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Added a "Slice" boolean mode with an inset. Look at those perfect normals 🥰 #b3d #geometrynodes #normalMagic

87,862 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Jordan Cain
Jordan Cainvor 1 Jahr

Bruh.

Profilbild von Krysidian
Krysidianvor 1 Jahr

How do you create these menu buttons for geometry nodes? In this case, the Solver property with Float/Exact/Manifold

Profilbild von SpaghetMeNot
SpaghetMeNotvor 1 Jahr

in 4.5 there is a "Expanded" option on menu sockets 👍

Profilbild von Fazo
Fazovor 1 Jahr

Did you use booleannode? Or is it another algorithm?

Profilbild von SpaghetMeNot
SpaghetMeNotvor 1 Jahr

Yep uses the 'mesh boolean' node under the hood. I'm essentially combining a difference and an intersection for the geometry 👍

Profilbild von ErroneousPixel
ErroneousPixelvor 1 Jahr

Witchcraft!

Profilbild von Joseph Burgan
Joseph Burganvor 1 Jahr

Ouwgh that's beautifulllll

Profilbild von Ben Schulz
Ben Schulzvor 1 Jahr

As a guy who trained on old SGI Octanes....this is beautiful.

Profilbild von Jonas - 📖 The Wandering Inn Vol 9. - BOB
Jonas - 📖 The Wandering Inn Vol 9. - BOBvor 1 Jahr

I *need* this so badly

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