Loading video...

Video Failed to Load

Go Home

A memory like this: I’ve been exploring Liquid Glass for at least one year now, recreating many versions exactly nine all built with totally different techniques. I came to a realization. iOS 26, at least for me, missed part of the purpose. Liquid Glass is often used as decoration,...

37,802 views • 6 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

🚨UNIPHICS NEWS🚨: Light doesn’t slow down in glass — time does. And that explains every rainbow you’ve ever seen 🧨 For centuries, we’ve been taught that light slows down when it enters glass, water, or any transparent material, and that this slowing causes refraction and the splitting of colors in rainbows and prisms. The refractive index is treated as a material property, and photons are pictured as particles mysteriously changing speed inside matter. Uniphics offers a much cleaner and more fundamental picture. Light is a propagating spin-wave mode in the ξM-field. When this wave enters a material like glass, the material increases the local energy density. Because time flow is directly tied to energy density (t_flow = k / E_d), time flows more slowly inside the glass than in air. The spin-wave pattern of light therefore takes longer to advance through the region of slower time flow. This change in the rate of time progression across the boundary causes the wave to bend — exactly what we observe as refraction. Different wavelengths (colors) interact slightly differently with the energy-density environment, so they bend by different amounts, creating rainbows. Nothing actually slows down in the classical sense. The wave simply experiences a different rate of time flow inside the material. The same principle that explains gravitational lensing also explains ordinary lenses and rainbows. This turns one of the most familiar phenomena in optics into a direct consequence of variable time flow caused by energy density gradients. How might realizing that refraction and rainbows are caused by local changes in time flow rather than photons slowing down change the way we think about light, materials, or the design of new optical technologies? A Theory of Everything should be able to answer everything. Uniphics Explained Simply PDF: Chapters 1–10 free: Grokipedia #Uniphics #Refraction #Rainbows #TimeFlow #Light Grok xAI

Paul Maley

26,426 views • 3 months ago

Started using React Native two days ago and immediately fell down a tab-bar rabbit hole. I’d seen Instagram and Revolut collapse their tab bars on scroll while keeping every icon visible. I wanted that without giving up real iOS Liquid Glass. Turns out iOS 26’s public API can’t express that state. UITabBarMinimizeBehavior is an enum of when, not what. With onScrollDown, UIKit minimizes the bar to the active tab alone. There’s no parameter controlling what survives. So most implementations rebuild the visible bar as a custom component. Some use genuine glass materials, but the real UITabBar is gone and with it, the native selection capsule: that little blob that moves like a drop of water between tabs. You can reproduce it with separate springs on the leading and trailing edges. I didn’t want a reproduction. I wanted UIKit’s. Then I remembered a Flutter app i built some months back which uses cupertino_native. Flutter runs the app while a platform-view bridge renders a real UIKit UITabBar. Finding expo-glass-tabs clarified the compact geometry I wanted. The two ideas clicked: why not bridge a real UITabBar into React Native? Here’s the trick: a standalone UITabBar has no UITabBarController managing it, so Apple’s minimization rule never applies. That means I can control its frame and items myself. Expo Router still owns navigation and screen lifecycle. React Native detects scroll direction. Swift removes and restores the real item labels, recentres the icons and animates the native bar’s size. All five icons remain visible. The result keeps Apple’s Liquid Glass, water-drop capsule, hit testing and accessibility, while adding a compact state its public API doesn’t provide. One gotcha tho: detaching the bar means reimplementing everything the controller previously gave you for free. Active-tab reselect scrolling was one example

kelvin.dart

67,945 views • 1 month ago