago

Teddy - does this run pre-commit or in CI?

Brjan | AI Builder's profile picture
Brjan | AI Builder13 days ago

how often do you find actual duplicates after running that check?

hacsceo's profile picture
hacsceo13 days ago

Why may at all? Get it Free Locally and most importantly PRIVATE. Zero API cost, Full ownership

Zach Lee's profile picture
Zach Lee13 days ago

@daltonc One of the best use cases I’ve seen.

EJ Campbell's profile picture
EJ Campbell13 days ago

@grok how many lines of code can Jev hold?

Salise's profile picture
Salise13 days ago

running checks on every code change sounds super efficient, especially for just $0.01 per check

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NO1ennn

18,445 views • 7 days ago

Jev has been exploding in popularity recently. If you already have access to the Jev API but aren't sure how to start experimenting with it, just copy this checklist: 1. jev-ultrafast Browser Use's fastest agent. Jev decides the next action and which element to click, and a language model is only called when text has to be typed. 2. typesafe-mario Jev plays Super Mario Bros. from structured emulator state, choosing every action from features pulled out of the game. 3. jev-plays-pokemon Reads Pokémon Red's game state as text, answers typed questions each turn, and lets plain code turn the answers into moves. 4. jev-drone A camera-only autonomous drone in MuJoCo with a Jev judgment model sitting in the control loop at 2.5 Hz. 5. robo-harness A real SO-101 robot arm workbench where Jev picks bounded joint steps from typed candidate actions under a spend budget. 6. fast-jev-compaction Claude Code plugin that replaces the compaction summary with Jev decisions, scoring every tool call for whether it is still needed. 7. jev-claude Routes Claude Code's own judgment calls through Jev: typed choices with probabilities at plan approval, on questions, and before risky commands. 8. is-malicious Supply-chain check before you run anything: Jev Noul checks over source and build files, returning the implicated files and lines. 9. sqlite-jev Jev inside SQL. Noul, Choice and Score judgments exposed as SQLite functions, with confidence on every row. 10. jevinci Paints images by having Jev predict every pixel's colour in parallel, with confidence deciding how wide each stroke is drawn. Copy these complete Jev blueprints - then read full Jev setup below ↓ ↓

Hanako

29,894 views • 10 days ago

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Mr. Buzzoni

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