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A sneak peek at the next #Earth2 #drop with some #skins only purchasable using $ESS 🌍✌️ Check out what our #conceptart + #3Dmodeling team designed & made to release with the next avatar #skindrop - which also happens to be a #community submitted #skin! 👇Some important points & reminders...

Комментарии: 10

Фото профиля Sprocket 🌏2⃣
Sprocket 🌏2⃣2 лет назад

These Dragon guns match Yehna's submission for her Dragonclaw skin from the first community submission competition. 99% sure she won, Congratulations @E2Yehna !! 🥳

Фото профиля Yehna 🌍2️⃣❤
Yehna 🌍2️⃣❤2 лет назад

Ohhhhh, it's a set with my skin!!!

Фото профиля Arya
Arya2 лет назад

LFG 🚀

Фото профиля THΞ_ΛRCHITΞCT
THΞ_ΛRCHITΞCT2 лет назад

Nice!! Can’t wait! @theshaneisaac will accessories like these be upgradable once they can be used in-game? Say rate of fire to be improved with jewels or muzzle velocity with essence? Would be pretty cool! 😎😏

Фото профиля Randy Chavez ⭕
Randy Chavez ⭕2 лет назад

Oh heck yeah!

Фото профиля Trav 🌍2⃣
Trav 🌍2⃣2 лет назад

These look amazing mate! Hope you’re having a good weekend!

Фото профиля FRONTMAN
FRONTMAN2 лет назад

Hello. I have one question. In the near future, Now that guns have been released, will better weapons come out later and wars between megacities could break out?

Фото профиля Megadeath
Megadeath2 лет назад

Amazing design, colors, and the music suits it well 👌😎

Фото профиля planter 🌍2️⃣
planter 🌍2️⃣2 лет назад

Will essence be burned with skin purchases like with land upgrades?

Фото профиля TYLOR
TYLOR2 лет назад

Can I join a shooting mini game (getting ether) only if I buy a weapon ?

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Don't miss the final #LimitedEdition character skin drop leading up to the #Earth2 early access #Chapter1 release! A community design submitted skin (congratulations FRONTMAN!) which our talented team modeled to life in 3D, ready for use in the #Metaverse 🌎✌️ These #LimitedEdition character skin drops are all we've released to date, so people have gotten used to them, but just a reminder that in the future any new #LimitedEdition character drops will be a lot fewer & farther between once #E2V1 is live, reserved mainly for very special events or collaborations. We want all #LimitedEdition drops to be become more rare & sort after as the platform grows. As mentioned in the past, we will move to a more traditional style system releasing character skins with unlimited editions that are only available for limited times throughout each year. There are a few other important points we'd like to share before the first variation drops: 1⃣ For this drop $ESS skin options will be based on a fixed $0.06 $ESS value. 2⃣ As mentioned in the past, any #LimitedEdition skin drops that don't sell out could be released again in the future until they sell out, but only after the #P2P skin trading store is live. 3⃣ #LimitedEdition skins that have not sold out & are released again will be at least double their original release sale price, sometimes more depending on which skin it is. So it's ok if skins don't sell out, they're just something available for early supporters. 4⃣ The last remaining Luna skin, not yet released, will be released at a future date, which could be any time. 5⃣ We know we still need to release the Cybercore-X weapons. 6⃣ There might be a one or two surprise drops throughout this final #LimitedEdition release 7⃣ How freaking cool is this Cheok Jun-Gyeong #skin! The Korean community requested it and #Earth2 delivered! When you consider the fact that #Players will be able to use these skins not only on their Characters but also on their #NPCs, these #LimitedEditions may be in higher demand & rarer as the platform grows. Some very cool history behind this historic #Korean figure & it will be very cool to have him roaming the #Metaverse! #Earth2 #E2V1 $ESS #Metaverse #OpenWorld #cosmeticskin #Collectible

