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A YouTuber tested ARC Raiders matchmaking by using 2 separate accounts: one where he engaged in PvP and another where he was only friendly. The conclusion: The game's matchmaking indeed judges your aggression and puts you into friendly or hostile lobbies accordingly.
4,884,137 Aufrufe • vor 10 Monaten •via X (Twitter)
47 Kommentare

They should allow players to see their aggression rating. I like the “reap what you sow” approach.

There is also gear based matchmaking. No one can convince me otherwise. You load up with blue/purple guns, you’ll run in to others with high tier loot.

Ofc there are multiple factors involved while matchmaking in any multiplayer video game.

Link to the full video:

In other words, ARC Raiders matchmaking is broken right now. Follow @ArcRaiderAlerts for latest updates!

By skewing hours played they totally messed up the entire scientific testing they were attempting to do

Not true, I betray friendlies all the time and still only get friendly lobbies

Bro exposed himself 💀

I’m not here to make friends lol I will exploit your weakness all over the place. Like, why play a pvp game, an extraction shooter no less, if you’re gonna avoid literally every fight lol

You can definitely play however you want, but the reason everyone tries to avoid fights in this game is that the story emphasizes humanity's shared struggle for survival against ARCs.

No one is being a massive pussy for the sake of rp lol everyone I run into wants to loot without fighting, even avoiding the ARCs, and get out. I just don’t get the point of playing a game where you avoid a majority of the game lol

@ArcRaiderAlerts This could be said that you're the one avoiding the big part of the game : collaboration.

@ArcRaiderAlerts That’s what playing with friends is for

Interesting

Quote from the dev: "[Matchmaking] is quite complex, so we do analyse behaviour and match accordingly." The community note contradicts itself.

And what in that quote says aggression based matchmaking? I’ll wait don’t worry

What other behavior do you think they're analysing? Our movement speed? If they track behavior and match us based on it, and the video proves hostile players get hostile lobbies... then that is aggression-based matchmaking. It’s not a riddle.

You are delusional and sharing misinformation. Until it’s said and proven this is literally an opinion just how the article was written. By your flawed logic behavior and aggression have the same meaning. Literally your words not mine. One video proves absolutely nothing lmao.

I think parts of the community are starting to imagine this is the case to cope when they lose to pvpers lol

What if I decide to kill hostile players only?

If they used ML to make their Arcs smart and adapt to various situations in real time, I am sure they can also differentiate between necessary and unnecessary kills.

I can't be the only one tired of 'Don't shoot! Wanna team up?' *proceeds to get shot while using the computer to return to Speranza....

They need to implement a style of Good/Evil ELO system. If I kill someone that's really evil then it doesn't affect my matchmaking as much. If I kill a very innocent person who has never killed another raider before then it affects my matchmaking quite a bit. It should also factor in if I received damage from the person first or not. As well as whether or not I down the person and if I defib a random raider. You could effectively appeal to the different style of playerbases between the PvP & PvE raiders. Would be an amazing system.

how to be seen as friendly: -leave your mic on -dont scream "YOU FRIENDLY YOU FRIENDLY" this is a cursed phrase built by psychopaths -ask how they're doing or if they need anything -don't sprint at people with your weapon out, holster the damned thing

I still don’t believe it cause how would that be fair. So I’m supposed to just let people kill me cause that’s the only reason I normally kill another raider, they shoot first

I mean if this system is in place how does it treat ppl that only kill ppl that attack them? Does someone defending themselves get looked at as an aggressive player..

Stella Montis Free loadout rats rn:

So If someone that tries to Rat me and I down them I still get put in aggressive lobbies with low que times?

People are paying for their aggression lol

This would make sense, since I see a lot of people complaining their lobbies are KoS, but mine have the most friendliest people

It should be totally random whether you come across a chill lobby of some pcycopaths running around

Meanwhile me getting obliterated by a team on my first minutes of my first match …

So I played 25 hours so far without finding a single Blueprint. Today, I found a Venator Blueprint and 2 Wolfpacks in 2 minutes. Had a free load out and a Kettle. 40 ft from extraction, a Rocketeer F'cking destroyed me. I've actually been pissed all day!

Lol you got community noted for your lies. Hate to break it to you, but people are more friendly atm because they are farming coins right now. Just wait for the bloodbath that will ensue right before everyone stuff gets wiped.

Honestly this is the best way to preserve the game. Match players by their playstyle. Tryhards meet tryhards casuals meet casuals.

Oh no god forbid there is pvp in my pvp extraction shooter

@ShadyBiz91

This is false.

@IronTiger44 ARC matchmaking.

So it gives you what you like, sounds like it's working perfectly lol

That explains why I've never met a rat and a large majority of the time, people are friendly

I told yall this a month ago

@Novafit81 @CAPTButters32

Not true, I’m almost always peaceful, have only fought people out of defense, and iv ended up in games with people that are super PVP focused, and others where everyone is chill, often it’s a mix

@Forliings On est Cook

@LeosReal

Is that the reason for these unreasonably high queue times ? That was just basic Spaceport, no modifiers... This claim doesn't seem right, I've literally tried pacifist runs back to back and get shot on spawn or shot at extraction. Really great for us who need the 5 mil...
