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Added camera angle swapping behaviour. Trying to make future animations more ambidextrouss so I can just flip the sprite to keep it simple. #indiedev #godotengine #horrorgame

31,884 次观看 • 2 年前 •via X (Twitter)

12 条评论

AirmanCS 的头像
AirmanCS2 年前

@Akien This is very unique. I love the camera swap, really fresh style

Noah Lewin 的头像
Noah Lewin2 年前

@Akien Thanks!

Doc 的头像
Doc2 年前

I saw a video for this the other day. This looks like a really cool game, the visuals are an interesting take for sure.

Andreas I\I Grontved 的头像
Andreas I\I Grontved2 年前

Cool! 🤠🤠

ixuser-an 的头像
ixuser-an2 年前

I love it! To the whitelist 👏

OyoGamesDevelopement 的头像
OyoGamesDevelopement2 年前

Superb!!!But the environment is not hand drawned too later on?or that 2d in 3d is final?

Noah Lewin 的头像
Noah Lewin2 年前

2d in 3d is probably what I'm best known for. I'm going to continue exploring that for a while with all my games before I do an all 2d project again.

OyoGamesDevelopement 的头像
OyoGamesDevelopement2 年前

Sorry for that.. Brain not working properly due to fasting😂 actually i just mean the environment texture....will it be handrawn like the character too?

Noah Lewin 的头像
Noah Lewin2 年前

These environment textures are made in the same program as the character sprites. Are they just too noisey? What would you change about them to fit with the character better?

Holstin 的头像
Holstin2 年前

fun

The Tennis Academy 🎾 的头像
The Tennis Academy 🎾2 年前

That's so cool!! Nice job!

MindChamber® 的头像
MindChamber®2 年前

thank the lord for the camera swap! haha looking good

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