Shane Isaac 🌍2️⃣

12,495 просмотров • 1 год назад

Proud to have just released the very first #Earth2 #Community submitted #skin! What do you want to look like in the #metaverse? 🌏✌️ This skin submission was taken as a #2D image by our team & turned into (virtual) reality! As with any #community submitted #skins, the #community member who submitted it wins $1,000! I know some in our community may be confused when they see this skin get released without an explanation, so I wanted to give some background right around it's release time. As many of you know, Seike won the first competition, but unfortunately he has been unwell & could not complete the final drawings (our thoughts and prayers are certainly with him). I asked our team to reach out to him & see if he would allow our #Earth2 concept artists to finish the rough version he originally submitted. We (understandably) didn't receive an immediate response so I decided to get our #3D modelling team focusing on the runner up #submitted skin designs first. I'm pleased to confirm that all runner up designs in the first competition will have their #skins released and all will receive the prize - these runner up design skins will be released between other non-community submitted skins our team has already made. Our concept artists will also be working on Seike's design so his skin will be created as a model as well released at some point in the future. I hope this clears up any potential confusion for everyone so we can just focus on how cool the #skin looks! I will post again in the future offering the #community another opportunity to submit their #skin designs, but next time instead of voting on X (which seems prone to manipulation), we will just pick out some random winners & vote on them internally. #Earth2 #Community #Skins #Metaverse #E2V1 #Essence

Shane Isaac 🌍2️⃣

13,478 просмотров • 2 лет назад

Check out our latest #Earth2 #creation the #MotorwayMarauder🌍✌️From #ConceptArt to #gameready, gives me #MadMax & #Terminator vibes - love it! Some #IMPORTANT things to remember about #Earth2 #drops leading up to #E2V1👇 1⃣Acquiring #skins is completely optional 2⃣ Notably, the #skins we drop leading up to the #E2V1 release will more likely have a ‘Limited Supply’, something that rewards our early supporters with increased rarity. These Limited Supply drops will become less frequent in the future being replaced with drops of unlimited supply but restricted availability requiring Players to wait for a skin to become available in the skin store or hope to acquire it via game play inside #E2V1 3⃣ Our goal is not to have these early #skin drops sell out during their maiden release, but rather provide an opportunity for our early supporters to secure skins they like at a discounted price with the welcoming guarantee of an all time Limited Supply. 4⃣ Most of the early #skin drops will naturally allow #Players to resell them, but importantly many will also be assigned with a once ever discount rate. #Skins that have Future Price Reduction assigned with “No” means that if the #skin does not sell out on its maiden drop and subsequently gets listed in store again at a future date, #Earth2 will never resell that #skin at any discounted rate. 5⃣ #Earth2 is building a modular clothing system, meaning that most items of clothing, especially if sold separately, will be interchangeable on avatars making them more useful and giving the #Player more ways to mix up their outfits, look the part & express themselves. 6⃣ The version of the skin you see in store is the base version you receive with the skin, however, there will also be opportunities to tailor outfits in game allowing for the adjustment in fabrics, prints, colours and more (be prepared for a little legwork though, unless you want to take your clothing items to another #Player who specialises in tailoring). 7⃣ #Earth2 is proud to have uniquely designed the #skins you listed in our store & it is important to remember that these #skins are the end result of a long and stringent internal character pipeline we have developed. Each skin starts from concept art which is reviewed and iterated on numerous times before being approved. Once approval is given, it is handed to our 3D modelling team for sculpting into high poly, then low poly, while receiving numerous reviews and adhering to our pipeline protocols. When the low poly version is finished, the 3D team then finishes with UV mapping and texture baking and runs their own QA process. Once the entire 3D sculpting process is approved, the models enter the skinning, rigging and weight painting process and are then passed to the animation team for further testing with various animations and another set of QA such as minimising clipping and identifying any other potential flaws in the model. The model then needs to go through the final process with a game developer to ensure it passed the final tests and is game ready for #E2V1. 8⃣ The above steps only represent a light explanation of our character and clothing pipeline, but as you can see we’re not simply selling static concept art images or a high poly 3D model that lacks any kind of optimisations resulting in little chance of it ever being game ready in its advertised state - there is a lot of work that takes place in order to get these skins to the stage our #Players see them in the video footage. Each skin sold helps support different parts of the development of Earth 2 providing us with new opportunities to further expand our team, speed up development and keep stepping closer to our short and long term goals for #E2V1 and #Earth2. 9⃣ We understand that fashion will become a big part of the #Metaverse, but we want to remind people that while some #Players may decide to set rules for certain skins being required for access or a ticket to entry under certain circumstances, from #Earth2’s perspective these skins are for cosmetic purposes only. 🔟 These skin drops also give #Earth2 the chance to show off our ability and versatility in avatar creation and accessories so even if you’re not keen on picking up a skin, remember to have fun and simply enjoy the progress! Also take heart every time you see a #skindrop, if the #E2V1 pre-alpha was not launching this year I wouldn't be dropping skins. We want to have at least some diversity for #avatars inside #E2V1 from the early stages! #Earth2 #Metaverse #Skins #Fashion #Collectibles #3DWorld #WIP #prealpha2024

