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Adding lots of new tools to Screenity, to make better annotations while recording 🖌️ I also created a fun radial menu to switch colors and strokes, maybe it could be triggered from anywhere in the canvas w/o the toolbar? 👩‍🎨 Hoping to share a version with testers soon!

89,923 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля shadcn
shadcn3 лет назад

Woah. Where do I sign up?

Фото профиля Quan You 𝕏
Quan You 𝕏3 лет назад

Can we have a crop zoom feature like @TellaHQ or @screenstudio?

Фото профиля dennis
dennis3 лет назад

🥰🥰

Фото профиля Nithur
Nithur3 лет назад

Just found out about Screenity. Incredible tool. 🔥

Фото профиля Sam
Sam3 лет назад

Woah, nice job. Tips from me, make the default font for the text more "cool". To add more canvas-ee feelings. Just like excalidraw with its font.

Фото профиля Paul Uheet
Paul Uheet3 лет назад

Love it!

Фото профиля Quan You 𝕏
Quan You 𝕏3 лет назад

I’d love to test it

Фото профиля akshay
akshay3 лет назад

This is 🤯

Фото профиля Célio
Célio3 лет назад

Can't wait for the new version of Screenity 💪 The UI looks amazing so far.

Фото профиля Ansub
Ansub3 лет назад

would love to test it 😍✨

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128,180 просмотров • 1 год назад

Being able to move fluidly between Figma Make and the canvas is a pretty big deal Recent example 👇 1️⃣ Started exploring a minified recording toolbar directly on the canvas 2️⃣ Once I had some rough shapes I moved it into Make, imported my style guide, and started bringing it to life with expandable controls, hover states, and tooltips for keyboard shortcuts 3️⃣ A few prompts later, I had something interesting… but the layout wasn’t quite right. 4️⃣ So I jumped back into the canvas and made ~8 quick variations with a bigger video container. 5️⃣ Once I got somewhere interesting I brought that back into Make. All I had to do was copy and paste the frames for my default and hover state of the component and it pretty much nailed the core layout 6️⃣ Then I layered on the timer and made it interactive. But once I got it back into Make I thought "hmm... what if the toolbar layout was based on which quadrant of the screen the component was in 🤔" I was able to one shot this interaction and after playing with it a bunch I kinda love it? 7️⃣ Sent it to the team in Inflight so everyone could play with the prototype. 8️⃣ Brought the up to date UI back into the canvas to polish some of the tooltip details Before this, it always felt like I had to choose between two very different workflows. Now I can bounce between them seamlessly and it’s genuinely changing how I explore ideas.

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