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A key argument for short timelines is that LLMs are basically baby AGIs who only need some small unhobblings in order to match humans. But why is this argument any different than saying AlphaZero is baby AGI? After all, it was superhuman in some domains, genuinely creative (remember move... show more
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LLMs per se are very poor at certain games (poker, chess, I've heard even Wordle). But the same games are ~solved if you train a model on them. Probably better to assert AGI can be achieved through machine learning broadly rather than thru one-shotting.

Logic dictates that something—or someone—always had to exist. Assume it was a “someone,” not a “something.” Why would such a being create a world like ours, one filled with pain? The Advent of Time provides a definitive answer.

The unhobblings aren't small [ v ] Understanding vision, speech and language [ v ] Fuzzy reasoning [ ] Exact reasoning [ ] Learning from experience My timelines are short, but those are major shortcomings.

Yeah, I made a similar point to an OpenAI employee. Games are helpful for understanding information symmetry and actions under particular conditions (like with game theory), but if AGI is intended to exceed human cognition, learn and self-improve autonomously, or plan and execute goals, then those are different scenarios than games with finite moves or deterministic outcomes.

Language encodes enough information about the world, and how to reason about that information, that it would be very strange to me if there is some other capability that is needed to generalize to intelligence

calling LLMs baby AGIs is like saying toddlers can run marathons with a little encouragement. alpha zero is impressive, but it's still a game piece, not a player. let’s keep our eyes peeled for the real game changers lurking in the shadows.

AGI is a fluid concept that varies by individual. More useful benchmarks are beating humans at specific tasks such as playing go or driving cars. Machines have been doing this since dawn of humanity and it is nothing new.

The big labs tried to build dedicated video game playing AIs for Dota and StarCraft. And they made very strong models, but they never achieved the kind of dominance we saw with AlphaGo (that decisively beat the best humans in the world) and then AlphaZero leapfrogged it and basically "solved" go, at least compared to human abilities. The best strategy game AIs had some kinds of limitations on human okay, or arguably used inhumanly fast button pressing to win in key areas, or just never decisively beat all the best human players. AlphaStar played online in 2019, years before chatGPT and years before the explosion in compute power we have available now. Why haven't we seen anyone design and train an AI that can do for StarCraft what AlphaZero did for Go?

AGI timelines mirror liquidity cycles?

LLMs are getting better simultaneously at a very broad range of tasks with increased size. AlphaZero type systems never had that broad range.

The evolution of LLMs is actually very weird. Nothing like biology.