Shane Isaac 🌍2️⃣

19,007 просмотров • 2 лет назад

Flashback on some of the custom Limited Edition collectible #skins created by #Earth2🌎✌️ 🔥 Most of these drops sold out & will only ever be available again on a #P2P secondary market. Congrats to those who own some of these & I can't wait to see how #Players customise some of their skins inside #E2V1 when that feature comes online in the future. I don't believe the #Metaverse should be confined to a single genre, aesthetic or style & that has been an intentional approach from the start. It’s more of a platform that, at its core, will (at least initially) be shaped by diverse elements of the internet, including various aspects of gaming, which will serve as the framework for establishing foundational rules for life, engagement & interactivity within this emerging world - something that will become apparent with the early mechanics inside #E2V1. While the #LimitedEdition #skin drops will slow down after the remaining sets are cleared, we will continue expanding into new genres & styles by way of more traditional unlimited, time-based drops, continuing to empower our #Players to shape & define their identity as part of the deeper immersion within #Earth2 & possibly branching off into role playing, which I see as becoming part of experiences over time. Also, an important note that when skin customisation is available it will come with risk & reward, so the #Player will need to decide on whether to customise a skin or not, as when a skin is customised, it will not be revertible back to its original state. This means the rarity of the original authentic version of the skin can potentially increase the more times that specific skin is customised by other #Players, the flip side being that a well customised skin could literally become 1 of a kind. #Earth2 #E2V1 #Metaverse #Custom #LimitedEdition #Skins

