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It's finally uvProject update time!! 🥳🪩 This update includes loop unwrapping functionality and a new "UV Copy Map" modifier It's still available at a reduced price until I'm done with videos/docs for a 1.0 release 👀 #b3d #geometrynodes
18,051 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

This geometry nodes setup has really changed how I model game assets / concept models. Such a huge development speed up!!

This is wonderful to hear, I'm glad you're finding it useful!

The best procedural UV system I've ever seen.

Game Changer

Are you able to designate certain faces to not be included in the auto-unwrap, say by material? It'd be great if I could ask it to unwrap everything except my trim material for example

Great question — yes! You can use both a vertex group and material to limit all UV modifiers 👍

This is amazing!

💵 sold

I saw Charade (1963) today and thought immediately of you during this scene. That's Cary Grant there

Amazing! This is how I see the world now 😳😂
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