Shane Isaac 🌍2️⃣

12,300 просмотров • 1 год назад

Congratulations ZackeryFox🌏2️⃣👽 for your 2D concept art submission our team then took & brought to life in 3D for #Earth2🌍✌️This skin took longer given the detail & quality of the modelling but was definitely worth it! Read below for more important details & updates: The first variations of #CybercoreX will drop in about 8 hours. As mentioned in the article when we first started releasing skins, after #E2V1 officially launches we will be cutting back on #LimitedEdition skins & will predominantly focus on unlimited skins. In some cases these future unlimited skins will not be available for resale. This was always the plan as these early #LimitedEdition skins were released especially for early supporters. We will still release #LimitedEditions from time to time, but if & when we do so it will be at higher prices - which has also been mentioned numerous times in the past but I am just providing this as a reminder. I think we have 2-3 Limited Edition skins remaining before we transition into the standard skin system with unlimited skins & periodic availability - so there are not many left and these final Limited Edition drops will contain a few more rarer variations. #CybercoreX took a lot of additional work & team members strongly suggested the skin should be sold at a premium price, however I decided to keep the pricing in line with the other pre-#E2V1 Limited Edition releases. It is also important to note that as with many of the other Limited Edition skin releases with guns, the assault rifle & pistol will be sold separately. I'd also like to provide a quick update on the #E2V1 public release. The results from the initial testing group have been good so far, there are some issues we are working on fixing but nothing major. Considering it was our very first ever software release of the #Earth2 Launcher AND #E2V1, anyone with real experience releasing major software products would agree it went very smooth. Some #Players downloaded the launcher and were inside #E2V1 within 20 mins without any issues! You have major game or software developers releasing products after decades of experience & a million things go wrong .. often simple things .. our release was the dream type scenario & a real testament to our teams dedication, talent & ability! I'd like to include the option to spawn #avatars for the pre-alpha public release. The team has implemented the majority of this system with a few things remaining, which are actively being worked on at present. I just want to be clear that this NOT the avatar spawn system you have seen in demo videos to date where we just randomly spawn an avatar anywhere, that is simple & we could easily release that specific feature but it was only for demo purposes to showcase avatars can spawn anywhere in the world. To be transparent, what we are working to release now is the actual avatar spawn system intended for long term use where Players need to synthesise their #avatar from their #Mentar on their property to begin its actual life inside #E2V1. It's important to point out this involves numerous API integration, UI/UX updates and is not a simple random spawn. We anticipate there will almost surely be a number of potential bugs with this release so the plan is to first have it released to testers (WITH BUGS EXPECTED!) then stabilise & prepare for the public #E2V1 release. If you see people publishing footage of bugs online, remember we are in pre-alpha which we released to testers less than a month ago & testers are there to help us test and find issues we need to resolve. Our team is committed to fixing any major problems as they arise to improve the platform and keep moving forward. We should have avatars into the hands of testers this week. Remember, once you are inside your avatar you will not have that free camera flying ability. This makes teleportation very important for #Players who want to travel to different locations. So we will also need to start testing the teleportation system, and there is some potentially exciting news I have been keeping close to my chest which will soon be revealed. As always, thanks for your patience and support! Remember, we are literally less than one month since releasing #E2V1 to testers (less than a month ago there were still those who claimed we pre-rendered everything) so these are still early days! It may feel a little slow at first but we plan to release things to do inside of #E2V1 progressively and before you know it there will be too much to do! #Earth2 #Metaverse #E2V1

Shane Isaac 🌍2️⃣

14,113 просмотров • 1 год назад

Recorded on my laptop 50 mins ago, some footage of #Earth2's #WIP 510,000,000km2 geologically accurate #Metaverse, #E2V1, to be widely powered by $ESS 🌎✌️ This footage shows seamless navigation in a 1:1 scale virtual #Earth from space down to detailed biomes, geological accuracy, satellite image overlay, #Player owned properties, interactable / playable environments and so forth. Development on this scale takes time, but we have set a good foundation and continue to make progress plus we have a few new exciting updates to share over the next couple of months. The early stage #prealpha testing is running behind schedule, but will be going ahead in #Q3. We do have a shortlist for that test but emails have not yet been sent out just yet. I know a lot of people are watching the $ESS token closely, but as I mentioned a few times before it launched, we expected a number of #Players to sell, especially those who acquired their $ESS in the early days when it was easier to mine & then from the high #staking rewards that I said would never been seen again. But at the end of the day people sell for different reasons. The #Web3 market is also taking a hit right now with $ETH and $BTC dropping over the past week, further dropping 5-6% over the past 24 hours. As you know, we are not in control of the pairing or pools, if the pool is linked to $ETH as opposed to a stable coin like $USDC, the movement of $ETH will also have an affect on $ESS, whether up or down. There are many well established coins with years of trading that are down 10-20% over the past week. It is important to remember these are still very early days, we still have a lot of steps ahead of us and we are still actively building our flagship product, something I believe is going to develop into a very robust product built with the future in mind. #Earth2 #Metaverse #E2V1 #Earth #Earth2Version1 $ESS

Shane Isaac 🌍2️⃣

30,852 просмотров • 2 лет назад

Unlike many game platforms I want to provide #Players with the ability to resell their digital items 🌍✌️ Does this affect our revenue? Yes, of course it does. It's one reason games don't allow reselling. #GamingSkins alone are a #50billion dollar industry & they only want that money heading in one direction, but I think it's important a #Player online has that option much like you can resell a physical collectible toy or card. I also like to see it as a way we can mutually grow with #Players on our platform, providing an opportunity to enjoy in growth, success or mutual hard work together. It is still early days, but this is part of what I am trying to build at #Earth2. One important thing to note about #Earth2 #skins is not only the ability you'll have to resell it, but the opportunity #Players will have to customise via the #EcoSim and/or #gameplay. So let's say you already have your #LimitedEdition #skin, you'll later be able to customise it further by crafting & tailoring, applying different fabrics, materials & colours to various elements on the #skin. This could, and probably will, result in many extremely rare or even 1 of a kind #skins depending on how hard the materials or items required for crafting are to get, introducing yet another avenue for #Players to potentially benefit from their time & effort on the #Earth2 #Platform. Anyway, that's my 2 cents for today - #Eventide will be available for #24hrs if you'd like to pick up the #skin - it's a very nice outfit! Otherwise don't forget to check out the footage in #4K on #YouTube & drop a comment or like! Even if you're not keen on the #skin (which is fine), it's all progress! #Earth2 #Metaverse #Skins #Progress #E2V1

Shane Isaac 🌍2️⃣

18,879 просмотров • 2 лет назад

Footage taken #realtime #ingame inside #E2V1, the 1:1 scale playable #Earth we are building 🌏✌️ This is what it looks like running around inside #E2V1. A reminder that #E2V1 stands for Earth 2 Version 1 which we consider to only be the very first version & one we will improve over time. #HorrorWarning.. I really love this outfit, I have been watching the footage every time I get a chance.. it's addictive. So much work goes into these and our team did an amazing, high quality job with this skin! We also tried something a little different this time by including some #LimitedEdition pre-configured sets for those who want to lock down something a little different in advance. These preconfigured sets will be protected in the #EcoSim from exact copies. Other #Players may be able to tailor something similar with quite a bit of effort, but they will not be able to copy these specific versions perfectly. Also any versions that are altered will be classified as #tailored, not the original. Aside from these sets, we have also kept the single original modular items which are priced from $2.00-$5.00 for those who just want to grab a special piece. Finally, just a (horror) warning that while we have a few more special complete character outfits coming up, these full outfits will also not appear as often over time as we focus more on single modular items in drops (i.e a single jacket, or shirt, boots not part of a set). So full set outfits will become less frequent over time as well. Remember, it is completely optional to purchase these #skins, it will be impossible for people to keep up with every facet of #Earth2 as we continue to expand & I know many of you love #Earth2, but don't feel bad if you miss something. If you want to check out the full #4Kfootage please visit our #youtube. (Unlisted video) #Earth2 #Metaverse #Skins #LimitedEdition #KickassSkins #E2V1 #Prealpha #OpenWorld #DigitalEarth #Beautiful

Shane Isaac 🌍2️⃣

16,028 просмотров • 2 лет назад

Chapter 1 Pre-Alpha "Explore. Craft. Survive." will be dropping this quarter welcoming the very first inhabitants to #E2V1 & introduce early mechanics that will form the foundation of life inside #Earth2🌍✌️ Read below for important details: This update is no longer a simple avatar release but a significant update to the entire foundation of the #E2V1 world. When I first talked about dropping avatars I was eager to keep things moving and referred to a very simple system to test skins and movement, then to subsequently implement the full version after that. While this approach would have brought new content out quickly, it could have turned into weeks of extra development time with little upside for the wider community, apart from testing the movement and appearance of the avatars, there would have been little else to do until another subsequent update. Therefore I made the decision to focus solely on implementing the core part of the full system we plan to use long term on the platform. I apologise that this release will take a little longer than originally anticipated, having moved away from the initial lower spec'd plan, but I'd like to get this right & ready for a wider audience to start using and enjoying. As much as I'd love to push out updates faster, I will be taking this approach to #E2V1 development in the future as well. The plan will still be to release to our testing group first after our internal QA, test and then stabilise. If all looks good and we're happy with how everything is performing, we will push forward with a public release. There will inevitably be ongoing adjustments, additions and tweaks to these type of systems over time. It may seem like a long time, but #E2V1 was only released to our testing group 7 weeks ago! How crazy is that? I know for me it feels like many months already. Nonetheless, during this short period of time we have not only released a couple of updated versions, and an updated version to the Earth 2 Launcher, but the team has also been working incredibly hard on the #E2V1 and #BE mechanics for the Chapter 1 systems - and there is a lot involved in this upcoming release. We will be dropping an article later this week, which I believe will help our community understand the extensive list of features planned for this release and in turn explain why it is taking a little longer. I'd rather not spoil all of the details, but the article contains a lot of information about the various systems we're developing including rules of life, avatar synthesisation, death, saving, skins, day/night cycles, free to play model, avatar vitals, how land ownership fits in with all of this and much more. It is important to keep in mind that each of these systems needed to be designed and implemented, which takes time. The article will also begin to reveal some of the design plans I have been working on to increase utility for T1 land, which will also include various T1 classes. I also intend to follow through and expand utility on T1 land into other upcoming mechanics on the platform, some of which will be revealed in a separate article in the near future and are also part of the Chapter 1 release. Ideally, all going well, we will be testing early multiplayer at some stage this quarter and as mentioned earlier this year #Hordes in Q3, #EggHunt in Q4 & maybe some early buildings on properties. In addition to these goals, we have a couple of wild card features floating around in between as well. I know I reiterate it from time to time, but the long term goal for #Earth2 has not changed. We are building a #geolocational #metaverse - a platform! We still want #Players building cities, providing more individualised experiences, advertising, trading, shopping, e-commerce, socialising and so forth. And I still have plans to link #E2V1 into #AR and support #VR, but we cannot do all of this at once. I am also looking at ways we can expand the team and setup a studio, probably in East Asia, to speed up development. The current features we're focusing on plan to expand utility for land on a wide scale & introduce various experiences inside #E2V1, providing potential benefits for land owners & #Players alike on a broader level, while at the same time allowing our team to introduce mechanics that will be used throughout the future of the platform, test limitations and work our way around challenges as they arise. Thanks for reading and don't forget to drop a like and comment on the video! We appreciate the love and support and it also helps with the algorithm! Keep an eye out for the article later this week - a lot of details incoming! I want life to have meaning inside Earth 2 and I believe my approach could change the way #Players consider each action on the platform.. possibly alter the overall dynamics in a number of ways. #Metaverse #E2V1 #OpenWorld #earlyaccess #Earth2 $ESS

Shane Isaac 🌍2️⃣

21,349 просмотров • 1 год назад

Really excited sharing the first look at our modular clothing items for #Earth2 🌍✌️ (will be gone in #3hrs) From concept art, to 3D sculpting, high poly, low poly, baking, rigging, skinning, animating + other steps in the pipeline. Only 3,000 will ever be available, #congrats to those who grabbed some! In the future #LimitedEdition drops will be less frequent, especially after #E2V1 releases as we will then move more to randomised time limited drops without limited supply. For example, less limited supply drops and more unlimited drops with items being available X times a month, or year etc. The #LimitedSupply drops we release leading up to #E2V1 are more for those who want something that was an early edition and might be a bit rarer long term. Remember they are only for #aesthetic & #collectible purposes. The modular clothing system we're building means you can own any one of these items and interchange them on a variety of avatars. So it's not like buying a set skin, but items you can mix & match. Perhaps not in #Chapter1, but long term there will be gameplay that allows you to apply clothing alterations such as fabrics, colours and so forth, drastically changing to look of your clothes. Some #Players may even offer tailor services for those who don't have time to alter themselves. I also want to build a system where the #community can submit designs, vote on them & if our design + 3D team approve we can do joint collab releases from time to time. This would be something in the future though, we have other higher priorities to focus on now. Anyway, I just wanted to share a little more insight for those interested & if you want to learn more about how the #blueprint system will work, or just to refresh your memory, be sure to check out: Christmas rolled in here now, just went midnight, so hope you guys have a safe and #MerryChristmas with family and loved ones🙏 #Earth2 #Metaverse #Collectibles #Avatar #Modular

Shane Isaac 🌍2️⃣

16,447 просмотров • 2 лет назад

Tyrannotitan now released in Path of Titans! Introducing the Tyrannotitan, a massive bloodthirsty predator from the early Cretaceous period. This carnivore rivals even Tyrannosaurus and Spinosaurus in size, and is one of the most powerful dinosaurs in the Path of Titans roster. Tyrannotitan is our 'mobile' colossal predator, using bleed and attrition to bring down its prey. It can weaken its opponent's ability to heal, and uses its fairly nimble maneuvering to dodge incoming attacks. This video is a re-upload of the previous video that excludes information that is now outdated, please read on for a full explanation! We're excited to release Tyrannotitan earlier than originally planned as it was originally scheduled for after the full game launch. We knew having the "Titan" in "Path of Titans" was a must-have. This content was originally intended to be purchased separately in a bundle, however due to community feedback we have decided to make it included for free if you already own the "All Base Game Dinosaurs" pack. This also includes the Tyrannotitan Backer skin also being included for free in the "All Backer Skins" bundle. If you purchased the bundle for full-price while it was for sale, you can request a refund through Alderon Games support. This can either be refunded to a Path of Tians coin balance, or payment method depending on what is possible. However, if you would like to keep your bundle, we plan on turning the pack into a skin bundle with 2 additional skins instead, so it is more in line with our other skin packs. We will be making a follow up post very soon with more information about the skins for this bundle that will be included with the next hotpatch. We apologize for the miscommunication around this launch, and we have made changes based upon community feedback. We will announce our future goals on how we plan on handling our post release content, but for now, instead let's enjoy this new dinosaur, and we will focus on releasing the remaining planned dinosaurs and dinosaur TLCs as among our highest priorities. #pathoftitans #dinosaurs

Path of Titans

43,507 просмотров • 1 год назад

We’ve been here for 4 years, and we’re still building 🎂 This September, we celebrate the incredible journey of STEPN and STEPN GO, and the entire community that walked, jogged, and sprinted with us since the beginning. It’s not just STEPN’s 4th anniversary, but also STEPN GO’s 1st birthday, and we’re marking the moment with #STEPNEMBER4 🌟 💡 What’s Happening? 🗓️ Starting September 1 and for the whole month, STEPN and STEPN GO will host a massive event. At the heart of it all: a set of Sneaker skins that capture the history, the memes, the triumphs (and crashes 😅) of the crypto world. Every skin is a tribute, from rug pulls to epic moments like ATHs and beyond. Each one is part of a weekly capsule built around a different theme. How It Works: 🔹 4 weeks = 4 capsules 🔹 Each week, you’ll have a chance to collect 3 unique Sneaker skins, some in STEPN, some in STEPN GO 🔹 Each capsule uses different mechanics: minting, upgrades, Energy spending, enhancements… 🏆 Collect all 6 STEPN Skins to enter a raffle for 10 STEPN Genesis Sneakers 🏆 Collect all 6 STEPN GO Skins to enter a raffle for 10 STEPN GO Genesis Sneakers 🎁 All Genesis Sneakers were bought directly from the Marketplace 📆 Snapshot on Sept 30th 👉 Your skins must be in your inventory and not listed at snapshot time But these sneakers aren’t just for looks… They hold a hidden power, one that will only be revealed later during #STEPNEMBER4... That power can only be mastered by a select few... #STEPNEMBER4 begins September 1st, be ready! 🔥

STEPN GO

226,842 просмотров • 11 месяцев назад